Player Matchup

Hera
Hera
DaddyLongLeggies
Hera
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,722 Elo+
Party 3
Bakasura
Bakasura
Paquetoss
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,649 Elo+
Party 2
Amaterasu
Amaterasu
Sunaxyy
Amaterasu
Level 3
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 1L
1,649 Elo+
Party 2
Kukulkan
Kukulkan
iZishy
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,649 Elo+
Party 2
Cupid
Cupid
joties
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,505 Elo+
Party 3
Team Averages
Level 5
1,547 SR
1,635 Elo+

VS

Team Averages
Level 29
1,739 SR
1,472 Elo+
Susano
Susano
Firewoodbear
Susano
Level 79
God Stats
11W - 6L
1,830 SR
Queue Stats
101W - 91L
1,543 Elo+
Party 1
Neith
Neith
SatansLilleUnge
Neith
Level 26
God Stats
12W - 10L
1,425 SR
Queue Stats
24W - 18L
1,406 Elo+
Party 1
Merlin
Merlin
goodnoob123
Merlin
Level 13
God Stats
23W - 12L
1,750 SR
Queue Stats
52W - 41L
1,556 Elo+
Party 1
Kali
Kali
ollierkul
Kali
Level 13
God Stats
9W - 2L
1,948 SR
Queue Stats
17W - 13L
1,421 Elo+
Party 1
Jormungandr
Jormungandr
pandaman12000
Jormungandr
Level 13
God Stats
16W - 7L
1,741 SR
Queue Stats
30W - 27L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 9 / 0
5,900
393
6,475
10,235
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Paquetoss
Bakasura
12
1 / 4 / 2
7,550
503
1,413
9,210
3,083
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Sunaxyy
Amaterasu
11
5 / 5 / 1
8,071
538
6,108
11,944
7,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
iZishy
Kukulkan
9
0 / 7 / 1
5,968
398
5,387
8,744
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
joties
Cupid
9
2 / 10 / 2
6,261
417
6,280
11,483
3,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
13 / 2 / 7
9,610
641
11,133
10,029
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 4 / 11
8,355
557
6,159
8,909
2,755
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
15
10 / 1 / 5
9,656
644
10,268
7,307
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
15
2 / 1 / 3
8,637
576
2,723
9,003
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
pandaman12000
Jormungandr
13
6 / 2 / 12
8,765
584
6,526
10,781
8,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
10
Kills
35
35
Deaths
10
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
W
Susano
13
2
7
8.25
L
Bakasura
Paquetoss
Bakasura
1
4
2
0.5
W
4
4
11
2.38
L
Amaterasu
Sunaxyy
Amaterasu
5
5
1
1.1
W
Merlin
10
1
5
12.5
L
Kukulkan
iZishy
Kukulkan
0
7
1
0.07
L
Cupid
joties
Cupid
2
10
2
0.3
W
Kali
2
1
3
3.5
W
Jormungandr
pandaman12000
Jormungandr
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,663
Damage
36,809
51,616
Taken
46,029
18,528
Mitigated
20,078
6,802
Healing
14,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,475
1,494
0
1,179
10,235
2,238
0
2,636
7,599
20,132
0
W
Susano
11,133
1,446
0
4,425
10,029
3,269
88
2,324
7,487
0
45,457
L
Bakasura
Paquetoss
Bakasura
1,413
1,085
0
1,483
9,210
3,083
0
804
8,406
0
45,130
W
6,159
2,443
171
2,712
8,909
2,755
2,015
3,118
5,163
0
40,013
L
Amaterasu
Sunaxyy
Amaterasu
6,108
3,105
0
1,403
11,944
7,298
395
3,855
8,089
0
23,979
W
Merlin
10,268
904
247
2,158
7,307
2,439
3,526
1,569
5,528
58,778
0
L
Kukulkan
iZishy
Kukulkan
5,387
894
0
660
8,744
2,532
31
4,727
4,017
22,750
0
L
Cupid
joties
Cupid
6,280
4,117
596
1,481
11,483
3,377
0
4,951
6,532
0
22,960
W
Kali
2,723
1,475
0
2,929
9,003
3,167
2,947
1,757
7,158
0
40,208
W
Jormungandr
pandaman12000
Jormungandr
6,526
1,732
0
2,137
10,781
8,448
457
2,159
8,480
27,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,750
Gold Earned
45,023
246
Minions Killed
376
0
Camps Cleared
0
1,250,850
Distance Traveled
1,529,341
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,900
393
24
2
0
233,207
4
W
Susano
9,610
641
71
5
0
335,770
4
L
Bakasura
7,550
503
98
7
0
223,467
0
W
Neith
8,355
557
70
5
0
282,901
1
L
Amaterasu
8,071
538
57
4
0
300,750
1
W
Merlin
9,656
644
108
7
0
294,675
1
L
Kukulkan
5,968
398
37
2
0
271,629
0
L
Cupid
6,261
417
30
2
0
221,797
1
W
Kali
8,637
576
72
5
0
324,376
2
W
Jormungandr
8,765
584
55
4
0
291,619
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role