Player Matchup

Gilgamesh
Gilgamesh
ELDIIIABLO333
Gilgamesh
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
217W - 217L
1,502 Elo+
Solo
Ah Puch
Ah Puch
Klord51
Ah Puch
Level 120
God Stats
5W - 5L
1,537 SR
Queue Stats
396W - 418L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
KullWarri0r
Sun Wukong
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 124L
1,460 Elo+
Solo
Ymir
Ymir
dedeyo
Ymir
Level 123
God Stats
2W - 1L
1,271 SR
Queue Stats
254W - 237L
1,539 Elo+
Solo
Loki
Loki
emanuelvoicu
Loki
Level 111
God Stats
3W - 8L
1,192 SR
Queue Stats
813W - 846L
1,478 Elo+
Solo
Team Averages
Level 105
1,400 SR
1,493 Elo+

VS

Team Averages
Level 101
1,623 SR
1,501 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Axer1
Achilles
Level 88
God Stats
1W - 1L
1,709 SR
Queue Stats
137W - 136L
1,509 Elo+
Solo
Artio
Artio
SunnyL2099
Artio
Level 67
God Stats
5W - 4L
1,935 SR
Queue Stats
385W - 389L
1,517 Elo+
Solo
Cu Chulainn
Cu Chulainn
eUna baDji
Cu Chulainn
Level 139
God Stats
6W - 5L
1,469 SR
Queue Stats
297W - 304L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ELDIIIABLO333
Gilgamesh
14
4 / 4 / 10
8,663
788
8,596
16,757
12,826
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Klord51
Ah Puch
17
5 / 1 / 14
9,529
866
21,927
8,266
4,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
KullWarri0r
Sun Wukong
17
5 / 2 / 14
9,337
849
11,576
16,407
15,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
dedeyo
Ymir
14
0 / 2 / 16
8,735
794
7,240
17,556
16,754
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
8 / 3 / 11
9,610
874
12,365
12,274
7,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 6 / 6
9,094
827
20,929
11,936
4,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
 
Arachne
13
2 / 5 / 3
7,471
679
4,827
11,353
5,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Axer1
Achilles
16
4 / 4 / 3
8,435
767
11,048
14,893
14,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artio
13
2 / 4 / 5
7,287
662
5,860
13,519
13,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
eUna baDji
Cu Chulainn
16
0 / 3 / 7
7,924
720
16,158
14,901
12,742
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
36
22
Kills
12
12
Deaths
22
65
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
6
6
1.17
L
Arachne
 
Arachne
2
5
3
0.7
L
Achilles
Axer1
Achilles
4
4
3
1.38
W
Gilgamesh
ELDIIIABLO333
Gilgamesh
4
4
10
2.25
W
Ah Puch
Klord51
Ah Puch
5
1
14
12
W
Sun Wukong
KullWarri0r
Sun Wukong
5
2
14
6
L
Artio
2
4
5
1.13
W
Ymir
dedeyo
Ymir
0
2
16
4
L
Cu Chulainn
eUna baDji
Cu Chulainn
0
3
7
1.17
W
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,704
Damage
58,822
71,260
Taken
66,602
56,946
Mitigated
50,310
29,362
Healing
25,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
20,929
1,504
485
1,879
11,936
4,547
0
4,596
6,837
36,365
0
L
Arachne
 
Arachne
4,827
3,498
534
2,565
11,353
5,443
0
4,189
6,624
0
7,095
L
Achilles
Axer1
Achilles
11,048
987
2,596
4,586
14,893
14,556
0
7,540
6,359
2,833
13,663
W
Gilgamesh
ELDIIIABLO333
Gilgamesh
8,596
1,684
2,086
4,206
16,757
12,826
176
7,072
8,494
0
16,882
W
Ah Puch
Klord51
Ah Puch
21,927
1,906
2,056
2,090
8,266
4,289
312
3,034
5,099
43,569
0
W
Sun Wukong
KullWarri0r
Sun Wukong
11,576
2,674
1,979
4,294
16,407
15,665
112
7,516
7,933
92
20,131
L
Artio
5,860
114
1,768
3,984
13,519
13,022
0
5,881
6,808
6,774
0
W
Ymir
dedeyo
Ymir
7,240
971
2,443
5,084
17,556
16,754
120
7,773
8,690
13,018
0
L
Cu Chulainn
eUna baDji
Cu Chulainn
16,158
655
1,668
5,160
14,901
12,742
0
7,053
7,011
8,965
23,702
W
12,365
1,645
1,143
3,981
12,274
7,412
199
5,211
6,197
0
20,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,874
Gold Earned
40,211
155
Minions Killed
118
0
Camps Cleared
0
1,097,763
Distance Traveled
1,061,724
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,094
827
37
3
0
205,520
1
L
Arachne
7,471
679
12
1
0
211,856
1
L
Achilles
8,435
767
20
2
0
212,446
1
W
Gilgamesh
8,663
788
19
2
0
218,624
1
W
Ah Puch
9,529
866
63
6
0
213,680
2
W
Sun Wukong
9,337
849
31
3
0
209,129
0
L
Artio
7,287
662
6
1
0
197,394
0
W
Ymir
8,735
794
22
2
0
202,341
4
L
Cu Chulainn
7,924
720
43
4
0
234,508
2
W
Loki
9,610
874
20
2
0
253,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role