Player Matchup

Thanatos
Thanatos
Indrute69
Thanatos
Level 20
God Stats
32W - 29L
1,541 SR
Queue Stats
86W - 90L
1,499 Elo+
Party 1
Janus
Janus
Masonas26
Janus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 67L
1,517 Elo+
Party 1
Hachiman
Hachiman
amadeoss
Hachiman
Level 28
God Stats
1W - 1L
1,326 SR
Queue Stats
21W - 20L
1,431 Elo+
Party 2
Amaterasu
Amaterasu
dovjudz
Amaterasu
Level 18
God Stats
4W - 3L
1,732 SR
Queue Stats
87W - 77L
1,496 Elo+
Party 1
Jormungandr
Jormungandr
zehnoel
Jormungandr
Level 13
God Stats
2W - 2L
1,451 SR
Queue Stats
9W - 8L
1,455 Elo+
Party 2
Team Averages
Level 19
1,510 SR
1,480 Elo+

VS

Team Averages
Level 16
1,414 SR
1,393 Elo+
Anubis
Anubis
BouffeTesPattes
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,270 Elo+
Party 4
Yemoja
Yemoja
GatohAmargado
Yemoja
Level 29
God Stats
0W - 2L
1,205 SR
Queue Stats
73W - 91L
1,385 Elo+
Party 3
Skadi
Skadi
JinFrost7
Skadi
Level 25
God Stats
10W - 11L
1,630 SR
Queue Stats
136W - 149L
1,458 Elo+
Solo
Guan Yu
Guan Yu
Snaifer21
Guan Yu
Level 7
God Stats
1W - 1L
1,260 SR
Queue Stats
1W - 2L
1,290 Elo+
Party 3
Kali
Kali
vivitlair
Kali
Level 18
God Stats
3W - 5L
1,478 SR
Queue Stats
28W - 26L
1,561 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Indrute69
Thanatos
16
7 / 2 / 1
10,134
507
6,621
10,076
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Masonas26
Janus
18
9 / 2 / 4
11,569
578
12,701
12,113
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
amadeoss
Hachiman
15
4 / 2 / 6
9,146
457
11,306
13,498
4,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
dovjudz
Amaterasu
16
4 / 4 / 2
9,789
489
10,258
12,941
7,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
zehnoel
Jormungandr
15
4 / 0 / 8
9,943
497
8,360
12,067
11,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 3
8,572
429
8,029
13,093
9,034
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 3 / 2
7,989
399
5,737
14,809
10,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
JinFrost7
Skadi
13
1 / 7 / 3
7,976
399
8,753
13,135
4,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Snaifer21
Guan Yu
16
3 / 4 / 1
9,633
482
5,971
14,189
15,300
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
16
5 / 3 / 2
10,212
511
7,814
14,432
5,102
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
28
Kills
10
10
Deaths
28
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
L
0
3
2
0.33
W
Thanatos
Indrute69
Thanatos
7
2
1
3.75
L
Skadi
JinFrost7
Skadi
1
7
3
0.36
W
Janus
Masonas26
Janus
9
2
4
5.5
L
Guan Yu
Snaifer21
Guan Yu
3
4
1
0.88
W
Hachiman
amadeoss
Hachiman
4
2
6
3.5
W
Amaterasu
dovjudz
Amaterasu
4
4
2
1.25
L
Kali
5
3
2
2
W
Jormungandr
zehnoel
Jormungandr
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,246
Damage
36,304
60,695
Taken
69,658
31,445
Mitigated
43,929
24,838
Healing
17,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,029
1,105
0
2,916
13,093
9,034
156
6,577
6,186
38,594
0
L
5,737
1,028
690
3,560
14,809
10,345
0
6,914
7,845
24,434
0
W
Thanatos
Indrute69
Thanatos
6,621
2,155
0
11,558
10,076
4,114
0
1,631
8,445
0
64,116
L
Skadi
JinFrost7
Skadi
8,753
4,319
558
2,370
13,135
4,148
0
3,448
9,603
0
49,687
W
Janus
Masonas26
Janus
12,701
1,301
256
3,057
12,113
3,938
358
4,323
7,790
88,617
0
L
Guan Yu
Snaifer21
Guan Yu
5,971
1,006
305
2,350
14,189
15,300
471
7
14,182
13,649
38,449
W
Hachiman
amadeoss
Hachiman
11,306
5,984
0
4,705
13,498
4,664
1,698
3,486
10,012
0
59,615
W
Amaterasu
dovjudz
Amaterasu
10,258
3,970
0
3,746
12,941
7,476
736
1,929
11,012
12
55,843
L
Kali
7,814
3,153
210
5,001
14,432
5,102
0
3,538
10,774
0
57,574
W
Jormungandr
zehnoel
Jormungandr
8,360
1,947
0
1,516
12,067
11,253
386
4,762
7,305
44,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,581
Gold Earned
44,382
526
Minions Killed
386
0
Camps Cleared
0
1,868,937
Distance Traveled
1,736,099
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,572
429
72
4
0
288,256
0
L
Yemoja
7,989
399
28
1
0
336,273
2
W
Thanatos
10,134
507
119
6
0
414,278
2
L
Skadi
7,976
399
70
4
0
333,751
6
W
Janus
11,569
578
169
8
0
352,267
3
L
Guan Yu
9,633
482
120
6
0
378,505
0
W
Hachiman
9,146
457
91
5
0
374,794
2
W
Amaterasu
9,789
489
94
5
0
384,143
4
L
Kali
10,212
511
96
5
0
399,314
6
W
Jormungandr
9,943
497
53
3
0
343,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role