Player Matchup

Bacchus
Bacchus
AmandaHuginkisss
Bacchus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 114L
1,460 Elo+
Party 1
Janus
Janus
Hoenhiem2472
Janus
Level 9
God Stats
0W - 2L
1,102 SR
Queue Stats
2W - 4L
1,010 Elo+
Party 1
Jormungandr
Jormungandr
TheGreyHazard
Jormungandr
Level 64
God Stats
5W - 5L
1,322 SR
Queue Stats
61W - 76L
1,435 Elo+
Party 1
Charybdis
Charybdis
TropicalOWG
Charybdis
Level 47
God Stats
3W - 7L
1,744 SR
Queue Stats
127W - 144L
1,427 Elo+
Party 1
Odin
Odin
chuckspigano
Odin
Level 48
God Stats
0W - 1L
1,227 SR
Queue Stats
5W - 8L
1,362 Elo+
Party 1
Team Averages
Level 59
1,379 SR
1,339 Elo+

VS

Team Averages
Level 91
1,657 SR
1,503 Elo+
Vulcan
Vulcan
 
Vulcan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CraftyMoose6976
Anubis
Level 93
God Stats
19W - 8L
1,917 SR
Queue Stats
310W - 269L
1,530 Elo+
Solo
Khepri
Khepri
TanookiBN
Khepri
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 31L
1,228 Elo+
Solo
Bastet
Bastet
Vecalius
Bastet
Level 128
God Stats
3W - 0L
1,867 SR
Queue Stats
121W - 88L
1,617 Elo+
Party 2
Hun Batz
Hun Batz
notWHMatt
Hun Batz
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 88L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 2 / 0
4,916
492
3,162
7,174
2,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 6 / 0
4,615
462
278
5,836
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jormungandr
TheGreyHazard
Jormungandr
8
1 / 3 / 4
5,260
526
3,233
6,261
2,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
TropicalOWG
Charybdis
8
1 / 3 / 4
4,837
484
4,409
5,060
899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 1 / 0
4,650
465
256
3,559
1,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 0 / 2
6,497
650
2,773
1,574
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
8 / 0 / 1
6,966
697
6,590
2,461
1,322
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
TanookiBN
Khepri
8
0 / 2 / 3
5,178
518
1,598
4,955
2,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Vecalius
Bastet
11
6 / 0 / 3
6,799
680
5,913
5,717
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
notWHMatt
Hun Batz
8
0 / 3 / 4
5,007
501
2,879
5,213
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
15
15
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
2
2
L
3
2
0
1.5
W
8
0
1
8.5
L
0
6
0
0
W
Khepri
TanookiBN
Khepri
0
2
3
0.75
L
Jormungandr
TheGreyHazard
Jormungandr
1
3
4
1
L
Charybdis
TropicalOWG
Charybdis
1
3
4
1
W
Bastet
Vecalius
Bastet
6
0
3
7.5
L
0
1
0
0
W
Hun Batz
notWHMatt
Hun Batz
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,338
Damage
19,753
27,890
Taken
19,920
8,647
Mitigated
7,582
3,016
Healing
6,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
2,773
1,329
0
565
1,574
491
486
343
1,231
37,795
0
L
3,162
797
0
393
7,174
2,353
0
1,959
5,215
19,045
0
W
6,590
627
0
994
2,461
1,322
412
1,246
1,175
37,998
0
L
278
118
0
0
5,836
849
104
4,671
1,165
15,116
0
W
Khepri
TanookiBN
Khepri
1,598
438
0
740
4,955
2,531
76
1,805
3,150
13,236
0
L
Jormungandr
TheGreyHazard
Jormungandr
3,233
802
0
1,306
6,261
2,813
88
1,178
5,083
17,807
0
L
Charybdis
TropicalOWG
Charybdis
4,409
3,362
0
1,285
5,060
899
113
1,702
3,358
0
17,996
W
Bastet
Vecalius
Bastet
5,913
1,993
0
2,888
5,717
1,753
0
1,687
3,991
0
35,317
L
256
0
0
32
3,559
1,733
0
1,451
2,108
0
15,022
W
Hun Batz
notWHMatt
Hun Batz
2,879
566
0
990
5,213
1,485
0
1,552
3,661
0
23,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,278
Gold Earned
30,447
195
Minions Killed
298
0
Camps Cleared
0
925,814
Distance Traveled
1,005,511
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,497
650
81
8
0
209,914
4
L
Bacchus
4,916
492
40
4
0
211,706
3
W
Anubis
6,966
697
82
8
0
181,200
4
L
Janus
4,615
462
39
4
0
166,539
0
W
Khepri
5,178
518
24
2
0
187,051
1
L
Jormungandr
5,260
526
23
2
0
181,053
2
L
Charybdis
4,837
484
50
5
0
179,416
2
W
Bastet
6,799
680
69
7
0
231,341
1
L
Odin
4,650
465
43
4
0
187,100
0
W
Hun Batz
5,007
501
42
4
0
196,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role