Player Matchup

Ymir
Ymir
Mr-Random247
Ymir
Level 107
God Stats
250W - 221L
1,531 SR
Queue Stats
720W - 769L
1,479 Elo+
Solo
Nemesis
Nemesis
NicoGRX01
Nemesis
Level 84
God Stats
1W - 1L
1,626 SR
Queue Stats
303W - 352L
1,460 Elo+
Party 1
Tiamat
Tiamat
alegregenio027
Tiamat
Level 78
God Stats
4W - 5L
1,523 SR
Queue Stats
294W - 354L
1,455 Elo+
Party 1
Chaac
Chaac
jellomonster232
Chaac
Level 118
God Stats
22W - 16L
1,538 SR
Queue Stats
73W - 74L
1,449 Elo+
Solo
Hachiman
Hachiman
sergeant lean
Hachiman
Level 114
God Stats
1W - 1L
1,177 SR
Queue Stats
163W - 151L
1,486 Elo+
Solo
Team Averages
Level 100
1,479 SR
1,466 Elo+

VS

Team Averages
Level 127
1,532 SR
1,483 Elo+
Thanatos
Thanatos
Djmasers_187
Thanatos
Level 148
God Stats
11W - 8L
1,548 SR
Queue Stats
576W - 544L
1,571 Elo+
Solo
Hel
Hel
Goddess Mo
Hel
Level 104
God Stats
73W - 47L
1,577 SR
Queue Stats
652W - 593L
1,480 Elo+
Solo
Odin
Odin
ItZuczek
Odin
Level 117
God Stats
4W - 6L
1,460 SR
Queue Stats
520W - 489L
1,430 Elo+
Party 2
Ganesha
Ganesha
Leafjerickson
Ganesha
Level 125
God Stats
5W - 9L
1,514 SR
Queue Stats
584W - 544L
1,508 Elo+
Party 2
Izanami
Izanami
xAgentPenguinx
Izanami
Level 143
God Stats
2W - 0L
1,558 SR
Queue Stats
147W - 170L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 8
10,161
442
8,525
20,593
17,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
NicoGRX01
Nemesis
18
5 / 8 / 1
11,735
510
15,058
20,350
6,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 10 / 1
9,292
404
7,153
17,221
7,838
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 5 / 2
9,967
433
17,546
17,459
17,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
sergeant lean
Hachiman
18
5 / 7 / 0
11,940
519
9,221
15,921
3,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Djmasers_187
Thanatos
20
15 / 4 / 10
13,448
585
20,494
18,067
8,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
11 / 4 / 9
13,587
591
26,253
21,860
9,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
18
3 / 2 / 9
11,729
510
10,203
18,614
20,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
16
0 / 2 / 22
11,154
485
7,083
13,955
14,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
3 / 2 / 3
12,176
529
6,798
13,241
5,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
85
13
Kills
32
32
Deaths
14
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Djmasers_187
Thanatos
15
4
10
5
W
11
4
9
3.88
W
Odin
3
2
9
3.75
W
Ganesha
0
2
22
5.5
L
1
2
8
2.5
L
Nemesis
NicoGRX01
Nemesis
5
8
1
0.69
L
0
10
1
0.05
L
2
5
2
0.6
L
Hachiman
sergeant lean
Hachiman
5
7
0
0.71
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,503
Damage
70,831
91,544
Taken
85,737
53,068
Mitigated
58,747
19,385
Healing
46,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Djmasers_187
Thanatos
20,494
7,755
0
16,131
18,067
8,146
2,608
4,259
13,669
0
82,213
W
26,253
2,280
5,321
13,058
21,860
9,719
1,031
5,795
15,825
101,388
0
W
Odin
10,203
1,376
0
2,480
18,614
20,908
744
4,559
13,077
8,015
68,284
W
Ganesha
7,083
628
3,179
2,469
13,955
14,935
191
4,511
9,011
23,357
0
L
8,525
1,353
507
4,447
20,593
17,380
62
8,815
11,778
35,832
2,117
L
Nemesis
NicoGRX01
Nemesis
15,058
7,937
0
1,585
20,350
6,772
0
7,941
12,409
0
77,077
L
7,153
353
0
2,795
17,221
7,838
0
9,280
7,941
58,089
0
L
17,546
1,589
0
5,037
17,459
17,992
195
5,526
11,412
12,935
50,515
L
Hachiman
sergeant lean
Hachiman
9,221
5,588
0
5,014
15,921
3,086
450
3,936
11,985
0
74,792
W
6,798
4,746
0
4,147
13,241
5,039
7,221
1,070
12,124
0
99,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,095
Gold Earned
62,094
512
Minions Killed
629
0
Camps Cleared
0
2,020,616
Distance Traveled
2,180,365
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,448
585
110
5
0
476,510
0
W
Hel
13,587
591
172
7
0
454,891
5
W
Odin
11,729
510
145
6
0
419,700
3
W
Ganesha
11,154
485
14
1
0
424,923
12
L
Ymir
10,161
442
66
3
0
407,382
1
L
Nemesis
11,735
510
103
4
0
446,814
0
L
Tiamat
9,292
404
113
5
0
404,230
2
L
Chaac
9,967
433
93
4
0
372,263
3
L
Hachiman
11,940
519
137
6
0
389,927
5
W
Izanami
12,176
529
188
8
0
404,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role