Player Matchup

Hercules
Hercules
HarleiJ
Hercules
Level 27
God Stats
12W - 7L
1,736 SR
Queue Stats
60W - 41L
1,604 Elo+
Solo
Loki
Loki
HermanaCerebita
Loki
Level 14
God Stats
2W - 1L
1,832 SR
Queue Stats
7W - 3L
1,804 Elo+
Solo
Apollo
Apollo
L1PE1
Apollo
Level 25
God Stats
9W - 10L
1,290 SR
Queue Stats
137W - 135L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vegas_FXP
Tsukuyomi
Level 21
God Stats
21W - 24L
1,501 SR
Queue Stats
28W - 26L
1,556 Elo+
Solo
Eset
Eset
Ycaa
Eset
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,650 Elo+
Solo
Team Averages
Level 18
1,572 SR
1,621 Elo+

VS

Team Averages
Level 16
1,495 SR
1,551 Elo+
Bakasura
Bakasura
Bhygon
Bakasura
Level 26
God Stats
10W - 13L
1,348 SR
Queue Stats
108W - 113L
1,445 Elo+
Solo
Skadi
Skadi
SharonEllaween
Skadi
Level 16
God Stats
5W - 4L
1,485 SR
Queue Stats
20W - 18L
1,526 Elo+
Solo
Janus
Janus
TheKuun0853
Janus
Level 28
God Stats
1W - 0L
1,704 SR
Queue Stats
76W - 54L
1,583 Elo+
Solo
Chaac
Chaac
Uefons
Chaac
Level 6
God Stats
5W - 5L
1,441 SR
Queue Stats
16W - 15L
1,533 Elo+
Solo
Olorun
Olorun
WBenkes
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HarleiJ
Hercules
13
3 / 5 / 2
8,010
471
8,039
13,978
16,363
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 5 / 2
9,194
541
7,240
10,581
3,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
L1PE1
Apollo
14
4 / 5 / 0
8,291
488
3,290
10,105
3,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Vegas_FXP
Tsukuyomi
8
0 / 5 / 4
6,198
365
3,097
7,911
4,396
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Eset
Ycaa
Eset
13
3 / 7 / 2
8,383
493
7,048
8,870
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bhygon
Bakasura
16
11 / 3 / 2
10,295
606
12,331
12,761
5,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
8 / 2 / 5
10,147
597
10,601
13,653
5,182
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 5 / 4
10,424
613
9,582
12,066
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Uefons
Chaac
12
1 / 1 / 4
8,340
491
2,962
8,948
6,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
WBenkes
Olorun
9
0 / 7 / 1
6,317
372
881
7,330
1,948

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
16
Kills
27
27
Deaths
18
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Bhygon
Bakasura
11
3
2
4
L
Hercules
HarleiJ
Hercules
3
5
2
0.8
L
6
5
2
1.4
L
Apollo
L1PE1
Apollo
4
5
0
0.8
W
8
2
5
5.25
W
7
5
4
1.8
W
Chaac
Uefons
Chaac
1
1
4
3
L
Tsukuyomi
Vegas_FXP
Tsukuyomi
0
5
4
0.4
W
Olorun
WBenkes
Olorun
0
7
1
0.07
L
Eset
Ycaa
Eset
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,714
Damage
36,357
51,445
Taken
54,758
30,723
Mitigated
23,602
9,983
Healing
16,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Bhygon
Bakasura
12,331
8,346
0
4,786
12,761
5,413
3,550
172
12,589
0
44,726
L
Hercules
HarleiJ
Hercules
8,039
2,516
0
3,750
13,978
16,363
0
292
12,936
805
44,199
L
7,240
1,499
0
1,623
10,581
3,856
0
1,313
8,534
0
43,046
L
Apollo
L1PE1
Apollo
3,290
1,723
0
1,775
10,105
3,432
238
3,654
6,175
0
57,010
W
10,601
5,429
0
5,371
13,653
5,182
732
1,864
11,711
0
49,567
W
9,582
1,188
59
3,195
12,066
4,164
44
2,482
9,328
78,784
0
W
Chaac
Uefons
Chaac
2,962
430
0
3,233
8,948
6,895
1,339
1,665
7,205
0
25,714
L
Tsukuyomi
Vegas_FXP
Tsukuyomi
3,097
581
0
2,120
7,911
4,396
331
1,259
6,021
0
24,804
W
Olorun
WBenkes
Olorun
881
333
0
219
7,330
1,948
723
976
6,284
9,438
0
L
Eset
Ycaa
Eset
7,048
2,317
162
553
8,870
2,676
109
3,448
5,032
30,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,076
Gold Earned
45,523
358
Minions Killed
408
0
Camps Cleared
0
1,346,886
Distance Traveled
1,431,256
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,295
606
106
6
0
318,106
2
L
Hercules
8,010
471
89
5
0
270,500
3
L
Loki
9,194
541
74
4
0
318,332
1
L
Apollo
8,291
488
112
7
0
334,163
6
W
Skadi
10,147
597
95
6
0
315,880
2
W
Janus
10,424
613
155
9
0
308,753
4
W
Chaac
8,340
491
39
2
0
279,563
0
L
Tsukuyomi
6,198
365
17
1
0
190,451
3
W
Olorun
6,317
372
13
1
0
208,954
0
L
Eset
8,383
493
66
4
0
233,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role