Player Matchup

Gilgamesh
Gilgamesh
IMANOOOOOOOOOB69
Gilgamesh
Level 23
God Stats
17W - 15L
1,626 SR
Queue Stats
151W - 139L
1,564 Elo+
Solo
Da Ji
Da Ji
MikesPlays
Da Ji
Level 22
God Stats
1W - 1L
1,730 SR
Queue Stats
91W - 87L
1,574 Elo+
Party 1
Kukulkan
Kukulkan
RenaTole
Kukulkan
Level 27
God Stats
2W - 5L
1,387 SR
Queue Stats
105W - 116L
1,535 Elo+
Solo
Cthulhu
Cthulhu
VasTComix
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,535 Elo+
Solo
Hou Yi
Hou Yi
fofty
Hou Yi
Level 28
God Stats
1W - 2L
1,520 SR
Queue Stats
88W - 53L
1,559 Elo+
Party 1
Team Averages
Level 26
1,553 SR
1,553 Elo+

VS

Team Averages
Level 15
1,592 SR
1,615 Elo+
Sol
Sol
DrugDealingPuma
Sol
Level 15
God Stats
41W - 22L
1,406 SR
Queue Stats
216W - 157L
1,636 Elo+
Solo
Geb
Geb
PegAsiAviation
Geb
Level 24
God Stats
11W - 11L
1,729 SR
Queue Stats
53W - 38L
1,643 Elo+
Solo
Apollo
Apollo
QorrenEko
Apollo
Level 3
God Stats
3W - 1L
1,699 SR
Queue Stats
7W - 6L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
ViciousMythos115
Sun Wukong
Level 16
God Stats
5W - 7L
1,463 SR
Queue Stats
23W - 21L
1,606 Elo+
Solo
Thor
Thor
Voronn
Thor
Level 18
God Stats
34W - 24L
1,662 SR
Queue Stats
120W - 105L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
7
0 / 0 / 0
4,297
477
774
3,243
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
9
3 / 3 / 1
5,475
608
4,911
6,014
2,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
RenaTole
Kukulkan
8
0 / 5 / 1
4,875
542
1,716
4,432
1,048
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
VasTComix
Cthulhu
6
0 / 5 / 2
4,061
451
2,773
9,566
3,664
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
fofty
Hou Yi
8
3 / 4 / 0
5,115
568
3,970
6,622
1,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 3
6,331
703
9,013
5,452
1,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
3 / 1 / 8
5,821
647
2,449
6,096
2,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
QorrenEko
Apollo
8
0 / 1 / 3
4,908
545
675
3,484
985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ViciousMythos115
Sun Wukong
9
0 / 1 / 0
5,279
587
3,308
5,129
2,073
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
Voronn
Thor
11
8 / 1 / 4
6,605
734
6,335
5,318
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
17
17
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
L
Gilgamesh
0
0
0
0
L
Da Ji
3
3
1
1.17
W
3
1
8
7
W
Apollo
QorrenEko
Apollo
0
1
3
1.5
L
Kukulkan
RenaTole
Kukulkan
0
5
1
0.1
L
Cthulhu
VasTComix
Cthulhu
0
5
2
0.2
W
Sun Wukong
ViciousMythos115
Sun Wukong
0
1
0
0
W
Thor
Voronn
Thor
8
1
4
10
L
Hou Yi
fofty
Hou Yi
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,144
Damage
21,780
29,877
Taken
25,479
10,387
Mitigated
9,265
4,633
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,013
3,966
0
2,932
5,452
1,722
0
1,241
4,211
34,284
6,240
L
Gilgamesh
774
181
0
1,273
3,243
1,368
0
0
3,243
0
12,214
L
Da Ji
4,911
1,289
0
1,150
6,014
2,342
0
629
5,385
0
26,695
W
2,449
479
0
2,274
6,096
2,903
0
1,543
4,553
5,781
0
W
Apollo
QorrenEko
Apollo
675
518
0
1,067
3,484
985
385
754
2,730
0
16,684
L
Kukulkan
RenaTole
Kukulkan
1,716
51
0
416
4,432
1,048
0
137
4,295
24,365
0
L
Cthulhu
VasTComix
Cthulhu
2,773
184
127
573
9,566
3,664
0
5,317
4,249
11,052
0
W
Sun Wukong
ViciousMythos115
Sun Wukong
3,308
874
0
2,002
5,129
2,073
484
0
5,129
0
25,286
W
Thor
Voronn
Thor
6,335
1,961
0
2,234
5,318
1,582
0
951
4,367
0
35,138
L
Hou Yi
fofty
Hou Yi
3,970
2,197
0
1,094
6,622
1,965
0
4,446
2,176
0
24,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,823
Gold Earned
28,944
193
Minions Killed
258
0
Camps Cleared
0
834,718
Distance Traveled
893,876
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,331
703
76
8
0
166,955
2
L
Gilgamesh
4,297
477
34
4
0
127,818
1
L
Da Ji
5,475
608
53
6
0
194,537
0
W
Geb
5,821
647
8
1
0
206,347
6
W
Apollo
4,908
545
47
5
0
155,302
0
L
Kukulkan
4,875
542
48
5
0
170,758
3
L
Cthulhu
4,061
451
8
1
0
175,316
2
W
Sun Wukong
5,279
587
67
7
0
176,820
1
W
Thor
6,605
734
60
7
0
188,452
0
L
Hou Yi
5,115
568
50
6
0
166,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role