Player Matchup

Chang'e
Chang'e
GNOM3Tea
Chang'e
Level 24
God Stats
1W - 2L
1,345 SR
Queue Stats
62W - 56L
1,567 Elo+
Solo
Ao Kuang
Ao Kuang
NotTreeHomie
Ao Kuang
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,554 Elo+
Solo
Charybdis
Charybdis
jaaybraazy_
Charybdis
Level 16
God Stats
6W - 2L
1,520 SR
Queue Stats
27W - 22L
1,549 Elo+
Solo
Bacchus
Bacchus
l000thon
Bacchus
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
48W - 39L
1,478 Elo+
Solo
Osiris
Osiris
xkayseamonster
Osiris
Level 29
God Stats
1W - 3L
1,230 SR
Queue Stats
131W - 120L
1,548 Elo+
Solo
Team Averages
Level 21
1,419 SR
1,539 Elo+

VS

Team Averages
Level 18
1,585 SR
1,510 Elo+
Ullr
Ullr
Geet_Reekt_Haard
Ullr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,619 Elo+
Party 1
Arachne
Arachne
Its Senpai G
Arachne
Level 16
God Stats
12W - 6L
1,752 SR
Queue Stats
60W - 50L
1,545 Elo+
Party 1
Hera
Hera
TopTank1
Hera
Level 22
God Stats
25W - 29L
1,519 SR
Queue Stats
61W - 54L
1,475 Elo+
Solo
Hachiman
Hachiman
mohammadjhn
Hachiman
Level 15
God Stats
14W - 19L
1,598 SR
Queue Stats
121W - 153L
1,453 Elo+
Solo
Bellona
Bellona
samuka_pro
Bellona
Level 24
God Stats
4W - 3L
1,556 SR
Queue Stats
41W - 40L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GNOM3Tea
Chang'e
13
3 / 0 / 4
7,827
602
6,899
6,907
2,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
NotTreeHomie
Ao Kuang
15
6 / 1 / 3
8,485
653
3,873
6,155
2,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
jaaybraazy_
Charybdis
12
6 / 2 / 2
8,376
644
5,341
6,476
1,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
l000thon
Bacchus
11
2 / 0 / 10
7,610
585
4,974
10,726
12,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 0 / 2
7,868
605
6,078
7,457
6,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,767
444
4,244
7,327
2,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
Its Senpai G
Arachne
12
2 / 5 / 0
6,932
533
3,445
10,601
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
8
0 / 5 / 1
5,501
423
3,235
6,455
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
mohammadjhn
Hachiman
7
1 / 5 / 1
5,319
409
2,125
6,437
1,697
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
samuka_pro
Bellona
9
0 / 3 / 0
5,711
439
4,062
11,478
5,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
21
Kills
3
3
Deaths
21
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
GNOM3Tea
Chang'e
3
0
4
5
L
0
3
1
0.17
L
Arachne
Its Senpai G
Arachne
2
5
0
0.4
W
Ao Kuang
NotTreeHomie
Ao Kuang
6
1
3
7.5
L
Hera
0
5
1
0.1
W
Charybdis
jaaybraazy_
Charybdis
6
2
2
3.5
W
Bacchus
l000thon
Bacchus
2
0
10
7
L
Hachiman
mohammadjhn
Hachiman
1
5
1
0.3
L
Bellona
samuka_pro
Bellona
0
3
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,165
Damage
17,111
37,721
Taken
42,298
25,868
Mitigated
15,568
15,528
Healing
10,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
GNOM3Tea
Chang'e
6,899
1,136
973
4,454
6,907
2,529
561
0
6,907
50,563
0
L
4,244
632
75
1,225
7,327
2,367
0
4,845
2,482
0
27,835
L
Arachne
Its Senpai G
Arachne
3,445
2,061
53
4,107
10,601
4,067
0
3,591
7,010
0
53,562
W
Ao Kuang
NotTreeHomie
Ao Kuang
3,873
1,101
0
3,742
6,155
2,809
872
0
6,155
45,816
9,320
L
Hera
3,235
1,444
0
1,908
6,455
1,671
0
404
6,051
23,633
0
W
Charybdis
jaaybraazy_
Charybdis
5,341
3,421
0
500
6,476
1,989
244
2,442
3,880
0
37,697
W
Bacchus
l000thon
Bacchus
4,974
687
0
3,238
10,726
12,027
0
592
10,087
19,848
0
L
Hachiman
mohammadjhn
Hachiman
2,125
1,007
0
944
6,437
1,697
0
3,298
3,139
0
13,671
L
Bellona
samuka_pro
Bellona
4,062
1,181
0
2,362
11,478
5,766
0
3,455
8,023
0
28,700
W
6,078
2,378
0
2,621
7,457
6,514
0
0
7,457
0
52,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,166
Gold Earned
29,230
397
Minions Killed
268
0
Camps Cleared
0
1,298,918
Distance Traveled
1,143,522
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,827
602
103
8
0
263,471
3
L
Ullr
5,767
444
47
4
0
230,338
1
L
Arachne
6,932
533
84
6
0
258,498
3
W
Ao Kuang
8,485
653
108
8
0
285,286
4
L
Hera
5,501
423
53
4
0
181,479
0
W
Charybdis
8,376
644
76
6
0
243,365
1
W
Bacchus
7,610
585
22
2
0
266,459
2
L
Hachiman
5,319
409
20
2
0
220,787
0
L
Bellona
5,711
439
64
5
0
252,420
1
W
Osiris
7,868
605
88
7
0
240,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role