Player Matchup

Amaterasu
Amaterasu
Blassrietter
Amaterasu
Level 160
God Stats
71W - 33L
1,675 SR
Queue Stats
1,065W - 848L
1,546 Elo+
Party 2
Zeus
Zeus
TheFez420
Zeus
Level 146
God Stats
11W - 3L
1,675 SR
Queue Stats
568W - 445L
1,438 Elo+
Party 2
Chaac
Chaac
lineranch
Chaac
Level 124
God Stats
5W - 4L
1,618 SR
Queue Stats
198W - 142L
1,619 Elo+
Solo
Team Averages
Level 143
1,656 SR
1,534 Elo+

VS

Team Averages
Level 88
1,466 SR
1,464 Elo+
Morgan Le Fay
Morgan Le Fay
DryD3nQc15
Morgan Le Fay
Level 139
God Stats
1W - 4L
1,638 SR
Queue Stats
194W - 160L
1,657 Elo+
Party 1
Anhur
Anhur
KedarNath
Anhur
Level 13
God Stats
19W - 11L
1,201 SR
Queue Stats
25W - 15L
1,106 Elo+
Solo
Sylvanus
Sylvanus
icyjaysp17
Sylvanus
Level 113
God Stats
5W - 4L
1,560 SR
Queue Stats
32W - 35L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Blassrietter
Amaterasu
14
10 / 1 / 4
9,526
866
6,980
13,349
8,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
13
4 / 1 / 12
8,994
818
17,190
6,505
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
lineranch
Chaac
12
2 / 1 / 10
8,033
730
8,538
12,921
10,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DryD3nQc15
Morgan Le Fay
10
0 / 4 / 2
6,734
612
6,712
9,365
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
KedarNath
Anhur
9
3 / 7 / 0
7,585
690
6,629
12,846
6,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
icyjaysp17
Sylvanus
10
0 / 5 / 3
6,624
602
6,716
16,252
12,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
16
Kills
3
3
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Blassrietter
Amaterasu
10
1
4
12
L
Morgan Le Fay
DryD3nQc15
Morgan Le Fay
0
4
2
0.25
L
Anhur
KedarNath
Anhur
3
7
0
0.43
W
Zeus
4
1
12
10
L
Sylvanus
icyjaysp17
Sylvanus
0
5
3
0.3
W
Chaac
lineranch
Chaac
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,708
Damage
20,057
32,775
Taken
38,463
21,277
Mitigated
22,096
16,071
Healing
9,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Blassrietter
Amaterasu
6,980
1,982
786
7,555
13,349
8,605
309
3,514
9,835
0
28,234
L
Morgan Le Fay
DryD3nQc15
Morgan Le Fay
6,712
454
0
352
9,365
3,404
0
3,474
5,601
25,413
0
L
Anhur
KedarNath
Anhur
6,629
3,430
0
558
12,846
6,353
0
5,720
6,868
0
13,993
W
Zeus
17,190
1,160
0
2,828
6,505
2,098
1,716
4,403
2,102
37,375
0
L
Sylvanus
icyjaysp17
Sylvanus
6,716
2,106
2,713
5,458
16,252
12,339
0
9,185
6,894
12,023
2,477
W
Chaac
lineranch
Chaac
8,538
852
0
4,902
12,921
10,574
373
4,697
7,386
7,150
22,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,553
Gold Earned
20,943
140
Minions Killed
78
6
Camps Cleared
3
700,430
Distance Traveled
554,780
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,526
866
45
4
2
254,623
2
L
Morgan Le Fay
6,734
612
38
3
2
207,843
1
L
Anhur
7,585
690
18
2
0
166,497
0
W
Zeus
8,994
818
43
4
3
202,627
0
L
Sylvanus
6,624
602
22
2
1
180,440
3
W
Chaac
8,033
730
52
5
1
243,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role