Player Matchup

Ymir
Ymir
PCName1
Ymir
Level 129
God Stats
62W - 33L
1,605 SR
Queue Stats
344W - 288L
1,579 Elo+
Party 1
Ra
Ra
PoopScoop-Sr
Ra
Level 141
God Stats
26W - 16L
1,666 SR
Queue Stats
363W - 310L
1,578 Elo+
Party 1
Danzaburou
Danzaburou
steelertom
Danzaburou
Level 147
God Stats
4W - 2L
1,560 SR
Queue Stats
169W - 119L
1,571 Elo+
Party 1
Team Averages
Level 139
1,610 SR
1,576 Elo+

VS

Team Averages
Level 105
1,387 SR
1,447 Elo+
Apollo
Apollo
NannyGotBareCake
Apollo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
adrians-buns
Chaac
Level 120
God Stats
0W - 3L
1,340 SR
Queue Stats
37W - 33L
1,516 Elo+
Party 2
Baron Samedi
Baron Samedi
miza1718
Baron Samedi
Level 109
God Stats
8W - 5L
1,322 SR
Queue Stats
163W - 215L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
PCName1
Ymir
11
4 / 1 / 12
8,477
848
4,794
10,485
9,689
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
5 / 1 / 11
8,502
850
8,530
6,574
2,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
steelertom
Danzaburou
12
7 / 1 / 9
8,793
879
13,845
8,298
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
6,688
669
6,449
7,595
2,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 6 / 2
6,735
674
7,578
14,070
14,843
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
miza1718
Baron Samedi
10
0 / 6 / 1
6,281
628
5,437
9,075
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
16
Kills
3
3
Deaths
16
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Ymir
PCName1
Ymir
4
1
12
10
W
5
1
11
10.5
L
1
6
2
0.33
L
Baron Samedi
miza1718
Baron Samedi
0
6
1
0.08
W
Danzaburou
steelertom
Danzaburou
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,169
Damage
19,464
25,357
Taken
30,740
16,736
Mitigated
21,328
10,158
Healing
8,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,449
3,111
0
1,769
7,595
2,699
0
2,656
4,939
0
21,709
W
Ymir
PCName1
Ymir
4,794
838
465
2,815
10,485
9,689
228
2,447
7,554
7,986
0
W
8,530
710
2,641
3,148
6,574
2,936
621
1,923
4,608
31,947
0
L
7,578
439
0
4,184
14,070
14,843
0
5,016
9,054
0
20,423
L
Baron Samedi
miza1718
Baron Samedi
5,437
235
614
2,136
9,075
3,786
0
6,084
2,991
19,195
0
W
Danzaburou
steelertom
Danzaburou
13,845
8,055
0
1,089
8,298
4,111
2,202
1,442
6,693
0
31,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,772
Gold Earned
19,704
110
Minions Killed
104
5
Camps Cleared
4
591,889
Distance Traveled
563,534
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,688
669
38
4
0
186,814
0
W
Ymir
8,477
848
11
1
1
207,928
2
W
Ra
8,502
850
57
6
3
209,273
3
L
Chaac
6,735
674
38
4
4
199,690
2
L
Baron Samedi
6,281
628
28
3
0
177,030
4
W
Danzaburou
8,793
879
42
4
1
174,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role