Player Matchup

Thanatos
Thanatos
Blitz7147
Thanatos
Level 11
God Stats
5W - 6L
1,342 SR
Queue Stats
5W - 13L
1,102 Elo+
Party 1
Apollo
Apollo
LCGcuba
Apollo
Level 28
God Stats
14W - 10L
1,482 SR
Queue Stats
66W - 61L
1,330 Elo+
Solo
Hera
Hera
XxJuhGamesxX875
Hera
Level 26
God Stats
1W - 0L
1,351 SR
Queue Stats
16W - 11L
1,462 Elo+
Solo
Izanami
Izanami
rafinharh13
Izanami
Level 14
God Stats
41W - 32L
1,637 SR
Queue Stats
184W - 196L
1,345 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tostada_saturada
Cu Chulainn
Level 29
God Stats
49W - 40L
1,498 SR
Queue Stats
449W - 513L
1,337 Elo+
Party 1
Team Averages
Level 22
1,462 SR
1,315 Elo+

VS

Team Averages
Level 10
1,538 SR
1,414 Elo+
Neith
Neith
Harupocchi
Neith
Level 26
God Stats
13W - 8L
1,568 SR
Queue Stats
67W - 67L
1,295 Elo+
Solo
Mercury
Mercury
POWER-REYNALDO
Mercury
Level 19
God Stats
11W - 3L
1,619 SR
Queue Stats
22W - 16L
1,274 Elo+
Solo
Yemoja
Yemoja
dimakorolkov
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
jack-lamenace
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
raio-estranho
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blitz7147
Thanatos
14
9 / 4 / 5
9,570
598
6,655
11,405
5,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
LCGcuba
Apollo
14
8 / 1 / 8
9,469
592
6,129
10,766
5,544
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 5 / 4
8,466
529
5,665
5,786
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
rafinharh13
Izanami
13
6 / 4 / 4
9,046
565
6,713
8,319
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
tostada_saturada
Cu Chulainn
17
11 / 1 / 6
11,017
689
8,551
10,756
9,782
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
6 / 3 / 2
8,577
536
6,909
9,553
3,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 12 / 0
7,408
463
4,614
11,424
4,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
3
0 / 3 / 1
5,017
314
290
3,269
1,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
2 / 10 / 1
6,308
394
4,498
12,676
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 12 / 1
5,852
366
2,736
9,878
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
39
Kills
12
15
Deaths
40
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Blitz7147
Thanatos
9
4
5
2.88
L
Neith
6
3
2
2.33
W
Apollo
LCGcuba
Apollo
8
1
8
12
L
3
12
0
0.25
W
5
5
4
1.4
L
Yemoja
0
3
1
0.17
L
2
10
1
0.25
W
Izanami
rafinharh13
Izanami
6
4
4
2
L
1
12
1
0.13
W
Cu Chulainn
tostada_saturada
Cu Chulainn
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,713
Damage
19,047
47,032
Taken
46,800
24,797
Mitigated
16,493
18,204
Healing
7,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Blitz7147
Thanatos
6,655
1,744
0
9,063
11,405
5,070
2,324
1,302
10,103
0
56,061
L
Neith
6,909
2,601
0
4,199
9,553
3,076
341
1,932
7,439
0
40,365
W
Apollo
LCGcuba
Apollo
6,129
4,047
0
3,640
10,766
5,544
2,828
2,423
8,343
0
43,711
L
4,614
2,629
0
26
11,424
4,750
524
566
10,858
0
27,470
W
5,665
2,173
0
1,125
5,786
1,751
2,127
749
5,037
27,927
0
L
Yemoja
290
193
55
259
3,269
1,420
0
124
3,145
1,418
0
L
4,498
2,315
0
2,615
12,676
3,782
164
2,158
10,316
22,624
0
W
Izanami
rafinharh13
Izanami
6,713
4,633
0
2,133
8,319
2,650
4,506
77
8,242
0
49,000
L
2,736
850
0
103
9,878
3,465
0
1,724
8,006
0
11,774
W
Cu Chulainn
tostada_saturada
Cu Chulainn
8,551
1,967
0
2,243
10,756
9,782
0
237
10,519
10,812
57,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,568
Gold Earned
33,162
438
Minions Killed
181
0
Camps Cleared
0
1,346,528
Distance Traveled
1,012,229
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,570
598
96
6
0
275,134
0
L
Neith
8,577
536
72
5
0
259,514
6
W
Apollo
9,469
592
57
4
0
272,449
0
L
Mercury
7,408
463
53
3
0
278,839
2
W
Hera
8,466
529
53
3
0
199,713
0
L
Yemoja
5,017
314
1
0
0
82,023
1
L
Olorun
6,308
394
35
2
0
167,006
0
W
Izanami
9,046
565
93
6
0
276,798
0
L
Fenrir
5,852
366
20
1
0
224,847
0
W
Cu Chulainn
11,017
689
139
9
0
322,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role