Player Matchup

Nemesis
Nemesis
Kyzaa II
Nemesis
Level 41
God Stats
5W - 5L
1,590 SR
Queue Stats
8W - 14L
1,280 Elo+
Party 2
Bastet
Bastet
ZlLeroy
Bastet
Level 20
God Stats
8W - 12L
1,429 SR
Queue Stats
8W - 14L
1,280 Elo+
Party 2
Ares
Ares
xCanaz
Ares
Level 27
God Stats
1W - 1L
1,406 SR
Queue Stats
8W - 14L
1,280 Elo+
Party 2
Team Averages
Level 29
1,475 SR
1,280 Elo+

VS

Team Averages
Level 68
1,545 SR
1,504 Elo+
Morgan Le Fay
Morgan Le Fay
Auzz I 23
Morgan Le Fay
Level 101
God Stats
5W - 2L
1,425 SR
Queue Stats
73W - 75L
1,370 Elo+
Solo
Danzaburou
Danzaburou
Happy Apple 7
Danzaburou
Level 76
God Stats
38W - 19L
1,692 SR
Queue Stats
49W - 32L
1,656 Elo+
Party 1
Ares
Ares
Moj_Panie1
Ares
Level 26
God Stats
16W - 7L
1,519 SR
Queue Stats
200W - 170L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kyzaa II
Nemesis
10
2 / 7 / 1
6,832
683
3,795
10,269
4,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
ZlLeroy
Bastet
9
1 / 8 / 1
6,492
649
3,315
8,143
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
xCanaz
Ares
9
0 / 6 / 2
6,413
641
2,111
13,171
8,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Auzz I 23
Morgan Le Fay
11
5 / 1 / 11
8,054
805
5,138
4,023
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Happy Apple 7
Danzaburou
14
9 / 0 / 9
9,618
962
12,143
3,308
1,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
7 / 2 / 11
8,550
855
9,449
9,276
8,949
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
21
21
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Auzz I 23
Morgan Le Fay
5
1
11
10.5
W
Danzaburou
Happy Apple 7
Danzaburou
9
0
9
13.5
L
Nemesis
Kyzaa II
Nemesis
2
7
1
0.36
W
7
2
11
6.25
L
Bastet
ZlLeroy
Bastet
1
8
1
0.19
L
Ares
xCanaz
Ares
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,221
Damage
26,730
31,583
Taken
16,607
16,025
Mitigated
11,754
1,507
Healing
4,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Auzz I 23
Morgan Le Fay
5,138
620
184
792
4,023
1,461
43
714
3,309
19,403
0
W
Danzaburou
Happy Apple 7
Danzaburou
12,143
5,175
0
1,751
3,308
1,344
1,157
1,265
2,043
0
40,144
L
Nemesis
Kyzaa II
Nemesis
3,795
908
0
1,021
10,269
4,355
0
5,823
4,446
0
11,879
W
9,449
618
0
1,392
9,276
8,949
260
984
8,292
17,482
0
L
Bastet
ZlLeroy
Bastet
3,315
1,060
0
0
8,143
2,836
0
3,338
4,805
0
11,549
L
Ares
xCanaz
Ares
2,111
147
0
486
13,171
8,834
0
6,402
6,769
9,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,737
Gold Earned
26,222
59
Minions Killed
123
2
Camps Cleared
7
513,596
Distance Traveled
540,843
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,054
805
39
4
1
144,762
2
W
Danzaburou
9,618
962
66
7
3
189,366
3
L
Nemesis
6,832
683
21
2
1
186,784
1
W
Ares
8,550
855
18
2
3
206,715
1
L
Bastet
6,492
649
27
3
0
179,737
2
L
Ares
6,413
641
11
1
1
147,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role