Player Matchup

Horus
Horus
Daniel Sans08
Horus
Level 3
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 2L
1,390 Elo+
Solo
Poseidon
Poseidon
MrFire7627
Poseidon
Level 20
God Stats
4W - 9L
1,069 SR
Queue Stats
201W - 223L
1,368 Elo+
Solo
Thanatos
Thanatos
abcdungle
Thanatos
Level 3
God Stats
0W - 2L
1,284 SR
Queue Stats
7W - 6L
1,139 Elo+
Solo
Amaterasu
Amaterasu
fujwenfnwf
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,242 Elo+
Solo
Charybdis
Charybdis
reidusnub
Charybdis
Level 25
God Stats
1W - 2L
1,288 SR
Queue Stats
81W - 66L
1,484 Elo+
Solo
Team Averages
Level 12
1,368 SR
1,325 Elo+

VS

Team Averages
Level 26
1,580 SR
1,407 Elo+
He Bo
He Bo
Battlegados
He Bo
Level 26
God Stats
5W - 2L
1,837 SR
Queue Stats
62W - 64L
1,465 Elo+
Solo
Pele
Pele
Felops
Pele
Level 18
God Stats
2W - 2L
1,285 SR
Queue Stats
31W - 39L
1,298 Elo+
Solo
Ymir
Ymir
MrViniZZ
Ymir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,333 Elo+
Solo
Artemis
Artemis
TheEivi
Artemis
Level 28
God Stats
3W - 1L
1,795 SR
Queue Stats
9W - 6L
1,568 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fael020445
Morgan Le Fay
Level 29
God Stats
7W - 8L
1,483 SR
Queue Stats
110W - 122L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,093
392
954
8,206
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
MrFire7627
Poseidon
12
4 / 7 / 0
6,851
527
7,308
9,808
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
abcdungle
Thanatos
9
1 / 5 / 3
5,951
458
3,062
8,316
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
fujwenfnwf
Amaterasu
2
0 / 1 / 0
4,192
322
512
1,009
373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
reidusnub
Charybdis
10
3 / 6 / 0
6,476
498
4,787
10,309
3,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 3
7,891
607
7,188
8,384
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
Felops
Pele
12
4 / 0 / 6
7,540
580
4,956
6,880
4,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ymir
11
1 / 0 / 4
6,729
518
1,186
3,672
2,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
TheEivi
Artemis
11
4 / 1 / 1
6,928
533
7,299
5,635
1,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
fael020445
Morgan Le Fay
12
3 / 4 / 8
7,294
561
7,484
7,553
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
8
Kills
20
20
Deaths
8
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
3
3
3.17
L
0
1
0
0
W
Pele
Felops
Pele
4
0
6
7
L
Poseidon
MrFire7627
Poseidon
4
7
0
0.57
W
Ymir
1
0
4
3
W
Artemis
TheEivi
Artemis
4
1
1
4.5
L
Thanatos
abcdungle
Thanatos
1
5
3
0.5
W
Morgan Le Fay
fael020445
Morgan Le Fay
3
4
8
1.75
L
Amaterasu
fujwenfnwf
Amaterasu
0
1
0
0
L
Charybdis
reidusnub
Charybdis
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,623
Damage
28,113
37,648
Taken
32,124
13,090
Mitigated
13,229
12,748
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,188
431
79
2,508
8,384
2,263
269
1,436
6,832
38,281
0
L
954
439
1,842
3,022
8,206
3,446
0
1,889
6,265
0
4,805
W
Pele
Felops
Pele
4,956
1,359
0
1,273
6,880
4,138
180
2,412
4,342
0
28,867
L
Poseidon
MrFire7627
Poseidon
7,308
1,034
0
1,120
9,808
3,476
824
5,714
3,846
37,103
0
W
Ymir
1,186
279
0
483
3,672
2,679
187
0
3,672
20,037
0
W
Artemis
TheEivi
Artemis
7,299
4,136
0
1,150
5,635
1,636
486
0
5,635
0
45,629
L
Thanatos
abcdungle
Thanatos
3,062
820
0
3,781
8,316
2,792
0
4,774
3,398
0
23,611
W
Morgan Le Fay
fael020445
Morgan Le Fay
7,484
1,674
0
1,492
7,553
2,513
399
2,990
4,335
32,342
0
L
Amaterasu
fujwenfnwf
Amaterasu
512
309
0
293
1,009
373
0
0
1,009
0
2,117
L
Charybdis
reidusnub
Charybdis
4,787
1,968
0
2,690
10,309
3,003
0
2,953
7,272
0
32,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,563
Gold Earned
36,382
187
Minions Killed
290
0
Camps Cleared
0
954,970
Distance Traveled
1,219,690
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,891
607
65
5
0
247,951
0
L
Horus
5,093
392
7
1
0
255,629
1
W
Pele
7,540
580
49
4
0
285,608
5
L
Poseidon
6,851
527
74
6
0
216,387
0
W
Ymir
6,729
518
46
4
0
245,277
3
W
Artemis
6,928
533
74
6
0
206,264
0
L
Thanatos
5,951
458
47
4
0
235,141
1
W
Morgan Le Fay
7,294
561
56
4
0
234,590
3
L
Amaterasu
4,192
322
4
0
0
40,276
0
L
Charybdis
6,476
498
55
4
0
207,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role