Player Matchup

Zeus
Zeus
FiggyShmalls
Zeus
Level 83
God Stats
36W - 37L
1,496 SR
Queue Stats
164W - 220L
1,460 Elo+
Party 1
Odin
Odin
RoseCaliber
Odin
Level 117
God Stats
1W - 0L
1,542 SR
Queue Stats
35W - 27L
1,510 Elo+
Party 1
Terra
Terra
doodleface21
Terra
Level 28
God Stats
1W - 1L
1,180 SR
Queue Stats
19W - 18L
1,374 Elo+
Party 1
Team Averages
Level 76
1,406 SR
1,448 Elo+

VS

Team Averages
Level 29
1,515 SR
1,269 Elo+
Nemesis
Nemesis
Kyzaa II
Nemesis
Level 41
God Stats
5W - 5L
1,534 SR
Queue Stats
8W - 14L
1,269 Elo+
Party 2
Bastet
Bastet
ZlLeroy
Bastet
Level 20
God Stats
8W - 12L
1,408 SR
Queue Stats
8W - 14L
1,269 Elo+
Party 2
Hercules
Hercules
xCanaz
Hercules
Level 27
God Stats
2W - 1L
1,605 SR
Queue Stats
8W - 14L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 10
7,614
761
10,700
4,797
1,728
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 1 / 8
8,209
821
9,438
6,182
7,047
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
6 / 2 / 8
8,543
854
4,885
11,081
10,658
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kyzaa II
Nemesis
8
0 / 6 / 2
5,805
581
4,095
8,967
3,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
ZlLeroy
Bastet
8
0 / 4 / 1
5,451
545
3,274
8,251
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
xCanaz
Hercules
9
3 / 6 / 0
7,408
741
2,482
10,715
6,414
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
3
3
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
L
Nemesis
Kyzaa II
Nemesis
0
6
2
0.17
W
7
1
8
11
L
Bastet
ZlLeroy
Bastet
0
4
1
0.13
W
6
2
8
5
L
Hercules
xCanaz
Hercules
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,023
Damage
9,851
22,060
Taken
27,933
19,433
Mitigated
12,285
7,371
Healing
2,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,700
575
75
2,531
4,797
1,728
1,053
328
4,469
36,018
0
L
Nemesis
Kyzaa II
Nemesis
4,095
1,515
0
741
8,967
3,212
0
5,115
3,852
0
8,874
W
9,438
2,253
0
85
6,182
7,047
601
283
5,899
338
22,282
L
Bastet
ZlLeroy
Bastet
3,274
1,180
0
270
8,251
2,659
0
4,555
3,696
0
7,966
W
4,885
1,428
1,393
3,287
11,081
10,658
26
301
10,780
13,193
0
L
Hercules
xCanaz
Hercules
2,482
587
0
1,038
10,715
6,414
0
5,915
4,800
0
5,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,366
Gold Earned
18,664
105
Minions Killed
30
8
Camps Cleared
0
540,510
Distance Traveled
459,278
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,614
761
62
6
3
154,889
1
L
Nemesis
5,805
581
12
1
0
159,671
0
W
Odin
8,209
821
30
3
5
196,639
2
L
Bastet
5,451
545
13
1
0
181,844
2
W
Terra
8,543
854
13
1
0
188,982
1
L
Hercules
7,408
741
5
1
0
117,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role