Player Matchup

He Bo
He Bo
Hughut
He Bo
Level 16
God Stats
3W - 1L
1,856 SR
Queue Stats
12W - 6L
1,636 Elo+
Party 1
Hachiman
Hachiman
Jakuobek
Hachiman
Level 29
God Stats
3W - 4L
1,580 SR
Queue Stats
28W - 25L
1,605 Elo+
Party 1
Olorun
Olorun
LordofWolvesCZ
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
dnlunso
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,288 Elo+
Solo
Tyr
Tyr
moucha10
Tyr
Level 16
God Stats
5W - 1L
1,909 SR
Queue Stats
15W - 8L
1,618 Elo+
Party 1
Team Averages
Level 15
1,669 SR
1,536 Elo+

VS

Team Averages
Level 36
1,532 SR
1,520 Elo+
Neith
Neith
Hellein
Neith
Level 7
God Stats
10W - 6L
1,557 SR
Queue Stats
22W - 23L
1,558 Elo+
Party 2
Ymir
Ymir
JACK123537
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,487 Elo+
Solo
Nemesis
Nemesis
PrimitiveOnes
Nemesis
Level 19
God Stats
22W - 10L
1,642 SR
Queue Stats
87W - 77L
1,512 Elo+
Party 3
Amaterasu
Amaterasu
UWUGibbs
Amaterasu
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 76L
1,566 Elo+
Party 3
Hera
Hera
cryberg
Hera
Level 126
God Stats
1W - 0L
1,460 SR
Queue Stats
29W - 30L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Hughut
He Bo
17
3 / 9 / 4
10,913
909
8,167
20,501
6,966
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Jakuobek
Hachiman
18
0 / 6 / 8
11,078
923
24,807
24,168
8,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 8 / 6
11,496
958
11,067
16,206
6,320
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
dnlunso
Cthulhu
17
3 / 10 / 5
11,241
937
10,818
27,906
29,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 4 / 6
10,920
910
10,680
23,420
23,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hellein
Neith
19
5 / 2 / 16
12,296
1,025
16,403
9,690
4,509
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
0 / 7 / 27
11,454
955
8,374
16,747
14,170
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
19
7 / 2 / 18
13,030
1,086
13,133
13,052
9,190
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
UWUGibbs
Amaterasu
20
6 / 0 / 20
12,847
1,071
15,102
24,081
18,874
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
cryberg
Hera
20
19 / 1 / 15
15,888
1,324
56,564
11,289
5,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
133
12
Kills
37
37
Deaths
12
29
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Neith
Hellein
Neith
5
2
16
6.5
L
He Bo
Hughut
He Bo
3
9
4
0.56
W
0
7
27
1.93
L
Hachiman
Jakuobek
Hachiman
0
6
8
0.67
L
3
8
6
0.75
W
Nemesis
7
2
18
8
W
Amaterasu
UWUGibbs
Amaterasu
6
0
20
16
W
Hera
cryberg
Hera
19
1
15
26.5
L
Cthulhu
dnlunso
Cthulhu
3
10
5
0.55
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,539
Damage
109,576
112,201
Taken
74,859
74,469
Mitigated
51,921
11,274
Healing
15,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Hellein
Neith
16,403
10,963
0
2,934
9,690
4,509
0
4,649
4,991
0
37,442
L
He Bo
Hughut
He Bo
8,167
782
317
2,196
20,501
6,966
0
11,465
9,036
26,336
0
W
8,374
2,178
0
1,325
16,747
14,170
0
6,485
9,831
17,334
0
L
Hachiman
Jakuobek
Hachiman
24,807
18,491
0
2,044
24,168
8,176
0
13,569
10,599
0
56,287
L
11,067
6,612
534
2,742
16,206
6,320
0
9,035
7,171
34,271
0
W
Nemesis
13,133
6,895
0
2,076
13,052
9,190
0
6,658
6,213
0
27,294
W
Amaterasu
UWUGibbs
Amaterasu
15,102
6,337
0
4,797
24,081
18,874
0
8,835
14,727
738
34,819
W
Hera
cryberg
Hera
56,564
12,100
586
3,699
11,289
5,178
0
5,652
5,540
88,261
0
L
Cthulhu
dnlunso
Cthulhu
10,818
583
339
250
27,906
29,344
0
17,682
10,224
29,534
0
L
10,680
1,630
0
2,852
23,420
23,663
0
13,583
9,837
4,938
14,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,648
Gold Earned
65,515
209
Minions Killed
230
6
Camps Cleared
10
1,151,476
Distance Traveled
1,197,108
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,296
1,025
51
4
1
214,751
0
L
He Bo
10,913
909
53
4
0
209,481
1
W
Ymir
11,454
955
19
2
1
150,689
0
L
Hachiman
11,078
923
73
6
4
223,838
0
L
Olorun
11,496
958
42
4
1
200,276
0
W
Nemesis
13,030
1,086
41
3
3
273,914
1
W
Amaterasu
12,847
1,071
32
3
4
296,305
1
W
Hera
15,888
1,324
87
7
1
261,449
1
L
Cthulhu
11,241
937
20
2
0
251,872
0
L
Tyr
10,920
910
21
2
1
266,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role