Player Matchup

Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Angeetdemon4465
Morgan Le Fay
Level 63
God Stats
2W - 2L
1,405 SR
Queue Stats
337W - 336L
1,534 Elo+
Solo
Nox
Nox
CommanderAjax
Nox
Level 137
God Stats
4W - 2L
1,751 SR
Queue Stats
123W - 125L
1,495 Elo+
Party 3
Osiris
Osiris
Regulux
Osiris
Level 156
God Stats
2W - 1L
1,590 SR
Queue Stats
95W - 92L
1,511 Elo+
Party 3
Team Averages
Level 128
1,549 SR
1,508 Elo+

VS

Team Averages
Level 127
1,434 SR
1,543 Elo+
Ganesha
Ganesha
Crackix
Ganesha
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 90L
1,535 Elo+
Party 1
Tiamat
Tiamat
DiRyse
Tiamat
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 169L
1,515 Elo+
Party 2
Zhong Kui
Zhong Kui
LiI Thud
Zhong Kui
Level 126
God Stats
1W - 6L
1,139 SR
Queue Stats
128W - 125L
1,560 Elo+
Party 2
Fafnir
Fafnir
Swize
Fafnir
Level 122
God Stats
0W - 1L
1,763 SR
Queue Stats
76W - 77L
1,530 Elo+
Party 1
Jormungandr
Jormungandr
sentinental
Jormungandr
Level 146
God Stats
4W - 4L
1,270 SR
Queue Stats
104W - 105L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
20
6 / 5 / 21
14,497
763
13,541
25,515
38,056
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
 
Achilles
20
10 / 5 / 18
14,382
757
30,749
36,889
30,141
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Angeetdemon4465
Morgan Le Fay
20
3 / 5 / 19
12,880
678
21,199
16,077
6,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
8 / 6 / 14
13,440
707
20,755
17,625
7,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Regulux
Osiris
20
7 / 6 / 18
13,767
725
31,192
24,818
12,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Crackix
Ganesha
18
0 / 8 / 18
11,418
601
10,797
23,706
22,689
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
DiRyse
Tiamat
18
2 / 8 / 9
11,918
627
17,463
18,625
15,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
LiI Thud
Zhong Kui
20
14 / 6 / 6
14,989
789
32,550
28,426
18,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
Swize
Fafnir
19
6 / 5 / 13
13,490
710
9,808
25,072
37,043
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
sentinental
Jormungandr
20
3 / 7 / 13
13,753
724
21,258
33,258
35,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
84
34
Kills
25
27
Deaths
34
90
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
5
21
3.3
W
Achilles
 
Achilles
10
5
18
3.8
W
Morgan Le Fay
Angeetdemon4465
Morgan Le Fay
3
5
19
2.5
W
8
6
14
2.5
L
Ganesha
Crackix
Ganesha
0
8
18
1.13
L
Tiamat
DiRyse
Tiamat
2
8
9
0.81
L
Zhong Kui
LiI Thud
Zhong Kui
14
6
6
2.83
W
Osiris
Regulux
Osiris
7
6
18
2.67
L
Fafnir
Swize
Fafnir
6
5
13
2.5
L
Jormungandr
sentinental
Jormungandr
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,436
Damage
91,876
120,924
Taken
129,087
95,239
Mitigated
129,383
48,365
Healing
43,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
13,541
2,961
0
2,814
25,515
38,056
165
15,721
9,794
25,063
0
W
Achilles
 
Achilles
30,749
15,262
2,645
13,319
36,889
30,141
2,074
28,018
8,205
2,446
46,587
W
Morgan Le Fay
Angeetdemon4465
Morgan Le Fay
21,199
3,823
2,318
4,127
16,077
6,511
1,245
13,901
2,176
46,007
0
W
20,755
2,404
5,343
4,408
17,625
7,699
1,899
14,782
2,843
48,896
0
L
Ganesha
Crackix
Ganesha
10,797
974
2,683
2,463
23,706
22,689
528
8,369
15,337
20,368
0
L
Tiamat
DiRyse
Tiamat
17,463
2,282
717
2,325
18,625
15,299
565
8,160
10,465
39,824
0
L
Zhong Kui
LiI Thud
Zhong Kui
32,550
1,602
3,443
11,614
28,426
18,734
1,293
12,924
15,502
60,335
0
W
Osiris
Regulux
Osiris
31,192
7,831
5,237
8,154
24,818
12,832
181
19,454
3,476
0
43,093
L
Fafnir
Swize
Fafnir
9,808
3,475
2,019
5,841
25,072
37,043
108
11,250
13,822
13,724
0
L
Jormungandr
sentinental
Jormungandr
21,258
2,482
2,997
9,558
33,258
35,618
671
16,058
17,200
48,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,966
Gold Earned
65,568
173
Minions Killed
181
0
Camps Cleared
0
1,642,795
Distance Traveled
1,601,081
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,497
763
16
1
0
329,375
3
W
Achilles
14,382
757
24
1
0
287,905
0
W
Morgan Le Fay
12,880
678
46
2
0
339,722
0
W
Nox
13,440
707
67
4
0
314,240
0
L
Ganesha
11,418
601
0
0
0
274,267
6
L
Tiamat
11,918
627
47
2
0
321,438
0
L
Zhong Kui
14,989
789
72
4
0
321,748
0
W
Osiris
13,767
725
20
1
0
371,553
0
L
Fafnir
13,490
710
14
1
0
320,424
0
L
Jormungandr
13,753
724
48
3
0
363,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role