Player Matchup

Ares
Ares
MerSo_19
Ares
Level 7
God Stats
0W - 2L
1,249 SR
Queue Stats
143W - 193L
1,500 Elo+
Party 1
Bakasura
Bakasura
PrepaidNote1248
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
Spelyo
He Bo
Level 6
God Stats
6W - 9L
1,480 SR
Queue Stats
7W - 11L
1,322 Elo+
Solo
Danzaburou
Danzaburou
fuji8
Danzaburou
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,500 Elo+
Party 1
Odin
Odin
oOGalatusOo
Odin
Level 16
God Stats
1W - 4L
1,262 SR
Queue Stats
105W - 127L
1,500 Elo+
Party 1
Team Averages
Level 7
1,398 SR
1,464 Elo+

VS

Team Averages
Level 23
1,537 SR
1,310 Elo+
Kukulkan
Kukulkan
Eisa-06
Kukulkan
Level 27
God Stats
2W - 0L
1,810 SR
Queue Stats
128W - 63L
1,618 Elo+
Solo
Susano
Susano
Spocony_SzymonQ
Susano
Level 24
God Stats
11W - 6L
1,316 SR
Queue Stats
115W - 109L
1,201 Elo+
Solo
Thor
Thor
dondo228322
Thor
Level 5
God Stats
3W - 4L
1,632 SR
Queue Stats
3W - 9L
981 Elo+
Solo
Yemoja
Yemoja
experience56k
Yemoja
Level 29
God Stats
2W - 1L
1,425 SR
Queue Stats
39W - 38L
1,366 Elo+
Party 2
Skadi
Skadi
mnk122372
Skadi
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 42L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 10 / 2
6,898
328
2,689
15,565
11,240
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
8
0 / 6 / 1
6,680
318
954
8,509
2,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

He Bo
Spelyo
He Bo
14
2 / 8 / 2
8,789
419
11,050
12,974
4,141
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
fuji8
Danzaburou
12
1 / 8 / 0
7,737
368
8,991
14,094
4,430
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 8 / 0
8,857
422
7,003
20,053
18,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eisa-06
Kukulkan
19
12 / 2 / 10
12,597
600
23,802
8,280
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
17 / 0 / 7
12,046
574
11,988
15,894
6,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 2 / 4
10,398
495
1,703
12,177
5,315
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 2 / 18
10,562
503
8,521
17,209
13,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
mnk122372
Skadi
15
7 / 1 / 12
10,263
489
11,301
8,706
3,025
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
90
5
Kills
39
40
Deaths
7
5
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Eisa-06
Kukulkan
12
2
10
8.5
L
Ares
0
10
2
0.1
L
Bakasura
0
6
1
0.08
L
He Bo
Spelyo
He Bo
2
8
2
0.38
W
17
0
7
20.5
W
1
2
4
1.5
W
2
2
18
5.5
L
Danzaburou
fuji8
Danzaburou
1
8
0
0.13
W
Skadi
mnk122372
Skadi
7
1
12
13
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,687
Damage
57,315
71,195
Taken
62,266
41,096
Mitigated
32,969
3,996
Healing
17,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Eisa-06
Kukulkan
23,802
1,759
0
668
8,280
4,145
1,963
1,308
6,832
92,951
0
L
Ares
2,689
170
0
0
15,565
11,240
0
7,451
7,966
6,876
0
L
Bakasura
954
515
0
638
8,509
2,845
60
3,742
4,721
0
12,223
L
He Bo
Spelyo
He Bo
11,050
325
0
518
12,974
4,141
0
6,384
6,190
39,706
0
W
11,988
3,472
531
5,803
15,894
6,867
3,067
1,209
14,282
0
83,190
W
1,703
390
0
1,498
12,177
5,315
1,873
2,052
9,798
0
42,354
W
8,521
1,739
2,646
6,261
17,209
13,617
2,007
4,944
12,255
41,119
0
L
Danzaburou
fuji8
Danzaburou
8,991
4,145
0
1,863
14,094
4,430
0
9,134
4,832
0
45,987
W
Skadi
mnk122372
Skadi
11,301
7,008
0
470
8,706
3,025
1,663
4,389
4,317
0
50,642
L
7,003
1,754
0
977
20,053
18,440
522
4,758
15,163
0
29,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,961
Gold Earned
55,866
211
Minions Killed
509
0
Camps Cleared
0
1,549,316
Distance Traveled
1,882,289
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,597
600
160
8
0
373,781
1
L
Ares
6,898
328
9
0
0
319,793
4
L
Bakasura
6,680
318
29
1
0
277,905
3
L
He Bo
8,789
419
65
3
0
319,963
0
W
Susano
12,046
574
124
6
0
438,076
0
W
Thor
10,398
495
100
5
0
365,985
0
W
Yemoja
10,562
503
52
2
0
353,563
1
L
Danzaburou
7,737
368
59
3
0
301,084
0
W
Skadi
10,263
489
73
3
0
350,884
0
L
Odin
8,857
422
49
2
0
330,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role