Player Matchup

Merlin
Merlin
Isellmuscles
Merlin
Level 4
God Stats
8W - 11L
1,253 SR
Queue Stats
66W - 56L
1,349 Elo+
Solo
Yemoja
Yemoja
Jay Boss6510
Yemoja
Level 5
God Stats
0W - 2L
1,282 SR
Queue Stats
4W - 12L
1,296 Elo+
Solo
Fenrir
Fenrir
Souzas_Oliveira
Fenrir
Level 29
God Stats
2W - 6L
1,431 SR
Queue Stats
46W - 64L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
at0micmufffin
Cthulhu
Level 28
God Stats
3W - 6L
1,622 SR
Queue Stats
39W - 34L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
henriquevb6661
Gilgamesh
Level 29
God Stats
30W - 32L
1,474 SR
Queue Stats
164W - 221L
1,352 Elo+
Party 1
Team Averages
Level 19
1,412 SR
1,365 Elo+

VS

Team Averages
Level 24
1,438 SR
1,457 Elo+
Olorun
Olorun
 
Olorun
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DeadlierHail380
Ravana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,800 Elo+
Solo
Pele
Pele
Gladiatorfury92
Pele
Level 26
God Stats
23W - 41L
1,339 SR
Queue Stats
73W - 127L
1,266 Elo+
Party 2
Loki
Loki
SnoxArtic
Loki
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,529 Elo+
Solo
Danzaburou
Danzaburou
yumshark5
Danzaburou
Level 26
God Stats
15W - 30L
1,351 SR
Queue Stats
34W - 80L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 10 / 21
15,197
1,169
30,523
24,749
10,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Yemoja
18
1 / 15 / 9
11,802
908
2,145
25,786
17,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

19
9 / 4 / 7
13,574
1,044
10,764
19,604
8,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
20
14 / 8 / 14
17,049
1,311
31,196
30,543
15,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
henriquevb6661
Gilgamesh
16
2 / 3 / 2
10,435
803
1,953
5,176
1,951
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
5 / 7 / 20
14,178
1,091
20,684
17,169
6,101
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
12 / 1 / 11
14,471
1,113
23,151
14,640
15,976
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 11 / 10
13,568
1,044
14,285
19,660
7,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
20
13 / 8 / 13
15,002
1,154
24,805
15,122
5,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
yumshark5
Danzaburou
20
2 / 7 / 22
12,355
950
14,630
17,524
5,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
115
34
Kills
39
40
Deaths
34
53
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
7
20
2.14
W
12
1
11
17.5
W
7
11
10
1.09
L
Merlin
8
10
21
1.85
L
Yemoja
1
15
9
0.37
W
Loki
13
8
13
2.44
L
9
4
7
3.13
L
Cthulhu
14
8
14
2.63
L
Gilgamesh
henriquevb6661
Gilgamesh
2
3
2
1
W
Danzaburou
yumshark5
Danzaburou
2
7
22
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,581
Damage
97,555
105,858
Taken
84,115
54,654
Mitigated
40,951
10,935
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
20,684
11,421
303
3,479
17,169
6,101
0
15,075
2,094
43,213
0
W
23,151
10,843
0
1,186
14,640
15,976
0
8,621
6,019
0
52,124
W
14,285
4,090
0
1,049
19,660
7,474
0
13,021
6,639
0
28,858
L
Merlin
30,523
1,694
0
1,213
24,749
10,767
0
5,804
18,945
51,082
0
L
Yemoja
2,145
1,483
658
434
25,786
17,422
0
4,310
21,476
8,661
0
W
Loki
24,805
12,719
0
0
15,122
5,502
0
11,859
3,263
0
43,463
L
10,764
2,168
0
519
19,604
8,645
0
4,853
14,751
0
13,934
L
Cthulhu
31,196
2,020
260
7,782
30,543
15,869
0
5,216
25,327
65,747
0
L
Gilgamesh
henriquevb6661
Gilgamesh
1,953
673
0
69
5,176
1,951
0
501
4,675
0
5,504
W
Danzaburou
yumshark5
Danzaburou
14,630
10,369
0
1,953
17,524
5,898
0
15,288
2,236
0
22,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,057
Gold Earned
69,574
146
Minions Killed
201
4
Camps Cleared
8
953,323
Distance Traveled
1,124,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,178
1,091
45
3
6
198,636
0
W
Ravana
14,471
1,113
71
5
2
248,072
0
W
Pele
13,568
1,044
45
3
0
223,255
0
L
Merlin
15,197
1,169
44
3
1
194,487
0
L
Yemoja
11,802
908
7
1
0
162,702
0
W
Loki
15,002
1,154
30
2
0
227,257
0
L
Fenrir
13,574
1,044
12
1
2
258,499
0
L
Cthulhu
17,049
1,311
75
6
1
274,345
0
L
Gilgamesh
10,435
803
8
1
0
63,290
0
W
Danzaburou
12,355
950
10
1
0
226,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role