Player Matchup

He Bo
He Bo
 
He Bo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
DeadlyIcez
Baba Yaga
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,503 Elo+
Solo
Ravana
Ravana
LACHMICH TOD
Ravana
Level 160
God Stats
2W - 4L
1,447 SR
Queue Stats
185W - 183L
1,558 Elo+
Party 1
Ne Zha
Ne Zha
PSYCHO TOD
Ne Zha
Level 159
God Stats
3W - 3L
1,598 SR
Queue Stats
117W - 117L
1,540 Elo+
Party 1
Kuzenbo
Kuzenbo
TRAUDICH TOD
Kuzenbo
Level 147
God Stats
7W - 5L
1,458 SR
Queue Stats
163W - 167L
1,509 Elo+
Party 1
Team Averages
Level 133
1,501 SR
1,522 Elo+

VS

Team Averages
Level 141
1,469 SR
1,477 Elo+
Chronos
Chronos
LoboMonsta
Chronos
Level 160
God Stats
6W - 9L
1,434 SR
Queue Stats
508W - 490L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
TomHagrid
Gilgamesh
Level 125
God Stats
1W - 2L
1,653 SR
Queue Stats
277W - 274L
1,483 Elo+
Solo
Achilles
Achilles
Zaboerra
Achilles
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,434 Elo+
Solo
Kukulkan
Kukulkan
chasseur2dinde
Kukulkan
Level 150
God Stats
2W - 2L
1,572 SR
Queue Stats
203W - 200L
1,464 Elo+
Solo
Poseidon
Poseidon
stigmatebzh
Poseidon
Level 148
God Stats
2W - 7L
1,185 SR
Queue Stats
352W - 366L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
3 / 5 / 8
9,423
673
8,105
10,262
3,650
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
DeadlyIcez
Baba Yaga
16
2 / 5 / 10
9,491
678
12,997
12,342
5,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
14
3 / 7 / 7
8,974
641
5,605
15,003
6,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
PSYCHO TOD
Ne Zha
19
9 / 6 / 7
11,198
800
20,279
17,036
7,234
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
TRAUDICH TOD
Kuzenbo
19
3 / 4 / 12
10,754
768
8,338
16,862
23,825
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
LoboMonsta
Chronos
19
2 / 1 / 16
10,517
751
8,651
11,474
5,045
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
TomHagrid
Gilgamesh
19
7 / 4 / 16
11,225
802
18,435
19,768
23,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
Zaboerra
Achilles
17
6 / 7 / 15
10,831
774
10,154
16,521
13,647
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
17
4 / 3 / 10
10,527
752
15,053
11,378
4,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
stigmatebzh
Poseidon
20
8 / 5 / 13
12,455
890
13,540
14,114
5,870
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
97
20
Kills
27
27
Deaths
20
44
Assists
70
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
5
8
1.4
L
Baba Yaga
DeadlyIcez
Baba Yaga
2
5
10
1.4
L
Ravana
3
7
7
0.93
W
Chronos
LoboMonsta
Chronos
2
1
16
10
L
Ne Zha
PSYCHO TOD
Ne Zha
9
6
7
2.08
L
Kuzenbo
TRAUDICH TOD
Kuzenbo
3
4
12
2.25
W
Gilgamesh
TomHagrid
Gilgamesh
7
4
16
3.75
W
Achilles
Zaboerra
Achilles
6
7
15
1.93
W
Kukulkan
4
3
10
3
W
Poseidon
stigmatebzh
Poseidon
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,324
Damage
65,833
71,505
Taken
73,255
46,157
Mitigated
52,378
25,673
Healing
28,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,105
547
449
1,336
10,262
3,650
594
4,644
5,142
24,006
0
L
Baba Yaga
DeadlyIcez
Baba Yaga
12,997
535
978
2,822
12,342
5,328
0
6,428
5,622
24,437
0
L
Ravana
5,605
458
1,535
4,129
15,003
6,120
0
6,834
7,840
0
14,429
W
Chronos
LoboMonsta
Chronos
8,651
1,283
2,507
2,929
11,474
5,045
2,340
4,801
6,673
34,057
0
L
Ne Zha
PSYCHO TOD
Ne Zha
20,279
906
1,396
5,977
17,036
7,234
1,045
11,417
5,421
0
36,018
L
Kuzenbo
TRAUDICH TOD
Kuzenbo
8,338
2,954
3,198
3,853
16,862
23,825
0
8,356
8,172
16,125
0
W
Gilgamesh
TomHagrid
Gilgamesh
18,435
1,824
1,215
4,538
19,768
23,305
517
8,929
10,839
435
29,471
W
Achilles
Zaboerra
Achilles
10,154
2,384
2,897
2,842
16,521
13,647
1,071
7,827
8,694
0
15,270
W
Kukulkan
15,053
542
2,198
2,298
11,378
4,511
628
4,170
7,208
33,803
0
W
Poseidon
stigmatebzh
Poseidon
13,540
969
1,449
5,141
14,114
5,870
570
3,713
10,401
32,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,840
Gold Earned
55,555
136
Minions Killed
175
0
Camps Cleared
0
1,263,612
Distance Traveled
1,317,210
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,423
673
52
4
0
242,815
3
L
Baba Yaga
9,491
678
29
2
0
255,184
0
L
Ravana
8,974
641
20
1
0
235,753
1
W
Chronos
10,517
751
48
3
0
281,985
1
L
Ne Zha
11,198
800
21
2
0
255,582
3
L
Kuzenbo
10,754
768
14
1
0
274,278
5
W
Gilgamesh
11,225
802
19
1
0
281,931
0
W
Achilles
10,831
774
9
1
0
258,565
0
W
Kukulkan
10,527
752
54
4
0
254,601
1
W
Poseidon
12,455
890
45
3
0
240,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role