Player Matchup

Neith
Neith
AramisRayn
Neith
Level 29
God Stats
205W - 214L
1,525 SR
Queue Stats
207W - 220L
1,461 Elo+
Party 1
Rama
Rama
DanEtrom
Rama
Level 69
God Stats
8W - 13L
1,516 SR
Queue Stats
527W - 559L
1,467 Elo+
Solo
Merlin
Merlin
Kev8251
Merlin
Level 41
God Stats
20W - 24L
1,418 SR
Queue Stats
221W - 242L
1,415 Elo+
Solo
Yemoja
Yemoja
gansa_ingenuo4
Yemoja
Level 39
God Stats
9W - 15L
1,336 SR
Queue Stats
239W - 261L
1,374 Elo+
Solo
Serqet
Serqet
smokesignals6
Serqet
Level 159
God Stats
14W - 17L
1,414 SR
Queue Stats
500W - 507L
1,508 Elo+
Party 1
Team Averages
Level 67
1,442 SR
1,445 Elo+

VS

Team Averages
Level 65
1,573 SR
1,441 Elo+
Zeus
Zeus
Mighty T6596
Zeus
Level 95
God Stats
65W - 60L
1,468 SR
Queue Stats
224W - 241L
1,425 Elo+
Solo
Ratatoskr
Ratatoskr
Miss Varien
Ratatoskr
Level 40
God Stats
0W - 1L
1,760 SR
Queue Stats
17W - 15L
1,473 Elo+
Solo
Fenrir
Fenrir
Vayyk
Fenrir
Level 35
God Stats
1W - 1L
1,726 SR
Queue Stats
20W - 17L
1,428 Elo+
Solo
Izanami
Izanami
Wolf_Style01
Izanami
Level 39
God Stats
80W - 132L
1,362 SR
Queue Stats
369W - 482L
1,397 Elo+
Solo
Ymir
Ymir
pink-soda
Ymir
Level 117
God Stats
55W - 47L
1,551 SR
Queue Stats
286W - 282L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
3 / 2 / 13
9,750
975
12,837
9,689
3,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
17
5 / 0 / 13
10,352
1,035
14,332
6,415
2,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
Kev8251
Merlin
16
5 / 1 / 14
10,595
1,060
16,051
4,967
1,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 0 / 13
10,861
1,086
6,999
7,678
3,936
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 2 / 10
10,089
1,009
9,357
9,515
5,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

275

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
8,915
892
11,276
7,707
2,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
Miss Varien
Ratatoskr
15
4 / 7 / 1
10,106
1,011
10,217
15,438
5,938
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Vayyk
Fenrir
15
0 / 11 / 3
8,774
877
7,363
15,295
10,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Wolf_Style01
Izanami
15
0 / 3 / 0
8,769
877
3,862
12,394
4,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
15
1 / 1 / 1
9,226
923
4,096
15,978
16,230
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
13
24
Kills
5
5
Deaths
24
63
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
3
2
13
4.75
W
Rama
5
0
13
11.5
W
Merlin
Kev8251
Merlin
5
1
14
12
L
0
2
3
0.75
L
Ratatoskr
Miss Varien
Ratatoskr
4
7
1
0.64
L
Fenrir
Vayyk
Fenrir
0
11
3
0.14
L
Izanami
Wolf_Style01
Izanami
0
3
0
0
W
4
0
13
10.5
L
Ymir
1
1
1
1.5
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,576
Damage
36,814
38,264
Taken
66,812
18,418
Mitigated
40,221
10,687
Healing
2,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,837
5,712
248
2,469
9,689
3,966
0
4,080
5,609
0
26,432
W
Rama
14,332
9,099
531
1,737
6,415
2,526
0
2,944
3,471
0
36,970
W
Merlin
Kev8251
Merlin
16,051
380
88
381
4,967
1,999
0
1,487
3,480
35,187
0
L
11,276
445
32
558
7,707
2,683
0
2,748
4,647
27,642
0
L
Ratatoskr
Miss Varien
Ratatoskr
10,217
3,166
0
525
15,438
5,938
0
5,783
9,327
0
27,027
L
Fenrir
Vayyk
Fenrir
7,363
619
0
612
15,295
10,474
0
4,308
10,901
0
10,636
L
Izanami
Wolf_Style01
Izanami
3,862
1,433
0
412
12,394
4,896
0
3,071
9,107
0
30,490
W
6,999
1,357
1,994
2,989
7,678
3,936
0
3,976
3,702
21,661
0
L
Ymir
4,096
140
0
372
15,978
16,230
0
7,140
8,838
26,140
0
W
9,357
2,541
0
250
9,515
5,991
0
2,885
6,630
0
12,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,647
Gold Earned
45,790
189
Minions Killed
185
4
Camps Cleared
6
894,752
Distance Traveled
893,676
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,750
975
38
4
1
155,817
1
W
Rama
10,352
1,035
64
6
2
185,984
5
W
Merlin
10,595
1,060
58
6
0
188,833
0
L
Zeus
8,915
892
34
3
1
182,982
0
L
Ratatoskr
10,106
1,011
27
3
4
210,218
1
L
Fenrir
8,774
877
9
1
0
140,360
0
L
Izanami
8,769
877
64
6
0
171,717
0
W
Yemoja
10,861
1,086
24
2
0
155,233
0
L
Ymir
9,226
923
51
5
1
188,399
0
W
Serqet
10,089
1,009
5
1
1
208,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role