Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
GonnFreecss
Awilix
Level 28
God Stats
15W - 17L
1,457 SR
Queue Stats
47W - 54L
1,393 Elo+
Solo
Ganesha
Ganesha
GrimGooner
Ganesha
Level 17
God Stats
9W - 10L
1,577 SR
Queue Stats
59W - 66L
1,408 Elo+
Solo
Kukulkan
Kukulkan
SJock09
Kukulkan
Level 27
God Stats
6W - 13L
1,504 SR
Queue Stats
53W - 120L
1,340 Elo+
Solo
Artemis
Artemis
hersheysHUSH
Artemis
Level 19
God Stats
3W - 1L
1,567 SR
Queue Stats
57W - 42L
1,573 Elo+
Solo
Team Averages
Level 23
1,521 SR
1,443 Elo+

VS

Team Averages
Level 12
1,610 SR
1,446 Elo+
Arachne
Arachne
Lethin__420
Arachne
Level 6
God Stats
7W - 7L
1,637 SR
Queue Stats
20W - 16L
1,406 Elo+
Solo
Ymir
Ymir
RazvanDMG
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Sebastian738
Hou Yi
Level 29
God Stats
7W - 5L
1,966 SR
Queue Stats
57W - 43L
1,612 Elo+
Solo
Erlang Shen
Erlang Shen
Uracarian
Erlang Shen
Level 16
God Stats
10W - 11L
1,445 SR
Queue Stats
62W - 76L
1,330 Elo+
Solo
Ra
Ra
callous615hour
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
8 / 3 / 0
9,519
635
8,058
9,619
4,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
13
3 / 2 / 4
8,556
570
5,212
8,109
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
GrimGooner
Ganesha
13
0 / 0 / 11
8,514
568
2,770
5,817
5,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
SJock09
Kukulkan
14
2 / 3 / 2
9,014
601
2,986
7,217
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
hersheysHUSH
Artemis
16
11 / 2 / 1
9,953
664
11,068
8,679
3,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Lethin__420
Arachne
11
4 / 4 / 0
7,340
489
5,209
14,023
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
0 / 5 / 2
6,634
442
1,363
9,830
6,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
14
4 / 7 / 0
8,460
564
7,493
10,877
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Uracarian
Erlang Shen
4
1 / 0 / 0
5,249
350
702
1,363
611
6
0 / 8 / 0
5,305
354
1,440
6,160
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
24
Kills
9
10
Deaths
24
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
3
0
2.67
W
Awilix
3
2
4
2.5
W
Ganesha
GrimGooner
Ganesha
0
0
11
5.5
L
Arachne
Lethin__420
Arachne
4
4
0
1
L
Ymir
0
5
2
0.2
W
Kukulkan
SJock09
Kukulkan
2
3
2
1
L
Hou Yi
4
7
0
0.57
L
Erlang Shen
Uracarian
Erlang Shen
1
0
0
1
L
0
8
0
0
W
Artemis
hersheysHUSH
Artemis
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,094
Damage
16,207
39,441
Taken
42,253
20,639
Mitigated
16,574
11,987
Healing
7,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,058
2,520
0
3,786
9,619
4,942
2,950
1,746
7,803
0
46,458
W
Awilix
5,212
2,245
0
0
8,109
3,285
0
39
8,070
0
49,056
W
Ganesha
GrimGooner
Ganesha
2,770
403
0
1,649
5,817
5,966
681
352
5,425
14,818
0
L
Arachne
Lethin__420
Arachne
5,209
2,982
0
3,340
14,023
5,292
0
2,282
11,647
0
45,439
L
Ymir
1,363
632
0
1,935
9,830
6,762
78
713
9,117
17,262
0
W
Kukulkan
SJock09
Kukulkan
2,986
475
0
1,926
7,217
3,077
1,153
44
7,163
61,283
0
L
Hou Yi
7,493
3,472
0
1,406
10,877
2,687
78
1,498
9,353
0
54,347
L
Erlang Shen
Uracarian
Erlang Shen
702
244
0
0
1,363
611
0
0
1,363
0
5,954
L
1,440
660
0
564
6,160
1,222
0
1,071
5,017
11,358
0
W
Artemis
hersheysHUSH
Artemis
11,068
6,828
0
4,626
8,679
3,369
974
496
8,177
0
72,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,556
Gold Earned
32,988
437
Minions Killed
250
0
Camps Cleared
0
1,560,526
Distance Traveled
1,229,893
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,519
635
83
6
0
311,709
0
W
Awilix
8,556
570
97
6
0
364,523
1
W
Ganesha
8,514
568
8
1
0
327,388
10
L
Arachne
7,340
489
76
5
0
283,519
0
L
Ymir
6,634
442
28
2
0
231,988
3
W
Kukulkan
9,014
601
126
8
0
276,951
5
L
Hou Yi
8,460
564
110
7
0
241,446
1
L
Erlang Shen
5,249
350
18
1
0
293,363
3
L
Ra
5,305
354
18
1
0
179,577
2
W
Artemis
9,953
664
123
8
0
279,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role