Player Matchup

Neith
Neith
Platinum IV
 
Neith
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Platinum III
RionFL
Artio
Platinum III
Level 147
God Stats
2W - 0L
1,622 SR
Queue Stats
111W - 94L
1,841 MMR
Party 1
Nemesis
Nemesis
Platinum III
d2theA
Nemesis
Platinum III
Level 154
God Stats
6W - 6L
1,406 SR
Queue Stats
262W - 239L
1,846 MMR
Solo
Zeus
Zeus
Gold II
estellaris
Zeus
Gold II
Level 83
God Stats
24W - 14L
1,705 SR
Queue Stats
32W - 24L
1,863 MMR
Solo
Athena
Athena
Platinum II
sellyva
Athena
Platinum II
Level 160
God Stats
15W - 14L
1,610 SR
Queue Stats
280W - 275L
1,817 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,569 SR
1,773 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,564 SR
1,774 MMR
Skadi
Skadi
Platinum IV
 
Skadi
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum III
EmotionsCZE
Geb
Platinum III
Level 158
God Stats
46W - 41L
1,619 SR
Queue Stats
163W - 157L
1,845 MMR
Solo
Cthulhu
Cthulhu
Gold I
Khorn1
Cthulhu
Gold I
Level 111
God Stats
0W - 2L
1,728 SR
Queue Stats
23W - 18L
1,803 MMR
Solo
Anhur
Anhur
Platinum III
Sasquatch69
Anhur
Platinum III
Level 157
God Stats
42W - 48L
1,554 SR
Queue Stats
338W - 332L
1,845 MMR
Solo
Thoth
Thoth
Platinum I
nemesisdead97
Thoth
Platinum I
Level 159
God Stats
0W - 2L
1,418 SR
Queue Stats
134W - 127L
1,876 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 1 / 1
5,973
597
3,071
4,426
871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
RionFL
Artio
9
0 / 2 / 1
5,239
524
3,421
9,117
5,629
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
d2theA
Nemesis
11
4 / 0 / 3
6,398
640
3,771
3,753
1,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 0 / 4
5,861
586
4,890
3,037
1,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Athena
sellyva
Athena
9
1 / 0 / 4
5,772
577
1,657
5,018
2,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SolTiamatUllrMorgan Le FaySet

VS

Bans
PersephoneChironMerlinOdinRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 2 / 0
5,653
565
2,149
5,590
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 1
5,296
530
4,217
6,974
3,226
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Khorn1
Cthulhu
8
0 / 2 / 2
4,740
474
1,329
4,944
2,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 2 / 0
4,886
489
3,254
4,805
1,143
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
5,199
520
845
4,263
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
10
Kills
3
3
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
1
3.5
L
Skadi
 
Skadi
2
2
0
1
L
1
1
1
1.5
L
Cthulhu
Khorn1
Cthulhu
0
2
2
0.5
W
Artio
RionFL
Artio
0
2
1
0.25
L
0
2
0
0
W
Nemesis
d2theA
Nemesis
4
0
3
5.5
W
2
0
4
4
L
0
3
0
0
W
Athena
sellyva
Athena
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,810
Damage
11,794
25,351
Taken
26,576
11,128
Mitigated
9,351
11,093
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,071
754
0
1,300
4,426
871
542
481
3,945
0
32,705
L
Skadi
 
Skadi
2,149
1,010
0
2,548
5,590
1,509
12
1,358
4,232
0
29,888
L
4,217
822
0
2,182
6,974
3,226
0
3,752
3,222
25,145
0
L
Cthulhu
Khorn1
Cthulhu
1,329
96
0
863
4,944
2,284
0
1,887
3,057
10,427
0
W
Artio
RionFL
Artio
3,421
700
36
4,618
9,117
5,629
406
4,009
5,108
24,638
0
L
3,254
1,670
0
1,511
4,805
1,143
470
818
3,987
0
29,309
W
Nemesis
d2theA
Nemesis
3,771
1,317
0
1,748
3,753
1,388
0
420
3,305
0
36,296
W
4,890
818
0
316
3,037
1,100
0
616
2,343
32,544
0
L
845
43
0
717
4,263
1,189
0
2,153
2,110
29,065
0
W
Athena
sellyva
Athena
1,657
553
1,107
1,968
5,018
2,140
0
719
4,259
20,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,243
Gold Earned
25,774
313
Minions Killed
266
0
Camps Cleared
0
1,023,741
Distance Traveled
940,376
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,973
597
77
8
0
178,557
6
L
Skadi
5,653
565
72
7
0
203,252
3
L
Geb
5,296
530
49
5
0
183,022
4
L
Cthulhu
4,740
474
14
1
0
196,247
3
W
Artio
5,239
524
51
5
0
185,373
3
L
Anhur
4,886
489
68
7
0
164,238
5
W
Nemesis
6,398
640
73
7
0
239,821
2
W
Zeus
5,861
586
70
7
0
199,390
3
L
Thoth
5,199
520
63
6
0
193,617
4
W
Athena
5,772
577
42
4
0
220,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role