Player Matchup

Achilles
Achilles
ImhereforCARRY
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
TitaniumBlue26
Nemesis
Level 6
God Stats
4W - 6L
1,279 SR
Queue Stats
57W - 78L
1,336 Elo+
Solo
Izanami
Izanami
YouAreJustAJoke
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
He Bo
He Bo
deni5-edc91
He Bo
Level 17
God Stats
5W - 5L
1,406 SR
Queue Stats
49W - 58L
1,343 Elo+
Solo
Chaac
Chaac
lustiger-gast943
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,570 Elo+
Solo
Team Averages
Level 17
1,437 SR
1,450 Elo+

VS

Team Averages
Level 14
1,469 SR
1,450 Elo+
Amaterasu
Amaterasu
BILLYTHEGOAT145
Amaterasu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ManFredou
Kukulkan
Level 14
God Stats
6W - 4L
1,279 SR
Queue Stats
37W - 36L
1,293 Elo+
Solo
Nemesis
Nemesis
ocañita69
Nemesis
Level 24
God Stats
14W - 9L
1,606 SR
Queue Stats
79W - 47L
1,518 Elo+
Solo
Olorun
Olorun
oet1987
Olorun
Level 8
God Stats
36W - 35L
1,458 SR
Queue Stats
53W - 61L
1,438 Elo+
Solo
Neith
Neith
tobsterlobster3
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
8 / 3 / 30
16,821
1,202
22,949
31,523
41,208
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
1 / 10 / 25
14,062
1,004
11,581
21,270
9,557
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
34 / 9 / 9
19,389
1,385
62,600
31,262
9,626
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
7 / 14 / 21
15,235
1,088
23,903
21,364
5,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 2 / 5
10,652
761
2,270
2,972
2,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BILLYTHEGOAT145
Amaterasu
20
1 / 16 / 16
13,541
967
8,055
35,280
20,904
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
ManFredou
Kukulkan
20
6 / 7 / 21
15,588
1,113
22,179
17,662
8,622
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ocañita69
Nemesis
20
25 / 4 / 8
19,467
1,391
48,372
28,490
14,325
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
oet1987
Olorun
20
6 / 10 / 16
13,981
999
16,263
27,456
12,486
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
0 / 13 / 18
12,678
906
4,646
21,859
15,795

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
117
50
Kills
38
38
Deaths
50
90
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BILLYTHEGOAT145
Amaterasu
1
16
16
0.56
W
Achilles
8
3
30
7.67
L
Kukulkan
ManFredou
Kukulkan
6
7
21
2.36
W
1
10
25
1.35
W
34
9
9
4.28
W
7
14
21
1.25
W
0
2
5
1.25
L
Nemesis
ocañita69
Nemesis
25
4
8
7.25
L
Olorun
oet1987
Olorun
6
10
16
1.4
L
0
13
18
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,303
Damage
99,515
108,391
Taken
130,747
68,136
Mitigated
72,132
15,760
Healing
17,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BILLYTHEGOAT145
Amaterasu
8,055
2,982
0
3,446
35,280
20,904
0
6,402
27,870
0
17,493
W
Achilles
22,949
6,487
0
3,026
31,523
41,208
0
15,436
16,087
0
43,031
L
Kukulkan
ManFredou
Kukulkan
22,179
2,676
0
899
17,662
8,622
0
3,971
13,457
60,526
0
W
11,581
4,119
0
2,988
21,270
9,557
0
5,327
15,943
0
20,364
W
62,600
59,415
44
9,060
31,262
9,626
0
9,278
21,984
0
100,953
W
23,903
577
0
0
21,364
5,569
0
7,274
14,090
54,483
0
W
2,270
170
0
642
2,972
2,176
0
1,127
1,845
0
7,522
L
Nemesis
ocañita69
Nemesis
48,372
25,383
0
6,483
28,490
14,325
0
4,214
23,585
0
75,449
L
Olorun
oet1987
Olorun
16,263
8,254
1,096
4,594
27,456
12,486
0
6,255
20,424
43,343
0
L
4,646
2,057
0
1,249
21,859
15,795
0
3,061
18,371
0
11,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,159
Gold Earned
75,255
221
Minions Killed
228
8
Camps Cleared
6
1,106,957
Distance Traveled
1,284,211
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
13,541
967
8
1
0
245,604
0
W
Achilles
16,821
1,202
39
3
0
336,043
0
L
Kukulkan
15,588
1,113
107
8
2
261,537
1
W
Nemesis
14,062
1,004
14
1
0
244,074
1
W
Izanami
19,389
1,385
80
6
5
245,420
0
W
He Bo
15,235
1,088
81
6
2
239,283
0
W
Chaac
10,652
761
7
1
1
42,137
0
L
Nemesis
19,467
1,391
66
5
2
318,064
0
L
Olorun
13,981
999
43
3
1
243,746
0
L
Neith
12,678
906
4
0
1
215,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role