Player Matchup

Hercules
Hercules
Hellsleader
Hercules
Level 28
God Stats
1W - 1L
1,744 SR
Queue Stats
57W - 53L
1,528 Elo+
Party 2
Amaterasu
Amaterasu
Indignati0
Amaterasu
Level 79
God Stats
1W - 2L
1,727 SR
Queue Stats
20W - 22L
1,584 Elo+
Solo
Izanami
Izanami
SnarkyArky
Izanami
Level 109
God Stats
3W - 2L
1,811 SR
Queue Stats
57W - 77L
1,443 Elo+
Party 2
Sol
Sol
Wale88
Sol
Level 64
God Stats
7W - 5L
1,548 SR
Queue Stats
243W - 312L
1,438 Elo+
Party 1
Khepri
Khepri
diabeastes
Khepri
Level 27
God Stats
3W - 3L
1,555 SR
Queue Stats
91W - 91L
1,431 Elo+
Party 1
Team Averages
Level 61
1,677 SR
1,485 Elo+

VS

Team Averages
Level 84
1,455 SR
1,430 Elo+
Thanatos
Thanatos
C0dEbReAkEr88
Thanatos
Level 29
God Stats
3W - 3L
1,391 SR
Queue Stats
112W - 119L
1,467 Elo+
Party 3
Cupid
Cupid
Fyvoh
Cupid
Level 141
God Stats
4W - 9L
1,551 SR
Queue Stats
217W - 217L
1,449 Elo+
Party 3
The Morrigan
The Morrigan
Jcoxy1403
The Morrigan
Level 63
God Stats
11W - 7L
1,593 SR
Queue Stats
144W - 159L
1,512 Elo+
Party 3
Sylvanus
Sylvanus
TanookiBN
Sylvanus
Level 44
God Stats
1W - 0L
1,274 SR
Queue Stats
18W - 31L
1,266 Elo+
Solo
Cthulhu
Cthulhu
TheGoldenGoose87
Cthulhu
Level 143
God Stats
9W - 16L
1,465 SR
Queue Stats
255W - 245L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hellsleader
Hercules
10
1 / 3 / 0
6,177
412
5,347
11,879
5,753
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Indignati0
Amaterasu
10
1 / 9 / 0
6,136
409
2,156
12,981
5,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
SnarkyArky
Izanami
13
2 / 4 / 3
7,783
519
9,112
9,888
2,965
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
Wale88
Sol
9
0 / 8 / 1
6,022
401
2,934
9,486
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
diabeastes
Khepri
10
2 / 6 / 3
6,867
458
4,053
12,781
10,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
C0dEbReAkEr88
Thanatos
13
8 / 0 / 9
8,433
562
9,119
11,236
4,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cupid
Fyvoh
Cupid
11
6 / 0 / 10
7,798
520
11,033
9,998
2,909
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Jcoxy1403
The Morrigan
13
12 / 1 / 7
8,904
594
8,827
4,448
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
TanookiBN
Sylvanus
12
1 / 5 / 6
7,312
487
4,660
9,336
6,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 0 / 8
8,232
549
6,525
7,794
7,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
6
Kills
30
30
Deaths
6
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Thanatos
C0dEbReAkEr88
Thanatos
8
0
9
12.5
W
Cupid
Fyvoh
Cupid
6
0
10
11
L
Hercules
Hellsleader
Hercules
1
3
0
0.33
L
Amaterasu
Indignati0
Amaterasu
1
9
0
0.11
W
The Morrigan
Jcoxy1403
The Morrigan
12
1
7
15.5
L
Izanami
SnarkyArky
Izanami
2
4
3
0.88
W
Sylvanus
TanookiBN
Sylvanus
1
5
6
0.8
W
3
0
8
7
L
Sol
Wale88
Sol
0
8
1
0.06
L
Khepri
diabeastes
Khepri
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,602
Damage
40,164
57,015
Taken
42,812
27,346
Mitigated
23,483
12,364
Healing
20,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
C0dEbReAkEr88
Thanatos
9,119
3,717
0
10,238
11,236
4,869
934
1,889
9,347
0
38,356
W
Cupid
Fyvoh
Cupid
11,033
4,533
427
3,926
9,998
2,909
1,645
2,500
7,498
0
43,476
L
Hercules
Hellsleader
Hercules
5,347
1,564
191
2,442
11,879
5,753
0
3,630
7,787
0
25,045
L
Amaterasu
Indignati0
Amaterasu
2,156
774
100
3,344
12,981
5,996
184
4,036
8,677
0
29,161
W
The Morrigan
Jcoxy1403
The Morrigan
8,827
1,602
0
676
4,448
1,487
1,838
1,048
3,204
36,926
3,217
L
Izanami
SnarkyArky
Izanami
9,112
6,090
0
4,509
9,888
2,965
901
2,517
7,371
0
65,526
W
Sylvanus
TanookiBN
Sylvanus
4,660
2,024
390
1,154
9,336
6,233
830
817
8,519
22,764
5,438
W
6,525
463
331
3,019
7,794
7,985
812
954
6,840
38,614
0
L
Sol
Wale88
Sol
2,934
1,285
0
1,120
9,486
2,502
392
3,929
5,519
26,374
0
L
Khepri
diabeastes
Khepri
4,053
720
0
658
12,781
10,130
215
2,183
10,551
20,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,985
Gold Earned
40,679
306
Minions Killed
343
0
Camps Cleared
0
1,343,573
Distance Traveled
1,404,376
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,433
562
71
5
0
315,881
3
W
Cupid
7,798
520
64
4
0
284,676
5
L
Hercules
6,177
412
49
3
0
304,118
2
L
Amaterasu
6,136
409
46
3
0
271,850
0
W
The Morrigan
8,904
594
68
5
0
273,925
4
L
Izanami
7,783
519
127
8
0
253,179
0
W
Sylvanus
7,312
487
55
4
0
231,646
5
W
Cthulhu
8,232
549
85
6
0
298,248
3
L
Sol
6,022
401
54
4
0
240,003
4
L
Khepri
6,867
458
30
2
0
274,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role