Player Matchup

Odin
Odin
Ba1dr1rons1de
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,681 Elo+
Solo
Jormungandr
Jormungandr
BaronBarlagedon
Jormungandr
Level 14
God Stats
0W - 1L
1,197 SR
Queue Stats
3W - 5L
1,700 Elo+
Party 1
Sol
Sol
DrugDealingPuma
Sol
Level 14
God Stats
41W - 22L
1,459 SR
Queue Stats
216W - 157L
1,658 Elo+
Solo
Da Ji
Da Ji
Zveezl
Da Ji
Level 29
God Stats
7W - 3L
1,717 SR
Queue Stats
32W - 33L
1,393 Elo+
Party 1
Tiamat
Tiamat
itsgugy
Tiamat
Level 29
God Stats
8W - 9L
1,357 SR
Queue Stats
108W - 92L
1,512 Elo+
Solo
Team Averages
Level 18
1,446 SR
1,589 Elo+

VS

Team Averages
Level 33
1,543 SR
1,453 Elo+
Chernobog
Chernobog
Boysallover
Chernobog
Level 88
God Stats
34W - 23L
1,591 SR
Queue Stats
482W - 489L
1,523 Elo+
Party 2
Hades
Hades
Martear
Hades
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,370 Elo+
Solo
Nu Wa
Nu Wa
Voronn
Nu Wa
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
120W - 105L
1,630 Elo+
Solo
Yemoja
Yemoja
chefpaul92
Yemoja
Level 4
God Stats
3W - 1L
1,426 SR
Queue Stats
4W - 3L
1,266 Elo+
Party 2
Thor
Thor
lHyperCarry
Thor
Level 26
God Stats
3W - 2L
1,697 SR
Queue Stats
66W - 53L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,092
443
2,308
8,095
5,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
BaronBarlagedon
Jormungandr
11
3 / 4 / 9
8,159
510
7,493
14,942
11,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
8 / 3 / 3
9,300
581
10,402
10,466
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
Zveezl
Da Ji
9
1 / 5 / 3
6,388
399
4,813
10,781
3,655
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
itsgugy
Tiamat
13
2 / 3 / 1
7,804
488
6,995
9,588
5,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Boysallover
Chernobog
13
4 / 5 / 5
8,418
526
9,400
12,663
3,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Martear
Hades
15
4 / 2 / 3
8,976
561
5,948
9,217
6,978
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Voronn
Nu Wa
16
10 / 2 / 1
10,443
653
16,501
8,321
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
chefpaul92
Yemoja
11
0 / 4 / 6
7,578
474
2,181
7,270
5,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 2 / 6
8,120
508
2,917
11,500
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
15
Kills
18
18
Deaths
15
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Jormungandr
BaronBarlagedon
Jormungandr
3
4
9
1.88
W
Chernobog
Boysallover
Chernobog
4
5
5
1.3
L
8
3
3
3.17
W
Hades
Martear
Hades
4
2
3
2.75
W
Nu Wa
Voronn
Nu Wa
10
2
1
5.25
L
Da Ji
Zveezl
Da Ji
1
5
3
0.5
W
Yemoja
chefpaul92
Yemoja
0
4
6
0.75
L
Tiamat
itsgugy
Tiamat
2
3
1
0.83
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,011
Damage
36,947
53,872
Taken
48,971
29,974
Mitigated
22,884
10,444
Healing
14,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,308
642
0
1,524
8,095
5,434
0
4,448
3,647
0
19,666
L
Jormungandr
BaronBarlagedon
Jormungandr
7,493
1,281
0
1,224
14,942
11,463
209
6,905
8,037
24,233
0
W
Chernobog
Boysallover
Chernobog
9,400
5,744
0
3,066
12,663
3,961
857
7,605
4,925
0
62,888
L
10,402
3,064
0
4,783
10,466
3,932
3,347
3,585
6,881
57,857
7,769
W
Hades
Martear
Hades
5,948
802
124
3,152
9,217
6,978
1,371
1,653
7,021
42,874
0
W
Nu Wa
Voronn
Nu Wa
16,501
4,155
0
831
8,321
2,746
1,318
4,133
3,948
77,684
0
L
Da Ji
Zveezl
Da Ji
4,813
842
0
521
10,781
3,655
0
4,913
5,868
0
26,967
W
Yemoja
chefpaul92
Yemoja
2,181
732
1,773
1,551
7,270
5,372
0
5,025
2,235
8,133
0
L
Tiamat
itsgugy
Tiamat
6,995
467
0
2,392
9,588
5,490
0
4,779
4,809
42,312
0
W
2,917
567
0
3,682
11,500
3,827
72
5,067
6,279
0
48,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,743
Gold Earned
43,535
314
Minions Killed
438
0
Camps Cleared
0
1,395,122
Distance Traveled
1,428,861
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,092
443
40
3
0
246,106
4
L
Jormungandr
8,159
510
27
2
0
293,806
3
W
Chernobog
8,418
526
118
7
0
302,352
2
L
Sol
9,300
581
125
8
0
292,331
4
W
Hades
8,976
561
99
6
0
232,700
4
W
Nu Wa
10,443
653
127
8
0
288,802
0
L
Da Ji
6,388
399
43
3
0
286,924
1
W
Yemoja
7,578
474
9
1
0
287,354
0
L
Tiamat
7,804
488
79
5
0
275,955
2
W
Thor
8,120
508
85
5
0
317,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role