Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
InsideBG
Merlin
Level 66
God Stats
12W - 21L
1,338 SR
Queue Stats
189W - 253L
1,410 Elo+
Solo
Skadi
Skadi
Jonkur90
Skadi
Level 67
God Stats
29W - 31L
1,531 SR
Queue Stats
175W - 194L
1,344 Elo+
Solo
Da Ji
Da Ji
LtCommanderData
Da Ji
Level 127
God Stats
15W - 18L
1,517 SR
Queue Stats
296W - 341L
1,420 Elo+
Solo
Chang'e
Chang'e
你就不要想骑我
Chang'e
Level 83
God Stats
58W - 29L
1,645 SR
Queue Stats
166W - 171L
1,416 Elo+
Solo
Team Averages
Level 94
1,506 SR
1,418 Elo+

VS

Team Averages
Level 108
1,458 SR
1,455 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Akymyra
Izanami
Level 155
God Stats
12W - 10L
1,612 SR
Queue Stats
190W - 191L
1,458 Elo+
Solo
Thor
Thor
Jonirenicus77
Thor
Level 104
God Stats
53W - 64L
1,451 SR
Queue Stats
424W - 472L
1,402 Elo+
Solo
Anubis
Anubis
LatajacyHolender
Anubis
Level 84
God Stats
124W - 132L
1,459 SR
Queue Stats
249W - 259L
1,407 Elo+
Solo
Tiamat
Tiamat
NightBlaze
Tiamat
Level 88
God Stats
3W - 2L
1,267 SR
Queue Stats
17W - 10L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 4 / 2
5,507
459
3,630
10,077
4,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
InsideBG
Merlin
11
2 / 4 / 0
6,664
555
5,431
8,297
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Jonkur90
Skadi
11
2 / 2 / 0
5,939
495
2,862
6,539
1,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 6 / 2
5,998
500
6,880
10,480
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 4 / 1
6,238
520
2,283
9,523
2,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 2 / 4
5,903
492
4,520
7,257
5,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
Akymyra
Izanami
11
4 / 2 / 2
6,523
544
5,327
7,895
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 1 / 3
7,057
588
6,817
5,821
2,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 1 / 2
8,353
696
8,237
7,980
4,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
NightBlaze
Tiamat
13
3 / 0 / 2
7,392
616
4,803
5,190
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
19
20
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
2
0.25
W
Sylvanus
 
Sylvanus
2
2
4
2
W
Izanami
Akymyra
Izanami
4
2
2
2.5
L
Merlin
InsideBG
Merlin
2
4
0
0.5
W
5
1
3
6.5
L
Skadi
Jonkur90
Skadi
2
2
0
1
W
5
1
2
6
L
2
6
2
0.5
W
Tiamat
NightBlaze
Tiamat
3
0
2
4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,086
Damage
29,704
44,916
Taken
34,143
14,802
Mitigated
16,440
14,392
Healing
14,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,630
766
2,054
2,626
10,077
4,814
256
2,095
7,982
18,184
0
W
Sylvanus
 
Sylvanus
4,520
1,130
1,424
2,410
7,257
5,002
370
3,073
4,184
14,189
3,639
W
Izanami
Akymyra
Izanami
5,327
3,751
0
2,240
7,895
2,508
1,218
1,731
6,164
0
44,869
L
Merlin
InsideBG
Merlin
5,431
531
0
2,071
8,297
2,254
320
3,967
3,956
37,707
0
W
6,817
1,880
0
1,122
5,821
2,496
0
949
4,872
0
39,758
L
Skadi
Jonkur90
Skadi
2,862
782
0
847
6,539
1,634
368
1,332
5,207
0
31,599
W
8,237
865
0
4,984
7,980
4,087
945
2,169
5,811
56,780
0
L
6,880
1,966
0
2,027
10,480
3,321
0
3,880
6,556
0
35,626
W
Tiamat
NightBlaze
Tiamat
4,803
598
0
2,532
5,190
2,347
136
3,547
1,643
39,497
0
L
2,283
211
226
4,541
9,523
2,779
180
5,396
4,127
31,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,346
Gold Earned
35,228
308
Minions Killed
398
0
Camps Cleared
0
1,125,781
Distance Traveled
1,101,103
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,507
459
39
3
0
218,885
2
W
Sylvanus
5,903
492
34
3
0
225,529
2
W
Izanami
6,523
544
78
7
0
198,592
1
L
Merlin
6,664
555
77
6
0
182,734
0
W
Thor
7,057
588
76
6
0
257,177
5
L
Skadi
5,939
495
52
4
0
246,227
1
W
Anubis
8,353
696
114
10
0
178,862
3
L
Da Ji
5,998
500
60
5
0
256,411
0
W
Tiamat
7,392
616
96
8
0
240,943
1
L
Chang'e
6,238
520
80
7
0
221,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role