Player Matchup

Hou Yi
Hou Yi
KillStealForLife
Hou Yi
Level 62
God Stats
6W - 1L
1,500 SR
Queue Stats
55W - 28L
1,616 Elo+
Party 1
Ares
Ares
Schmap
Ares
Level 56
God Stats
1W - 0L
1,788 SR
Queue Stats
51W - 26L
1,592 Elo+
Party 1
Hades
Hades
YabbatheHuth
Hades
Level 18
God Stats
2W - 0L
1,812 SR
Queue Stats
10W - 3L
1,655 Elo+
Party 1
Team Averages
Level 45
1,700 SR
1,621 Elo+

VS

Team Averages
Level 31
1,617 SR
1,477 Elo+
Hel
Hel
 
Hel
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FaZeDallas
Kumbhakarna
Level 26
God Stats
1W - 1L
1,718 SR
Queue Stats
35W - 32L
1,461 Elo+
Party 2
Thor
Thor
arikworld
Thor
Level 43
God Stats
1W - 1L
1,633 SR
Queue Stats
44W - 39L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 4 / 11
11,618
894
23,507
9,687
4,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ares
Schmap
Ares
14
8 / 2 / 16
11,472
882
13,596
13,657
14,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 3 / 17
9,931
764
12,483
11,064
6,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
4 / 9 / 4
9,811
755
10,127
18,336
13,436
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
FaZeDallas
Kumbhakarna
12
2 / 6 / 7
9,152
704
7,004
21,888
23,956
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
11
3 / 11 / 3
8,955
689
6,505
14,924
5,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
26
Kills
9
9
Deaths
26
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
9
4
0.67
L
Kumbhakarna
FaZeDallas
Kumbhakarna
2
6
7
0.92
W
14
4
11
4.88
W
Ares
Schmap
Ares
8
2
16
8
W
4
3
17
4.17
L
Thor
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,586
Damage
23,636
34,408
Taken
55,148
25,428
Mitigated
42,806
7,461
Healing
7,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,127
573
3,351
3,960
18,336
13,436
0
8,511
9,825
25,371
0
L
Kumbhakarna
FaZeDallas
Kumbhakarna
7,004
1,358
0
162
21,888
23,956
0
10,960
10,928
15,990
0
W
23,507
7,978
0
458
9,687
4,730
1,668
5,155
4,532
0
51,396
W
Ares
Schmap
Ares
13,596
1,500
0
2,619
13,657
14,612
267
6,404
7,253
27,187
0
W
12,483
1,508
1,119
3,265
11,064
6,086
701
6,026
5,038
35,272
0
L
Thor
6,505
1,945
0
0
14,924
5,414
0
6,704
8,220
0
17,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,021
Gold Earned
27,918
149
Minions Killed
77
7
Camps Cleared
2
684,567
Distance Traveled
609,699
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,811
755
40
3
1
205,396
1
L
Kumbhakarna
9,152
704
16
1
0
213,849
4
W
Hou Yi
11,618
894
64
5
2
202,578
1
W
Ares
11,472
882
21
2
1
251,197
4
W
Hades
9,931
764
64
5
4
230,792
3
L
Thor
8,955
689
21
2
1
190,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role