Player Matchup

Thanatos
Thanatos
Glouglou85
Thanatos
Level 113
God Stats
13W - 11L
1,573 SR
Queue Stats
84W - 59L
1,655 Elo+
Solo
Cthulhu
Cthulhu
MobiIis
Cthulhu
Level 108
God Stats
21W - 18L
1,571 SR
Queue Stats
413W - 399L
1,527 Elo+
Party 3
Khepri
Khepri
RoseKip
Khepri
Level 69
God Stats
2W - 3L
1,362 SR
Queue Stats
24W - 17L
1,636 Elo+
Party 2
Scylla
Scylla
ShelbiteV2
Scylla
Level 88
God Stats
1W - 9L
1,466 SR
Queue Stats
443W - 446L
1,552 Elo+
Party 3
Apollo
Apollo
Slakill
Apollo
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 14L
1,682 Elo+
Party 2
Team Averages
Level 99
1,494 SR
1,610 Elo+

VS

Team Averages
Level 117
1,621 SR
1,557 Elo+
Raijin
Raijin
 
Raijin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BjornPanda
Charybdis
Level 128
God Stats
4W - 1L
1,608 SR
Queue Stats
140W - 119L
1,601 Elo+
Party 1
Cerberus
Cerberus
OlaKochaEevee
Cerberus
Level 56
God Stats
5W - 3L
1,609 SR
Queue Stats
98W - 92L
1,591 Elo+
Party 1
Cabrakan
Cabrakan
PrinceRune
Cabrakan
Level 129
God Stats
3W - 1L
1,770 SR
Queue Stats
232W - 250L
1,596 Elo+
Solo
Set
Set
fettludi
Set
Level 122
God Stats
35W - 33L
1,616 SR
Queue Stats
542W - 528L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Glouglou85
Thanatos
2
0 / 1 / 0
2,730
546
474
1,309
283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
MobiIis
Cthulhu
6
0 / 0 / 0
3,381
676
1,112
2,561
1,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
RoseKip
Khepri
5
0 / 1 / 2
3,423
685
1,278
3,457
1,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
ShelbiteV2
Scylla
6
1 / 1 / 0
3,336
667
1,724
2,396
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Slakill
Apollo
6
3 / 0 / 0
3,670
734
3,810
2,107
417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
6
1 / 1 / 1
3,835
767
1,550
2,400
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
BjornPanda
Charybdis
5
1 / 1 / 0
3,318
664
2,481
2,905
513
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
OlaKochaEevee
Cerberus
7
0 / 0 / 0
3,742
748
1,139
2,448
1,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
PrinceRune
Cabrakan
5
0 / 2 / 1
3,131
626
1,377
4,396
1,737
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 0 / 0
3,963
793
401
2,539
695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
3
3
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
1
1
1.5
W
Charybdis
BjornPanda
Charybdis
1
1
0
1
L
Thanatos
Glouglou85
Thanatos
0
1
0
0
L
Cthulhu
MobiIis
Cthulhu
0
0
0
0
W
Cerberus
OlaKochaEevee
Cerberus
0
0
0
0
W
Cabrakan
PrinceRune
Cabrakan
0
2
1
0.25
L
Khepri
RoseKip
Khepri
0
1
2
1
L
Scylla
ShelbiteV2
Scylla
1
1
0
1
L
Apollo
Slakill
Apollo
3
0
0
3
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,398
Damage
6,948
11,830
Taken
14,688
3,677
Mitigated
4,905
5,029
Healing
6,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
1,550
278
0
680
2,400
667
0
1,412
834
17,547
0
W
Charybdis
BjornPanda
Charybdis
2,481
1,373
0
1,052
2,905
513
0
402
2,503
0
16,810
L
Thanatos
Glouglou85
Thanatos
474
0
0
582
1,309
283
0
236
1,035
0
4,302
L
Cthulhu
MobiIis
Cthulhu
1,112
147
0
1,410
2,561
1,146
0
810
1,422
14,034
0
W
Cerberus
OlaKochaEevee
Cerberus
1,139
281
0
1,802
2,448
1,293
0
805
1,336
16,084
0
W
Cabrakan
PrinceRune
Cabrakan
1,377
242
0
1,225
4,396
1,737
0
876
3,520
5,040
0
L
Khepri
RoseKip
Khepri
1,278
222
0
1,407
3,457
1,224
0
1,026
2,431
7,488
0
L
Scylla
ShelbiteV2
Scylla
1,724
444
0
941
2,396
607
0
1,156
1,120
13,765
0
L
Apollo
Slakill
Apollo
3,810
3,033
0
689
2,107
417
0
351
1,756
0
12,748
W
401
207
0
1,660
2,539
695
0
118
2,381
0
16,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,540
Gold Earned
17,989
102
Minions Killed
159
0
Camps Cleared
0
432,900
Distance Traveled
469,385
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
3,835
767
28
6
0
94,375
2
W
Charybdis
3,318
664
34
7
0
81,200
0
L
Thanatos
2,730
546
12
2
0
37,056
1
L
Cthulhu
3,381
676
34
7
0
101,968
1
W
Cerberus
3,742
748
41
8
0
95,650
2
W
Cabrakan
3,131
626
10
2
0
87,327
0
L
Khepri
3,423
685
11
2
0
95,885
2
L
Scylla
3,336
667
24
5
0
105,394
1
L
Apollo
3,670
734
21
4
0
92,597
2
W
Set
3,963
793
46
9
0
110,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role