Player Matchup

Ne Zha
Ne Zha
HeIpeer
Ne Zha
Level 18
God Stats
22W - 10L
1,707 SR
Queue Stats
70W - 56L
1,556 Elo+
Party 2
Nox
Nox
Jolaninho9
Nox
Level 28
God Stats
2W - 0L
1,700 SR
Queue Stats
10W - 8L
1,558 Elo+
Solo
Hun Batz
Hun Batz
TP_4s13r
Hun Batz
Level 28
God Stats
5W - 4L
1,629 SR
Queue Stats
150W - 147L
1,483 Elo+
Solo
Guan Yu
Guan Yu
marbenaattori
Guan Yu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,649 Elo+
Party 2
Khepri
Khepri
wiiexpert123
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,649 Elo+
Party 2
Team Averages
Level 20
1,607 SR
1,579 Elo+

VS

Team Averages
Level 17
1,571 SR
1,495 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DahIia noir
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,465 Elo+
Party 1
Hades
Hades
DousaMembele
Hades
Level 28
God Stats
1W - 2L
1,280 SR
Queue Stats
117W - 102L
1,519 Elo+
Solo
Athena
Athena
JABERW00CK
Athena
Level 18
God Stats
6W - 4L
1,630 SR
Queue Stats
22W - 27L
1,450 Elo+
Party 1
Achilles
Achilles
grosfessierhmm
Achilles
Level 28
God Stats
5W - 1L
1,943 SR
Queue Stats
124W - 97L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HeIpeer
Ne Zha
11
1 / 0 / 1
6,206
621
1,485
3,259
870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 1
4,793
479
2,092
3,963
1,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
TP_4s13r
Hun Batz
9
0 / 3 / 0
5,194
519
2,852
5,963
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
10
1 / 0 / 5
6,029
603
6,094
6,279
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
11
4 / 1 / 1
6,680
668
4,137
4,366
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
1
0 / 0 / 0
3,441
344
0
0
0
9
1 / 1 / 0
4,955
496
3,073
5,358
2,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 2 / 1
6,033
603
4,297
7,229
2,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Athena
JABERW00CK
Athena
5
0 / 2 / 2
4,472
447
1,844
6,460
2,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
10
1 / 1 / 1
5,519
552
3,203
6,356
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
6
Kills
4
4
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
0
0
0
L
1
1
0
1
L
2
2
1
1.25
W
Ne Zha
HeIpeer
Ne Zha
1
0
1
1.5
L
Athena
JABERW00CK
Athena
0
2
2
0.5
W
0
0
1
0.5
W
Hun Batz
TP_4s13r
Hun Batz
0
3
0
0
L
Achilles
1
1
1
1.5
W
Guan Yu
1
0
5
3.5
W
Khepri
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,660
Damage
12,417
23,830
Taken
25,403
8,445
Mitigated
9,501
9,166
Healing
9,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
3,073
383
0
1,562
5,358
2,683
0
558
4,758
21,598
0
L
4,297
894
69
4,858
7,229
2,261
0
2,394
4,673
39,935
0
W
Ne Zha
HeIpeer
Ne Zha
1,485
298
0
2,186
3,259
870
0
86
3,173
0
35,223
L
Athena
JABERW00CK
Athena
1,844
914
0
1,528
6,460
2,095
0
1,524
4,910
9,185
0
W
2,092
285
0
919
3,963
1,741
0
1,684
2,161
12,728
0
W
Hun Batz
TP_4s13r
Hun Batz
2,852
1,053
0
1,191
5,963
1,465
0
2,337
3,355
0
29,169
L
Achilles
3,203
1,226
0
1,741
6,356
2,462
0
1,459
4,833
0
31,422
W
Guan Yu
6,094
2,103
480
3,410
6,279
2,717
0
2,549
3,692
0
31,747
W
Khepri
4,137
1,246
0
980
4,366
1,652
0
2,222
2,144
32,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,902
Gold Earned
24,420
277
Minions Killed
200
0
Camps Cleared
0
1,101,269
Distance Traveled
808,140
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,441
344
0
0
0
0
0
L
Ares
4,955
496
26
3
0
196,003
3
L
Hades
6,033
603
85
9
0
193,275
1
W
Ne Zha
6,206
621
71
7
0
233,763
3
L
Athena
4,472
447
22
2
0
191,076
5
W
Nox
4,793
479
17
2
0
202,612
2
W
Hun Batz
5,194
519
58
6
0
218,289
1
L
Achilles
5,519
552
67
7
0
227,786
5
W
Guan Yu
6,029
603
66
7
0
247,089
3
W
Khepri
6,680
668
65
7
0
199,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role