Player Matchup

Baba Yaga
Baba Yaga
Kara_Dono
Baba Yaga
Level 8
God Stats
0W - 3L
1,342 SR
Queue Stats
0W - 4L
1,066 Elo+
Solo
Guan Yu
Guan Yu
Lunaticzombie80
Guan Yu
Level 27
God Stats
2W - 7L
1,440 SR
Queue Stats
81W - 73L
1,354 Elo+
Solo
Yemoja
Yemoja
XxTr1KS40txX
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,015 Elo+
Solo
Susano
Susano
brycehanitz
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,118 Elo+
Solo
Discordia
Discordia
richydate5
Discordia
Level 30
God Stats
4W - 6L
1,676 SR
Queue Stats
226W - 303L
1,276 Elo+
Solo
Team Averages
Level 17
1,492 SR
1,166 Elo+

VS

Team Averages
Level 16
1,428 SR
1,310 Elo+
Izanami
Izanami
E_N_V_Y_Z
Izanami
Level 20
God Stats
14W - 16L
1,291 SR
Queue Stats
37W - 43L
1,229 Elo+
Solo
Hel
Hel
Kauejfs2008
Hel
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 56L
1,425 Elo+
Solo
Nemesis
Nemesis
xTBH-_-GxdAim
Nemesis
Level 15
God Stats
81W - 48L
1,288 SR
Queue Stats
91W - 61L
1,269 Elo+
Party 1
Bellona
Bellona
xTBH-_-OgAim
Bellona
Level 3
God Stats
4W - 2L
1,745 SR
Queue Stats
31W - 42L
1,370 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xTBH-_-SafranAim
Tsukuyomi
Level 12
God Stats
28W - 17L
1,317 SR
Queue Stats
31W - 25L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Kara_Dono
Baba Yaga
20
3 / 5 / 5
15,073
457
18,980
24,720
14,861
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 6 / 8
17,062
517
25,553
35,495
47,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
9
0 / 13 / 1
9,768
296
387
14,668
3,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Susano
17
5 / 17 / 3
13,003
394
12,236
29,114
9,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
richydate5
Discordia
20
7 / 10 / 3
15,554
471
15,869
27,238
8,034
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
E_N_V_Y_Z
Izanami
11
2 / 2 / 0
12,046
365
2,921
3,668
1,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
16 / 2 / 8
19,843
601
25,626
29,117
11,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
20
10 / 10 / 8
16,212
491
18,772
29,016
12,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Bellona
xTBH-_-OgAim
Bellona
20
4 / 8 / 7
15,332
465
8,262
27,551
25,283
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
20
17 / 5 / 14
17,519
531
38,039
28,963
10,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
86
25
Kills
49
51
Deaths
27
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
E_N_V_Y_Z
Izanami
2
2
0
1
L
Baba Yaga
Kara_Dono
Baba Yaga
3
5
5
1.1
W
16
2
8
10
L
10
6
8
2.33
L
Yemoja
0
13
1
0.04
L
Susano
5
17
3
0.38
L
Discordia
richydate5
Discordia
7
10
3
0.85
W
Nemesis
10
10
8
1.4
W
Bellona
xTBH-_-OgAim
Bellona
4
8
7
0.94
W
Tsukuyomi
17
5
14
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,025
Damage
93,620
131,235
Taken
118,315
83,772
Mitigated
60,498
25,377
Healing
36,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
E_N_V_Y_Z
Izanami
2,921
1,731
0
0
3,668
1,183
899
1,769
1,899
0
28,377
L
Baba Yaga
Kara_Dono
Baba Yaga
18,980
365
61
4,801
24,720
14,861
3,259
3,034
21,497
100,839
0
W
25,626
1,656
6,808
20,359
29,117
11,091
5,590
13,088
15,613
144,431
0
L
25,553
1,327
2,058
9,868
35,495
47,626
3,194
7,696
27,535
129
112,304
L
Yemoja
387
0
51
84
14,668
3,993
0
2,522
12,094
1,770
0
L
Susano
12,236
2,707
0
2,978
29,114
9,258
1,691
5,855
23,151
0
68,070
L
Discordia
richydate5
Discordia
15,869
1,257
478
4,998
27,238
8,034
1,978
6,207
20,765
96,125
0
W
Nemesis
18,772
10,932
0
2,281
29,016
12,676
2,558
6,822
21,910
0
111,144
W
Bellona
xTBH-_-OgAim
Bellona
8,262
3,775
0
3,992
27,551
25,283
2,534
8,433
18,870
0
81,327
W
Tsukuyomi
38,039
6,176
0
3,427
28,963
10,265
2,842
9,751
19,076
0
118,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,460
Gold Earned
80,952
548
Minions Killed
658
0
Camps Cleared
0
2,411,387
Distance Traveled
2,649,514
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,046
365
58
2
0
164,738
0
L
Baba Yaga
15,073
457
142
4
0
570,081
0
W
Hel
19,843
601
267
8
0
635,329
0
L
Guan Yu
17,062
517
177
5
0
565,518
1
L
Yemoja
9,768
296
1
0
0
359,699
0
L
Susano
13,003
394
91
3
0
437,676
0
L
Discordia
15,554
471
137
4
0
478,413
0
W
Nemesis
16,212
491
99
3
0
555,009
0
W
Bellona
15,332
465
107
3
0
593,499
1
W
Tsukuyomi
17,519
531
127
4
0
700,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role