Player Matchup

Ne Zha
Ne Zha
Domivat24
Ne Zha
Level 141
God Stats
3W - 1L
1,866 SR
Queue Stats
120W - 108L
1,542 Elo+
Party 1
Poseidon
Poseidon
ZeroBalloon7179
Poseidon
Level 18
God Stats
1W - 1L
1,296 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
Zytches
Ganesha
Level 39
God Stats
20W - 9L
1,700 SR
Queue Stats
69W - 32L
1,630 Elo+
Party 1
Ullr
Ullr
infamous16YT
Ullr
Level 113
God Stats
3W - 3L
1,568 SR
Queue Stats
67W - 37L
1,601 Elo+
Party 1
Thoth
Thoth
pezquenin
Thoth
Level 69
God Stats
4W - 2L
1,461 SR
Queue Stats
78W - 47L
1,598 Elo+
Party 1
Team Averages
Level 76
1,578 SR
1,574 Elo+

VS

Team Averages
Level 82
1,496 SR
1,502 Elo+
Discordia
Discordia
Dzankorri
Discordia
Level 29
God Stats
13W - 16L
1,490 SR
Queue Stats
243W - 241L
1,471 Elo+
Party 2
Ravana
Ravana
GerinSHOW
Ravana
Level 34
God Stats
0W - 2L
1,290 SR
Queue Stats
163W - 144L
1,455 Elo+
Solo
Kukulkan
Kukulkan
Sultanka
Kukulkan
Level 101
God Stats
60W - 77L
1,521 SR
Queue Stats
122W - 135L
1,528 Elo+
Party 2
Serqet
Serqet
TheSerqet
Serqet
Level 158
God Stats
6W - 2L
1,591 SR
Queue Stats
174W - 162L
1,554 Elo+
Solo
Izanami
Izanami
voblysha
Izanami
Level 86
God Stats
33W - 26L
1,587 SR
Queue Stats
297W - 337L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Domivat24
Ne Zha
20
17 / 11 / 22
14,267
1,427
25,822
21,780
7,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
19
5 / 7 / 18
11,587
1,159
4,442
10,721
2,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Zytches
Ganesha
20
0 / 4 / 35
11,839
1,184
13,800
14,661
6,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
25 / 5 / 12
16,601
1,660
32,079
17,587
6,675
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
pezquenin
Thoth
18
6 / 3 / 19
11,352
1,135
12,190
7,064
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dzankorri
Discordia
18
2 / 9 / 10
10,682
1,068
12,693
14,043
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
GerinSHOW
Ravana
18
3 / 12 / 18
11,686
1,169
10,237
19,490
6,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Sultanka
Kukulkan
18
2 / 11 / 10
10,501
1,050
5,916
17,128
4,190
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
TheSerqet
Serqet
18
11 / 10 / 13
13,554
1,355
16,082
23,091
5,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
voblysha
Izanami
19
12 / 11 / 14
14,420
1,442
22,423
19,000
5,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
95
53
Kills
30
30
Deaths
53
106
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Domivat24
Ne Zha
17
11
22
2.55
L
Discordia
Dzankorri
Discordia
2
9
10
0.78
L
Ravana
GerinSHOW
Ravana
3
12
18
1
L
Kukulkan
Sultanka
Kukulkan
2
11
10
0.64
L
Serqet
TheSerqet
Serqet
11
10
13
1.75
W
Poseidon
5
7
18
2
W
Ganesha
Zytches
Ganesha
0
4
35
4.38
W
25
5
12
6.2
W
Thoth
pezquenin
Thoth
6
3
19
5.17
L
Izanami
voblysha
Izanami
12
11
14
1.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,333
Damage
67,351
71,813
Taken
92,752
25,787
Mitigated
25,736
3,188
Healing
3,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Domivat24
Ne Zha
25,822
12,060
0
2,113
21,780
7,789
0
5,253
15,859
0
36,569
L
Discordia
Dzankorri
Discordia
12,693
269
0
310
14,043
3,544
0
3,528
10,341
43,197
0
L
Ravana
GerinSHOW
Ravana
10,237
3,309
0
2,026
19,490
6,898
0
6,509
12,715
0
19,942
L
Kukulkan
Sultanka
Kukulkan
5,916
908
0
246
17,128
4,190
0
5,006
12,010
25,323
0
L
Serqet
TheSerqet
Serqet
16,082
3,458
0
0
23,091
5,750
0
8,471
14,466
0
24,254
W
Poseidon
4,442
671
0
0
10,721
2,980
0
2,221
8,380
23,197
0
W
Ganesha
Zytches
Ganesha
13,800
586
0
190
14,661
6,196
0
5,623
9,038
42,066
0
W
32,079
11,754
0
416
17,587
6,675
0
3,461
13,697
0
46,106
W
Thoth
pezquenin
Thoth
12,190
76
0
469
7,064
2,147
0
2,051
4,946
27,661
0
L
Izanami
voblysha
Izanami
22,423
15,299
0
1,203
19,000
5,354
0
6,061
12,788
0
49,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,646
Gold Earned
60,843
196
Minions Killed
178
6
Camps Cleared
8
891,684
Distance Traveled
913,762
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,267
1,427
35
4
1
160,286
0
L
Discordia
10,682
1,068
66
7
2
191,113
0
L
Ravana
11,686
1,169
12
1
3
182,201
2
L
Kukulkan
10,501
1,050
48
5
0
136,848
0
L
Serqet
13,554
1,355
11
1
0
229,565
1
W
Poseidon
11,587
1,159
52
5
0
164,096
1
W
Ganesha
11,839
1,184
15
2
0
190,626
0
W
Ullr
16,601
1,660
49
5
5
200,505
0
W
Thoth
11,352
1,135
45
5
0
176,171
1
L
Izanami
14,420
1,442
41
4
3
174,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role