Player Matchup

Hel
Hel
Gold V
FishDrowning
Hel
Gold V
Level 114
God Stats
3W - 5L
1,549 SR
Queue Stats
127W - 145L
1,375 MMR
Solo
Loki
Loki
Bronze III
SpedTweak
Loki
Bronze III
Level 92
God Stats
1W - 3L
1,561 SR
Queue Stats
1W - 5L
1,074 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
WeaponizeMex
Gilgamesh
Silver I
Level 122
God Stats
2W - 1L
1,620 SR
Queue Stats
34W - 39L
1,419 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,577 SR
1,289 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,552 SR
1,267 MMR
Hercules
Hercules
Bronze III
GettingLoose
Hercules
Bronze III
Level 75
God Stats
0W - 1L
1,399 SR
Queue Stats
5W - 11L
1,460 MMR
Solo
Ullr
Ullr
Bronze III
NSachii
Ullr
Bronze III
Level 145
God Stats
2W - 4L
1,573 SR
Queue Stats
26W - 43L
1,507 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
vinashoo
Morgan Le Fay
Silver III
Level 143
God Stats
2W - 1L
1,684 SR
Queue Stats
131W - 220L
833 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
8,102
737
9,869
8,635
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
12
5 / 0 / 10
8,346
759
7,969
4,682
1,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
WeaponizeMex
Gilgamesh
13
8 / 1 / 7
8,882
807
12,269
9,943
8,840
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AthenaAphroditeChang'eTiamatArtemis

VS

Bans
DanzaburouThothSobekScyllaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GettingLoose
Hercules
10
1 / 4 / 0
7,151
650
6,594
17,638
14,954
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
NSachii
Ullr
10
0 / 4 / 1
6,392
581
3,564
10,049
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
vinashoo
Morgan Le Fay
9
0 / 7 / 1
6,351
577
4,486
7,798
2,847
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
15
Kills
1
1
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
L
Hercules
GettingLoose
Hercules
1
4
0
0.25
L
Ullr
NSachii
Ullr
0
4
1
0.13
W
Loki
5
0
10
10
W
Gilgamesh
WeaponizeMex
Gilgamesh
8
1
7
11.5
L
Morgan Le Fay
vinashoo
Morgan Le Fay
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,107
Damage
14,644
23,260
Taken
35,485
13,503
Mitigated
21,522
14,007
Healing
6,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,869
559
3,909
6,550
8,635
3,054
204
1,896
6,739
35,062
0
L
Hercules
GettingLoose
Hercules
6,594
1,355
0
5,285
17,638
14,954
0
6,584
11,054
0
14,676
L
Ullr
NSachii
Ullr
3,564
1,145
0
649
10,049
3,721
0
3,895
6,154
0
18,179
W
Loki
7,969
1,745
0
1,382
4,682
1,609
361
1,142
3,540
0
25,861
W
Gilgamesh
WeaponizeMex
Gilgamesh
12,269
2,164
0
2,166
9,943
8,840
144
1,667
8,276
5,723
22,577
L
Morgan Le Fay
vinashoo
Morgan Le Fay
4,486
255
0
191
7,798
2,847
0
2,341
5,457
23,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,330
Gold Earned
19,894
143
Minions Killed
106
8
Camps Cleared
2
711,747
Distance Traveled
582,757
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,102
737
74
7
2
241,147
2
L
Hercules
7,151
650
24
2
0
214,195
3
L
Ullr
6,392
581
41
4
1
205,627
2
W
Loki
8,346
759
31
3
4
242,766
5
W
Gilgamesh
8,882
807
38
3
2
227,834
2
L
Morgan Le Fay
6,351
577
41
4
1
162,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role