Player Matchup

Geb
Geb
CFI x Kronos
Geb
Level 48
God Stats
0W - 2L
1,554 SR
Queue Stats
23W - 39L
1,313 Elo+
Party 1
Olorun
Olorun
CFI x Typhon
Olorun
Level 46
God Stats
8W - 12L
1,486 SR
Queue Stats
19W - 28L
1,389 Elo+
Party 1
Loki
Loki
Cpt_todger
Loki
Level 122
God Stats
7W - 10L
1,391 SR
Queue Stats
295W - 348L
1,376 Elo+
Party 3
Heimdallr
Heimdallr
LiquidCobra_LSC
Heimdallr
Level 108
God Stats
52W - 74L
1,399 SR
Queue Stats
342W - 414L
1,344 Elo+
Party 3
Merlin
Merlin
Novaloki
Merlin
Level 18
God Stats
4W - 7L
1,323 SR
Queue Stats
7W - 8L
1,381 Elo+
Party 3
Team Averages
Level 68
1,431 SR
1,361 Elo+

VS

Team Averages
Level 50
1,474 SR
1,345 Elo+
Cabrakan
Cabrakan
General_Gurke44
Cabrakan
Level 80
God Stats
13W - 15L
1,382 SR
Queue Stats
424W - 505L
1,334 Elo+
Party 2
Yemoja
Yemoja
Mik3-_-d0
Yemoja
Level 40
God Stats
29W - 43L
1,438 SR
Queue Stats
235W - 297L
1,346 Elo+
Party 2
Loki
Loki
jordieet088
Loki
Level 41
God Stats
21W - 15L
1,529 SR
Queue Stats
279W - 291L
1,362 Elo+
Solo
Hades
Hades
paullysouth
Hades
Level 41
God Stats
28W - 24L
1,468 SR
Queue Stats
109W - 117L
1,358 Elo+
Solo
Odin
Odin
xXDestiny136Xx
Odin
Level 47
God Stats
11W - 11L
1,553 SR
Queue Stats
201W - 228L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
7,016
390
5,348
9,784
6,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
11
0 / 4 / 2
7,047
392
9,987
8,563
2,549
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 7 / 1
8,503
472
7,191
14,958
4,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heimdallr
LiquidCobra_LSC
Heimdallr
14
2 / 8 / 0
8,056
448
11,663
16,368
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Novaloki
Merlin
11
0 / 9 / 1
6,933
385
4,387
11,891
5,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
5 / 0 / 7
9,447
525
11,514
13,404
15,081
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Mik3-_-d0
Yemoja
13
0 / 0 / 5
8,313
462
1,747
12,038
9,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
8 / 3 / 10
10,810
601
9,783
12,518
4,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
13 / 0 / 7
10,850
603
14,977
13,742
7,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 0 / 2
7,734
430
7,279
13,835
9,071
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
3
Kills
29
30
Deaths
3
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Olorun
0
4
2
0.25
L
1
7
1
0.21
W
Cabrakan
5
0
7
8.5
L
Heimdallr
LiquidCobra_LSC
Heimdallr
2
8
0
0.25
W
Yemoja
Mik3-_-d0
Yemoja
0
0
5
2.5
L
Merlin
Novaloki
Merlin
0
9
1
0.06
W
8
3
10
4.33
W
13
0
7
16.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,576
Damage
45,300
61,564
Taken
65,537
24,404
Mitigated
46,124
10,119
Healing
28,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,348
770
0
1,020
9,784
6,217
96
2,301
7,182
14,773
0
L
Olorun
9,987
4,153
368
1,822
8,563
2,549
492
1,589
6,923
44,174
0
L
7,191
2,733
0
3,611
14,958
4,695
0
6,764
8,027
0
51,424
W
Cabrakan
11,514
1,854
0
5,800
13,404
15,081
968
1,191
12,213
49,306
0
L
Heimdallr
LiquidCobra_LSC
Heimdallr
11,663
4,825
0
3,298
16,368
5,362
0
10,957
5,411
0
44,561
W
Yemoja
Mik3-_-d0
Yemoja
1,747
388
6,251
5,668
12,038
9,374
590
5,277
6,761
19,312
0
L
Merlin
Novaloki
Merlin
4,387
497
0
0
11,891
5,581
238
6,627
5,176
34,807
0
W
9,783
2,152
0
421
12,518
4,851
0
3,026
9,492
0
80,421
W
14,977
2,123
365
8,845
13,742
7,747
1,799
4,401
9,341
59,286
0
W
7,279
2,170
440
950
13,835
9,071
325
5,827
8,008
0
36,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,555
Gold Earned
47,154
318
Minions Killed
418
0
Camps Cleared
0
1,425,565
Distance Traveled
1,773,710
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,016
390
19
1
0
326,710
1
L
Olorun
7,047
392
73
4
0
314,853
2
L
Loki
8,503
472
90
5
0
304,646
2
W
Cabrakan
9,447
525
77
4
0
452,565
1
L
Heimdallr
8,056
448
80
4
0
231,253
2
W
Yemoja
8,313
462
33
2
0
289,701
5
L
Merlin
6,933
385
56
3
0
248,103
0
W
Loki
10,810
601
135
8
0
352,166
0
W
Hades
10,850
603
112
6
0
352,519
3
W
Odin
7,734
430
61
3
0
326,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role