Player Matchup

Rama
Rama
Boyarishnik
Rama
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,736 Elo+
Party 2
Awilix
Awilix
Dinkali-Twitch
Awilix
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 118L
1,434 Elo+
Party 1
Thor
Thor
GubbGegg
Thor
Level 111
God Stats
2W - 3L
1,479 SR
Queue Stats
308W - 312L
1,487 Elo+
Solo
Cthulhu
Cthulhu
NoBoDy181920
Cthulhu
Level 100
God Stats
0W - 1L
1,577 SR
Queue Stats
119W - 120L
1,432 Elo+
Party 1
The Morrigan
The Morrigan
Soc10path
The Morrigan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,330 Elo+
Party 2
Team Averages
Level 110
1,511 SR
1,484 Elo+

VS

Team Averages
Level 108
1,532 SR
1,492 Elo+
Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jellysy
Kumbhakarna
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 66L
1,442 Elo+
Solo
Ymir
Ymir
Maccos
Ymir
Level 64
God Stats
3W - 1L
1,638 SR
Queue Stats
105W - 118L
1,484 Elo+
Solo
Fenrir
Fenrir
Stabiler_Nacken
Fenrir
Level 140
God Stats
2W - 2L
1,507 SR
Queue Stats
113W - 97L
1,496 Elo+
Solo
Charybdis
Charybdis
bombas29
Charybdis
Level 126
God Stats
3W - 1L
1,517 SR
Queue Stats
207W - 218L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 2
9,550
868
12,245
9,451
4,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 8 / 8
8,911
810
8,135
16,582
9,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
13
0 / 8 / 5
7,539
685
7,990
11,311
4,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
NoBoDy181920
Cthulhu
14
1 / 5 / 6
8,075
734
19,613
19,399
20,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Soc10path
The Morrigan
14
3 / 5 / 4
8,405
764
5,639
8,648
3,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 1 / 18
9,999
909
16,629
11,318
8,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Jellysy
Kumbhakarna
16
5 / 2 / 19
10,326
939
7,843
15,742
17,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
Maccos
Ymir
16
7 / 2 / 18
10,076
916
10,098
15,084
17,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
3 / 3 / 19
8,901
809
7,023
14,358
13,561
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
bombas29
Charybdis
17
9 / 3 / 15
10,355
941
16,395
11,102
5,284
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
118
11
Kills
29
29
Deaths
11
25
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
18
14
L
5
3
2
2
L
2
8
8
0.75
L
Thor
0
8
5
0.31
W
Kumbhakarna
Jellysy
Kumbhakarna
5
2
19
7.25
W
Ymir
Maccos
Ymir
7
2
18
8
L
Cthulhu
NoBoDy181920
Cthulhu
1
5
6
0.8
L
The Morrigan
Soc10path
The Morrigan
3
5
4
1
W
3
3
19
4.17
W
Charybdis
bombas29
Charybdis
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,622
Damage
57,988
65,391
Taken
67,604
43,025
Mitigated
61,980
13,001
Healing
27,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,629
4,503
3,690
5,865
11,318
8,089
2,085
4,420
6,619
41,183
0
L
12,245
5,217
867
1,904
9,451
4,196
1,088
4,719
4,732
0
27,559
L
8,135
2,040
1,323
1,465
16,582
9,976
306
9,489
7,093
0
15,926
L
Thor
7,990
1,636
605
133
11,311
4,777
0
5,571
5,740
0
13,368
W
Kumbhakarna
Jellysy
Kumbhakarna
7,843
1,179
2,569
3,712
15,742
17,675
362
6,331
9,178
17,432
0
W
Ymir
Maccos
Ymir
10,098
2,071
942
2,055
15,084
17,371
129
4,615
10,136
21,527
0
L
Cthulhu
NoBoDy181920
Cthulhu
19,613
1,069
1,377
3,622
19,399
20,480
28
9,926
9,473
27,615
0
L
The Morrigan
Soc10path
The Morrigan
5,639
1,052
883
822
8,648
3,596
396
4,865
3,783
13,211
424
W
7,023
2,193
2,022
2,828
14,358
13,561
312
3,669
10,493
168
11,284
W
Charybdis
bombas29
Charybdis
16,395
11,574
1,634
2,452
11,102
5,284
2,360
4,567
6,278
0
35,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,480
Gold Earned
49,657
84
Minions Killed
133
0
Camps Cleared
0
927,389
Distance Traveled
1,023,467
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,999
909
43
4
0
222,061
0
L
Rama
9,550
868
35
3
0
168,988
0
L
Awilix
8,911
810
14
1
0
192,668
0
L
Thor
7,539
685
10
1
0
185,236
0
W
Kumbhakarna
10,326
939
16
1
0
200,977
1
W
Ymir
10,076
916
28
3
0
200,191
1
L
Cthulhu
8,075
734
15
1
0
190,019
0
L
The Morrigan
8,405
764
10
1
0
190,478
0
W
Fenrir
8,901
809
6
1
0
210,273
0
W
Charybdis
10,355
941
40
4
0
189,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role