Player Matchup

Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
RizeOfTheBuddah
Izanami
Level 117
God Stats
9W - 9L
1,507 SR
Queue Stats
237W - 229L
1,471 Elo+
Party 1
Arachne
Arachne
WeeL1lSteggs
Arachne
Level 157
God Stats
22W - 9L
1,708 SR
Queue Stats
289W - 260L
1,490 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
liebeITzlove
Morgan Le Fay
Level 49
God Stats
18W - 29L
1,375 SR
Queue Stats
349W - 412L
1,324 Elo+
Party 3
Ares
Ares
titan17ggg
Ares
Level 66
God Stats
8W - 6L
1,541 SR
Queue Stats
548W - 607L
1,320 Elo+
Party 3
Team Averages
Level 109
1,526 SR
1,421 Elo+

VS

Team Averages
Level 57
1,484 SR
1,429 Elo+
Sol
Sol
AzuraTempest
Sol
Level 123
God Stats
0W - 2L
1,435 SR
Queue Stats
144W - 180L
1,463 Elo+
Solo
Bellona
Bellona
Deivissinho
Bellona
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Chaac
Chaac
GuiVigilato
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,650 Elo+
Party 2
Anhur
Anhur
MkSGOD
Anhur
Level 3
God Stats
1W - 1L
1,716 SR
Queue Stats
10W - 13L
1,302 Elo+
Party 2
Ymir
Ymir
xl FUEGO 11 lx
Ymir
Level 46
God Stats
1W - 5L
1,268 SR
Queue Stats
64W - 99L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
11 / 1 / 0
7,202
720
11,290
6,057
1,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 2
6,284
628
2,680
3,741
1,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
WeeL1lSteggs
Arachne
11
6 / 0 / 1
6,933
693
3,503
5,462
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
liebeITzlove
Morgan Le Fay
10
1 / 0 / 4
6,066
607
3,789
3,029
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 0 / 3
5,867
587
2,797
5,073
4,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,806
481
2,372
6,304
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Deivissinho
Bellona
8
0 / 3 / 1
4,709
471
1,181
5,368
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 2 / 0
5,197
520
1,669
5,335
4,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
MkSGOD
Anhur
6
0 / 6 / 1
4,186
419
489
6,659
1,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 6 / 0
4,272
427
170
6,640
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
20
Kills
1
1
Deaths
20
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
11
1
0
11
L
0
3
0
0
L
Bellona
Deivissinho
Bellona
0
3
1
0.17
L
1
2
0
0.5
L
Anhur
MkSGOD
Anhur
0
6
1
0.08
W
1
0
2
2
W
Arachne
WeeL1lSteggs
Arachne
6
0
1
6.5
W
Morgan Le Fay
liebeITzlove
Morgan Le Fay
1
0
4
3
W
1
0
3
2.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,059
Damage
5,881
23,362
Taken
30,306
10,894
Mitigated
14,435
8,196
Healing
5,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,290
2,154
0
1,430
6,057
1,935
317
30
6,027
0
34,114
L
2,372
234
0
2,474
6,304
1,694
0
3,609
2,695
25,118
0
L
Bellona
Deivissinho
Bellona
1,181
166
0
453
5,368
2,564
0
49
5,319
0
15,318
L
1,669
300
0
1,718
5,335
4,733
0
499
4,836
0
15,567
L
Anhur
MkSGOD
Anhur
489
215
0
318
6,659
1,214
112
0
6,659
0
7,559
W
2,680
1,701
0
1,209
3,741
1,191
996
0
3,741
0
42,850
W
Arachne
WeeL1lSteggs
Arachne
3,503
2,444
0
3,557
5,462
2,601
0
0
5,462
0
43,928
W
Morgan Le Fay
liebeITzlove
Morgan Le Fay
3,789
100
0
674
3,029
1,153
138
1,161
1,868
32,235
0
W
2,797
120
0
1,326
5,073
4,014
0
1,351
3,722
12,259
0
L
170
60
0
290
6,640
4,230
0
2,429
4,211
5,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,352
Gold Earned
23,170
322
Minions Killed
148
0
Camps Cleared
0
1,023,131
Distance Traveled
981,109
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,202
720
55
6
0
217,614
2
L
Sol
4,806
481
48
5
0
188,806
2
L
Bellona
4,709
471
38
4
0
233,278
0
L
Chaac
5,197
520
24
2
0
194,658
0
L
Anhur
4,186
419
21
2
0
189,461
0
W
Izanami
6,284
628
101
10
0
188,970
2
W
Arachne
6,933
693
85
9
0
208,128
4
W
Morgan Le Fay
6,066
607
64
6
0
197,723
3
W
Ares
5,867
587
17
2
0
210,696
0
L
Ymir
4,272
427
17
2
0
174,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role