Player Matchup

Horus
Horus
DesertJ0nty
Horus
Level 63
God Stats
3W - 5L
1,337 SR
Queue Stats
446W - 433L
1,387 Elo+
Party 2
Apollo
Apollo
Morgarath
Apollo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,250 Elo+
Solo
Hera
Hera
Nonedo
Hera
Level 155
God Stats
5W - 4L
1,473 SR
Queue Stats
310W - 321L
1,401 Elo+
Solo
Scylla
Scylla
PantherDesert
Scylla
Level 108
God Stats
9W - 8L
1,539 SR
Queue Stats
375W - 353L
1,422 Elo+
Party 2
Thoth
Thoth
broDINDON
Thoth
Level 42
God Stats
5W - 5L
1,494 SR
Queue Stats
168W - 174L
1,439 Elo+
Solo
Team Averages
Level 87
1,469 SR
1,380 Elo+

VS

Team Averages
Level 74
1,587 SR
1,433 Elo+
Fafnir
Fafnir
Bekketh
Fafnir
Level 88
God Stats
6W - 5L
1,373 SR
Queue Stats
361W - 388L
1,382 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sev4yk
Morgan Le Fay
Level 86
God Stats
0W - 2L
1,829 SR
Queue Stats
139W - 133L
1,492 Elo+
Party 3
Horus
Horus
mafiozi19778
Horus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 70L
1,450 Elo+
Party 3
Rama
Rama
xJonsx
Rama
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 64L
1,482 Elo+
Solo
Charybdis
Charybdis
Шиповничек
Charybdis
Level 29
God Stats
4W - 3L
1,732 SR
Queue Stats
309W - 366L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 19
10,536
753
4,248
15,871
20,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Morgarath
Apollo
20
16 / 4 / 5
12,518
894
20,927
19,031
9,499
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
Nonedo
Hera
19
3 / 3 / 13
11,160
797
12,777
9,261
3,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 4 / 13
11,544
825
12,962
11,651
5,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
broDINDON
Thoth
13
2 / 7 / 10
9,374
670
13,440
11,786
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bekketh
Fafnir
18
5 / 5 / 13
11,247
803
11,542
20,952
19,994
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
Sev4yk
Morgan Le Fay
18
6 / 7 / 9
10,980
784
18,542
15,649
6,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 5 / 11
9,654
690
5,978
13,600
12,719
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
xJonsx
Rama
19
6 / 5 / 11
10,878
777
15,102
13,533
5,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 5 / 8
9,232
659
5,194
12,686
4,802
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
72
26
Kills
20
20
Deaths
27
60
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Bekketh
Fafnir
5
5
13
2.3
W
1
2
19
5.25
W
Apollo
Morgarath
Apollo
16
4
5
4.63
W
Hera
Nonedo
Hera
3
3
13
3.17
W
4
4
13
2.63
L
Morgan Le Fay
Sev4yk
Morgan Le Fay
6
7
9
1.5
W
Thoth
broDINDON
Thoth
2
7
10
1
L
2
5
11
1.5
L
Rama
xJonsx
Rama
6
5
11
2.3
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,354
Damage
56,358
67,600
Taken
76,420
43,090
Mitigated
49,826
30,629
Healing
28,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Bekketh
Fafnir
11,542
2,722
3,847
5,925
20,952
19,994
154
7,584
13,368
18,666
0
W
4,248
1,263
8,942
7,601
15,871
20,478
489
5,983
9,888
0
7,733
W
Apollo
Morgarath
Apollo
20,927
13,556
388
6,645
19,031
9,499
3,225
8,339
10,692
0
39,802
W
Hera
Nonedo
Hera
12,777
3,333
1,028
1,150
9,261
3,594
1,210
5,061
4,200
39,088
0
W
12,962
477
1,450
1,545
11,651
5,167
1,040
4,678
6,973
30,371
0
L
Morgan Le Fay
Sev4yk
Morgan Le Fay
18,542
2,267
1,342
2,850
15,649
6,542
350
10,504
5,145
45,065
0
W
Thoth
broDINDON
Thoth
13,440
843
802
1,078
11,786
4,352
60
6,023
5,763
19,248
0
L
5,978
3,271
4,668
3,263
13,600
12,719
0
6,809
6,791
0
12,155
L
Rama
xJonsx
Rama
15,102
12,100
1,262
787
13,533
5,769
1,307
6,516
7,017
0
33,692
L
5,194
2,315
2,002
2,191
12,686
4,802
0
7,766
4,920
0
19,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,132
Gold Earned
51,991
139
Minions Killed
132
0
Camps Cleared
0
1,144,599
Distance Traveled
1,079,404
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,247
803
14
1
0
212,791
0
W
Horus
10,536
753
5
0
0
278,956
0
W
Apollo
12,518
894
31
2
0
225,065
1
W
Hera
11,160
797
54
4
0
230,677
0
W
Scylla
11,544
825
36
3
0
224,258
0
L
Morgan Le Fay
10,980
784
34
2
0
179,902
0
W
Thoth
9,374
670
13
1
0
185,643
0
L
Horus
9,654
690
5
0
0
248,032
0
L
Rama
10,878
777
41
3
0
219,147
0
L
Charybdis
9,232
659
38
3
0
219,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role