Player Matchup

Nemesis
Nemesis
Frank91
Nemesis
Level 6
God Stats
1W - 1L
1,704 SR
Queue Stats
4W - 4L
1,549 Elo+
Solo
Thor
Thor
Hytech92
Thor
Level 9
God Stats
0W - 5L
1,159 SR
Queue Stats
26W - 37L
1,354 Elo+
Solo
Kumbhakarna
Kumbhakarna
Queen30
Kumbhakarna
Level 17
God Stats
1W - 3L
1,493 SR
Queue Stats
25W - 28L
1,402 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zotzz
Cu Chulainn
Level 17
God Stats
14W - 11L
1,621 SR
Queue Stats
30W - 23L
1,600 Elo+
Solo
Scylla
Scylla
ovowilson
Scylla
Level 21
God Stats
0W - 1L
1,741 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,543 SR
1,481 Elo+

VS

Team Averages
Level 20
1,482 SR
1,431 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Ferosos
Freya
Level 23
God Stats
11W - 11L
1,584 SR
Queue Stats
121W - 145L
1,404 Elo+
Solo
Guan Yu
Guan Yu
Sync_180
Guan Yu
Level 8
God Stats
2W - 2L
1,253 SR
Queue Stats
12W - 33L
1,250 Elo+
Solo
Vamana
Vamana
Thermadox
Vamana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 37L
1,563 Elo+
Solo
Olorun
Olorun
thousandyenhero
Olorun
Level 15
God Stats
18W - 18L
1,571 SR
Queue Stats
23W - 25L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Frank91
Nemesis
18
0 / 10 / 1
10,512
751
4,476
13,760
3,659
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
20
4 / 13 / 13
13,648
975
19,383
29,918
22,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Queen30
Kumbhakarna
20
3 / 2 / 12
13,043
932
15,138
23,243
26,148
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
Zotzz
Cu Chulainn
20
6 / 7 / 11
14,028
1,002
24,163
26,694
20,946
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
ovowilson
Scylla
20
14 / 7 / 11
16,944
1,210
42,897
20,352
6,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
6 / 3 / 23
14,318
1,023
33,649
19,338
7,489
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
Ferosos
Freya
20
5 / 8 / 15
13,319
951
12,047
17,055
6,761
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Sync_180
Guan Yu
20
3 / 6 / 28
15,059
1,076
17,276
27,076
37,787
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Vamana
Thermadox
Vamana
20
18 / 3 / 15
17,167
1,226
30,538
22,079
16,348
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
7 / 7 / 22
14,040
1,003
11,707
27,107
12,734
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
142
27
Kills
39
39
Deaths
27
48
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
3
23
5.83
W
Freya
Ferosos
Freya
5
8
15
1.56
L
Nemesis
Frank91
Nemesis
0
10
1
0.05
L
Thor
4
13
13
0.81
L
Kumbhakarna
Queen30
Kumbhakarna
3
2
12
4.5
W
Guan Yu
Sync_180
Guan Yu
3
6
28
2.83
W
Vamana
Thermadox
Vamana
18
3
15
8.5
L
Cu Chulainn
Zotzz
Cu Chulainn
6
7
11
1.64
L
Scylla
ovowilson
Scylla
14
7
11
2.79
W
7
7
22
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,057
Damage
105,217
113,967
Taken
112,655
79,605
Mitigated
81,119
4,072
Healing
37,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
33,649
22,651
0
8,884
19,338
7,489
0
11,957
7,165
0
60,015
W
Freya
Ferosos
Freya
12,047
5,048
550
2,293
17,055
6,761
0
9,834
6,943
25,803
0
L
Nemesis
Frank91
Nemesis
4,476
1,361
0
286
13,760
3,659
0
3,173
10,587
0
8,420
L
Thor
19,383
4,935
0
0
29,918
22,303
0
6,271
23,647
0
37,926
L
Kumbhakarna
Queen30
Kumbhakarna
15,138
708
0
0
23,243
26,148
0
5,254
17,989
21,929
0
W
Guan Yu
Sync_180
Guan Yu
17,276
4,544
3,447
9,425
27,076
37,787
0
13,495
13,261
0
36,480
W
Vamana
Thermadox
Vamana
30,538
17,751
0
6,207
22,079
16,348
0
12,931
8,904
0
62,584
L
Cu Chulainn
Zotzz
Cu Chulainn
24,163
3,394
0
1,190
26,694
20,946
0
6,465
20,229
14,861
47,190
L
Scylla
ovowilson
Scylla
42,897
3,153
294
2,302
20,352
6,549
0
2,591
16,915
80,254
0
W
11,707
6,741
2,713
4,153
27,107
12,734
0
13,534
13,383
30,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,175
Gold Earned
73,903
226
Minions Killed
231
3
Camps Cleared
9
1,113,430
Distance Traveled
1,199,523
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,318
1,023
51
4
1
234,127
0
W
Freya
13,319
951
29
2
0
213,469
0
L
Nemesis
10,512
751
13
1
3
138,961
0
L
Thor
13,648
975
39
3
0
226,693
3
L
Kumbhakarna
13,043
932
14
1
0
282,989
0
W
Guan Yu
15,059
1,076
36
3
0
244,631
3
W
Vamana
17,167
1,226
65
5
7
298,142
3
L
Cu Chulainn
14,028
1,002
79
6
0
227,379
0
L
Scylla
16,944
1,210
81
6
0
237,408
0
W
Olorun
14,040
1,003
50
4
1
209,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role