Player Matchup

Chiron
Chiron
Silver II
Kegellz
Chiron
Silver II
Level 43
God Stats
5W - 5L
1,536 SR
Queue Stats
48W - 60L
1,367 MMR
Solo
Tiamat
Tiamat
Gold V
WeaponizeMex
Tiamat
Gold V
Level 122
God Stats
4W - 2L
1,602 SR
Queue Stats
34W - 39L
1,472 MMR
Solo
Xing Tian
Xing Tian
Silver IV
梦回墨染是涟漪
Xing Tian
Silver IV
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 23L
1,299 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 89
1,546 SR
1,379 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,621 SR
1,394 MMR
Zeus
Zeus
Silver II
DaChubby
Zeus
Silver II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 301L
1,064 MMR
Solo
Fafnir
Fafnir
Gold II
Evolucioner
Fafnir
Gold II
Level 158
God Stats
22W - 29L
1,511 SR
Queue Stats
485W - 645L
1,664 MMR
Solo
Da Ji
Da Ji
Bronze III
NSachii
Da Ji
Bronze III
Level 145
God Stats
0W - 1L
1,853 SR
Queue Stats
26W - 43L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kegellz
Chiron
12
3 / 0 / 2
8,111
676
9,039
4,594
1,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tiamat
12
2 / 1 / 3
8,024
669
5,830
3,173
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 1
6,940
578
2,104
8,316
7,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bans
AthenaMorgan Le FayChang'eThothChaac

VS

Bans
GilgameshScyllaAresSolCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
0 / 2 / 1
6,873
573
6,064
6,727
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fafnir
9
0 / 1 / 2
7,213
601
641
7,168
8,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
NSachii
Da Ji
11
2 / 2 / 0
7,048
587
4,353
7,925
3,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
5
Kills
2
2
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
2
1
0.25
L
Fafnir
0
1
2
1
W
Chiron
Kegellz
Chiron
3
0
2
4
L
Da Ji
NSachii
Da Ji
2
2
0
1
W
Tiamat
2
1
3
3.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,973
Damage
11,058
16,083
Taken
21,820
11,513
Mitigated
14,213
3,769
Healing
4,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
6,064
851
0
1,703
6,727
2,107
0
2,342
4,385
36,037
0
L
Fafnir
641
107
95
2,014
7,168
8,211
0
3,258
3,910
4,936
0
W
Chiron
Kegellz
Chiron
9,039
3,541
582
2,150
4,594
1,450
869
1,285
3,309
0
37,140
L
Da Ji
NSachii
Da Ji
4,353
936
0
999
7,925
3,895
0
2,879
5,046
0
15,658
W
Tiamat
5,830
330
0
820
3,173
2,333
322
1,626
1,547
26,436
0
W
2,104
229
97
120
8,316
7,730
0
4,078
4,238
11,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,075
Gold Earned
21,134
139
Minions Killed
111
7
Camps Cleared
4
645,133
Distance Traveled
592,342
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,873
573
73
6
1
193,812
1
L
Fafnir
7,213
601
8
1
0
187,775
4
W
Chiron
8,111
676
61
5
3
225,499
9
L
Da Ji
7,048
587
30
3
3
210,755
2
W
Tiamat
8,024
669
61
5
3
186,354
2
W
Xing Tian
6,940
578
17
1
1
233,280
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role