Player Matchup

Heimdallr
Heimdallr
CHDANAOBGUK
Heimdallr
Level 145
God Stats
1W - 3L
1,612 SR
Queue Stats
206W - 275L
1,405 Elo+
Party 1
Nemesis
Nemesis
ImZEVS
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,420 Elo+
Party 1
Sol
Sol
abyssme
Sol
Level 26
God Stats
1W - 1L
1,699 SR
Queue Stats
3W - 2L
1,528 Elo+
Solo
Team Averages
Level 61
1,604 SR
1,451 Elo+

VS

Team Averages
Level 84
1,500 SR
1,619 Elo+
Sol
Sol
 
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Haelgeim
Discordia
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,682 Elo+
Party 2
Tyr
Tyr
Mafboy
Tyr
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CHDANAOBGUK
Heimdallr
14
1 / 4 / 5
10,165
678
9,617
14,103
7,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
ImZEVS
Nemesis
13
4 / 8 / 0
10,567
704
7,099
18,638
7,000
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
11
1 / 11 / 3
9,071
605
8,457
14,265
4,739
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 2 / 15
11,173
745
11,348
9,588
2,942
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
Haelgeim
Discordia
15
5 / 2 / 15
11,211
747
13,552
7,603
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyr
Mafboy
Tyr
16
13 / 2 / 8
12,348
823
14,098
17,189
11,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
6
Kills
23
23
Deaths
6
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
15
6.25
L
Heimdallr
CHDANAOBGUK
Heimdallr
1
4
5
0.88
W
Discordia
Haelgeim
Discordia
5
2
15
6.25
L
Nemesis
ImZEVS
Nemesis
4
8
0
0.5
W
Tyr
Mafboy
Tyr
13
2
8
8.5
L
Sol
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,173
Damage
38,998
47,006
Taken
34,380
19,027
Mitigated
16,774
3,951
Healing
10,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,348
2,000
1,036
4,272
9,588
2,942
1,865
2,729
6,859
46,418
0
L
Heimdallr
CHDANAOBGUK
Heimdallr
9,617
3,073
0
1,632
14,103
7,288
618
8,545
5,558
0
47,568
W
Discordia
Haelgeim
Discordia
13,552
1,932
0
900
7,603
2,453
398
1,964
5,639
35,900
0
L
Nemesis
ImZEVS
Nemesis
7,099
2,933
0
1,224
18,638
7,000
0
10,955
7,683
0
22,017
W
Tyr
Mafboy
Tyr
14,098
1,873
0
4,032
17,189
11,379
298
4,083
13,106
0
38,433
L
Sol
8,457
2,016
0
1,095
14,265
4,739
950
5,893
8,372
25,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,803
Gold Earned
34,732
155
Minions Killed
167
6
Camps Cleared
7
698,317
Distance Traveled
944,922
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,173
745
73
5
2
257,971
2
L
Heimdallr
10,165
678
79
5
2
256,694
2
W
Discordia
11,211
747
45
3
0
290,896
4
L
Nemesis
10,567
704
35
2
3
250,593
1
W
Tyr
12,348
823
49
3
5
396,055
6
L
Sol
9,071
605
41
3
1
191,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role