Player Matchup

Ra
Ra
LiiJOnTV
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,174 Elo+
Solo
Erlang Shen
Erlang Shen
MarcoRF
Erlang Shen
Level 22
God Stats
12W - 18L
1,369 SR
Queue Stats
65W - 122L
1,111 Elo+
Party 2
Artemis
Artemis
PanconQueso93
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,626 Elo+
Party 2
Ymir
Ymir
lukesaquet
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Loki
Loki
papitacomunal
Loki
Level 14
God Stats
12W - 10L
1,391 SR
Queue Stats
166W - 216L
1,146 Elo+
Party 2
Team Averages
Level 9
1,452 SR
1,312 Elo+

VS

Team Averages
Level 19
1,475 SR
1,343 Elo+
Merlin
Merlin
DahIia noir
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,440 Elo+
Party 1
Cernunnos
Cernunnos
ILikeCheese1940
Cernunnos
Level 29
God Stats
2W - 3L
1,155 SR
Queue Stats
247W - 246L
1,348 Elo+
Solo
Amaterasu
Amaterasu
JABERW00CK
Amaterasu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,441 Elo+
Party 1
Loki
Loki
corraalesss
Loki
Level 22
God Stats
13W - 20L
1,345 SR
Queue Stats
32W - 47L
1,300 Elo+
Solo
Sol
Sol
iizshreddedjrr
Sol
Level 16
God Stats
3W - 0L
1,872 SR
Queue Stats
11W - 11L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,949
434
3,613
8,997
2,780
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
MarcoRF
Erlang Shen
11
0 / 6 / 2
6,733
421
3,887
9,286
2,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
10
2 / 9 / 1
6,359
397
3,348
10,407
3,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 5 / 6
8,639
540
7,759
13,231
13,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 6 / 0
9,451
591
6,523
10,866
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
9 / 1 / 7
10,218
639
10,245
5,578
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
ILikeCheese1940
Cernunnos
15
5 / 2 / 3
9,297
581
8,307
9,393
3,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
JABERW00CK
Amaterasu
14
0 / 2 / 14
8,565
535
5,711
8,438
7,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
12 / 1 / 2
9,511
594
6,800
7,355
2,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
6 / 6 / 4
8,099
506
7,623
11,210
2,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
12
Kills
32
32
Deaths
12
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
9
1
7
12.5
W
Cernunnos
ILikeCheese1940
Cernunnos
5
2
3
3.25
W
Amaterasu
JABERW00CK
Amaterasu
0
2
14
3.5
L
1
6
2
0.33
L
Erlang Shen
MarcoRF
Erlang Shen
0
6
2
0.17
L
Artemis
2
9
1
0.28
W
12
1
2
13
W
6
6
4
1.33
L
3
5
6
1.2
L
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,130
Damage
38,686
52,787
Taken
41,974
25,807
Mitigated
17,491
10,086
Healing
13,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,245
408
0
1,448
5,578
2,038
1,508
1,600
3,978
68,738
0
W
Cernunnos
ILikeCheese1940
Cernunnos
8,307
4,005
0
3,374
9,393
3,230
2,006
2,676
6,717
0
65,722
W
Amaterasu
JABERW00CK
Amaterasu
5,711
2,295
0
2,500
8,438
7,093
1,228
1,967
6,441
0
31,028
L
3,613
1,281
112
2,139
8,997
2,780
384
4,113
4,884
34,030
0
L
Erlang Shen
MarcoRF
Erlang Shen
3,887
789
0
1,063
9,286
2,942
226
4,387
4,899
0
24,550
L
Artemis
3,348
1,233
0
1,222
10,407
3,182
108
2,242
8,165
0
13,125
W
6,800
2,686
0
1,622
7,355
2,371
581
1,859
5,490
0
37,974
W
7,623
2,885
87
4,450
11,210
2,759
2,145
3,426
7,784
28,701
0
L
7,759
1,427
0
1,546
13,231
13,603
0
4,901
8,330
39,287
0
L
6,523
2,053
203
3,801
10,866
3,300
0
2,225
8,641
0
49,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,131
Gold Earned
45,690
299
Minions Killed
388
0
Camps Cleared
0
1,366,392
Distance Traveled
1,499,288
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,218
639
116
7
0
288,180
1
W
Cernunnos
9,297
581
101
6
0
281,208
1
W
Amaterasu
8,565
535
57
4
0
289,132
5
L
Ra
6,949
434
64
4
0
247,465
3
L
Erlang Shen
6,733
421
57
4
0
294,411
0
L
Artemis
6,359
397
34
2
0
243,239
0
W
Loki
9,511
594
65
4
0
371,351
1
W
Sol
8,099
506
49
3
0
269,417
5
L
Ymir
8,639
540
68
4
0
276,048
1
L
Loki
9,451
591
76
5
0
305,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role