Player Matchup

Ao Kuang
Ao Kuang
AHH_SHII_A_RAT
Ao Kuang
Level 65
God Stats
0W - 2L
1,296 SR
Queue Stats
75W - 99L
1,370 Elo+
Party 1
Merlin
Merlin
AcruxShadowz
Merlin
Level 124
God Stats
31W - 16L
1,691 SR
Queue Stats
853W - 827L
1,474 Elo+
Party 3
Chronos
Chronos
MrHouseV
Chronos
Level 116
God Stats
3W - 5L
1,748 SR
Queue Stats
735W - 697L
1,454 Elo+
Party 3
Thanatos
Thanatos
demonwolf501_2
Thanatos
Level 34
God Stats
5W - 7L
1,830 SR
Queue Stats
48W - 77L
1,394 Elo+
Party 1
Ymir
Ymir
spooky_Xtdm2
Ymir
Level 17
God Stats
4W - 7L
1,431 SR
Queue Stats
19W - 28L
1,450 Elo+
Party 1
Team Averages
Level 71
1,599 SR
1,429 Elo+

VS

Team Averages
Level 66
1,451 SR
1,506 Elo+
Ah Muzen Cab
Ah Muzen Cab
CreamySpunkus
Ah Muzen Cab
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Darkchaos_Wolf
Aphrodite
Level 62
God Stats
98W - 57L
1,552 SR
Queue Stats
144W - 92L
1,528 Elo+
Party 2
Odin
Odin
OfficialCarter--
Odin
Level 145
God Stats
6W - 1L
1,737 SR
Queue Stats
205W - 177L
1,550 Elo+
Party 2
Ao Kuang
Ao Kuang
mickywayne_
Ao Kuang
Level 44
God Stats
2W - 1L
1,255 SR
Queue Stats
61W - 54L
1,518 Elo+
Party 2
Cerberus
Cerberus
x6lal-0
Cerberus
Level 43
God Stats
1W - 1L
1,213 SR
Queue Stats
147W - 166L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
1 / 4 / 1
7,365
460
4,422
12,281
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
14
0 / 2 / 0
8,179
511
11,031
7,636
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
MrHouseV
Chronos
14
3 / 3 / 0
8,243
515
5,489
8,384
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
10
0 / 5 / 0
6,615
413
4,937
13,461
11,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 3
7,206
450
2,683
10,753
10,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CreamySpunkus
Ah Muzen Cab
13
1 / 1 / 2
8,066
504
4,581
6,761
2,261
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
Darkchaos_Wolf
Aphrodite
15
3 / 0 / 1
9,511
594
6,544
11,841
4,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 1 / 5
9,207
575
14,834
13,237
11,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
mickywayne_
Ao Kuang
15
4 / 0 / 3
8,959
560
5,647
10,432
4,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
x6lal-0
Cerberus
13
4 / 2 / 5
7,981
499
5,695
12,788
8,080
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
18
18
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
4
1
0.38
L
Merlin
0
2
0
0
W
Ah Muzen Cab
CreamySpunkus
Ah Muzen Cab
1
1
2
2
W
Aphrodite
Darkchaos_Wolf
Aphrodite
3
0
1
3.5
L
Chronos
MrHouseV
Chronos
3
3
0
1
W
6
1
5
8.5
L
Thanatos
0
5
0
0
W
Ao Kuang
mickywayne_
Ao Kuang
4
0
3
5.5
L
0
4
3
0.38
W
Cerberus
x6lal-0
Cerberus
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,562
Damage
37,301
52,515
Taken
55,059
31,476
Mitigated
30,194
12,178
Healing
33,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
4,422
1,425
0
2,809
12,281
4,157
0
3,473
8,488
44,970
0
L
Merlin
11,031
320
0
2,119
7,636
2,890
0
4,539
3,048
61,692
0
W
Ah Muzen Cab
CreamySpunkus
Ah Muzen Cab
4,581
1,278
329
3,875
6,761
2,261
0
2,339
4,422
0
47,362
W
Aphrodite
Darkchaos_Wolf
Aphrodite
6,544
535
4,639
8,996
11,841
4,250
0
7,040
4,188
63,178
0
L
Chronos
MrHouseV
Chronos
5,489
2,132
0
661
8,384
2,871
651
3,001
5,335
68,549
0
W
14,834
2,508
0
5,967
13,237
11,115
2,086
3,944
8,552
10,026
33,546
L
Thanatos
4,937
1,986
0
5,716
13,461
11,208
0
4,851
7,653
0
24,909
W
Ao Kuang
mickywayne_
Ao Kuang
5,647
2,002
0
6,631
10,432
4,488
46
1,082
9,229
55,627
14,395
L
2,683
1,260
0
873
10,753
10,350
157
4,464
6,200
19,125
0
W
Cerberus
x6lal-0
Cerberus
5,695
687
0
3,462
12,788
8,080
0
8,406
4,212
28,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,608
Gold Earned
43,724
437
Minions Killed
453
0
Camps Cleared
0
1,373,129
Distance Traveled
1,600,635
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,365
460
83
5
0
299,408
0
L
Merlin
8,179
511
119
7
0
261,807
1
W
Ah Muzen Cab
8,066
504
89
6
0
297,857
6
W
Aphrodite
9,511
594
141
9
0
323,585
0
L
Chronos
8,243
515
135
8
0
270,871
1
W
Odin
9,207
575
77
5
0
280,970
0
L
Thanatos
6,615
413
60
4
0
254,897
0
W
Ao Kuang
8,959
560
101
6
0
376,204
4
L
Ymir
7,206
450
40
3
0
286,146
1
W
Cerberus
7,981
499
45
3
0
322,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role