Player Matchup

Ao Kuang
Ao Kuang
HowleIrvam
Ao Kuang
Level 134
God Stats
82W - 75L
1,581 SR
Queue Stats
384W - 381L
1,574 Elo+
Solo
Cerberus
Cerberus
MEITTI
Cerberus
Level 151
God Stats
1W - 3L
1,728 SR
Queue Stats
163W - 158L
1,562 Elo+
Solo
Tyr
Tyr
SilverForEver
Tyr
Level 104
God Stats
4W - 4L
1,757 SR
Queue Stats
101W - 76L
1,617 Elo+
Party 1
Bakasura
Bakasura
Szvensz
Bakasura
Level 157
God Stats
0W - 7L
1,555 SR
Queue Stats
43W - 48L
1,569 Elo+
Solo
Hou Yi
Hou Yi
ThatsOkay_
Hou Yi
Level 148
God Stats
0W - 1L
1,756 SR
Queue Stats
43W - 28L
1,646 Elo+
Party 1
Team Averages
Level 139
1,675 SR
1,594 Elo+

VS

Team Averages
Level 115
1,573 SR
1,593 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Animalius
Xing Tian
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,596 Elo+
Solo
Baron Samedi
Baron Samedi
MindSwipe
Baron Samedi
Level 67
God Stats
55W - 37L
1,714 SR
Queue Stats
149W - 140L
1,646 Elo+
Party 2
Achilles
Achilles
ObsidianRook
Achilles
Level 102
God Stats
21W - 15L
1,572 SR
Queue Stats
178W - 172L
1,627 Elo+
Party 2
Janus
Janus
Silllenzio
Janus
Level 160
God Stats
3W - 1L
1,580 SR
Queue Stats
242W - 226L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HowleIrvam
Ao Kuang
16
2 / 8 / 2
9,993
588
11,367
17,952
7,329
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
MEITTI
Cerberus
17
1 / 2 / 5
10,788
635
13,092
29,931
37,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 8 / 3
11,112
654
18,060
31,192
43,374
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Szvensz
Bakasura
16
2 / 7 / 2
10,365
610
8,601
23,387
12,804
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
ThatsOkay_
Hou Yi
18
1 / 6 / 6
10,457
615
17,418
19,515
8,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
14 / 1 / 14
15,164
892
40,204
18,939
10,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Animalius
Xing Tian
18
1 / 2 / 25
12,793
753
9,310
28,330
37,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
MindSwipe
Baron Samedi
19
3 / 2 / 20
11,884
699
21,398
15,105
7,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ObsidianRook
Achilles
20
10 / 2 / 13
14,591
858
25,589
22,157
26,293
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
19
3 / 3 / 12
12,290
723
13,574
11,211
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
115
10
Kills
31
31
Deaths
10
18
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
14
1
14
21
W
Xing Tian
Animalius
Xing Tian
1
2
25
6.75
L
Ao Kuang
HowleIrvam
Ao Kuang
2
8
2
0.38
L
Cerberus
MEITTI
Cerberus
1
2
5
1.75
W
Baron Samedi
MindSwipe
Baron Samedi
3
2
20
6.5
W
Achilles
ObsidianRook
Achilles
10
2
13
8.25
W
Janus
3
3
12
3
L
4
8
3
0.69
L
Bakasura
Szvensz
Bakasura
2
7
2
0.43
L
Hou Yi
ThatsOkay_
Hou Yi
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,538
Damage
110,075
121,977
Taken
95,742
109,709
Mitigated
86,509
18,799
Healing
43,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
40,204
19,527
0
9,065
18,939
10,437
7,580
4,561
13,888
0
107,405
W
Xing Tian
Animalius
Xing Tian
9,310
959
2,809
6,326
28,330
37,888
361
6,522
21,668
15,973
0
L
Ao Kuang
HowleIrvam
Ao Kuang
11,367
1,126
0
2,294
17,952
7,329
0
5,581
12,000
25,199
0
L
Cerberus
MEITTI
Cerberus
13,092
330
0
8,455
29,931
37,585
0
10,983
18,213
33,645
0
W
Baron Samedi
MindSwipe
Baron Samedi
21,398
1,867
7,067
7,470
15,105
7,572
410
5,224
9,044
43,147
0
W
Achilles
ObsidianRook
Achilles
25,589
7,680
0
6,584
22,157
26,293
911
5,820
15,538
0
55,889
W
Janus
13,574
401
492
3,251
11,211
4,319
588
2,975
8,046
55,682
0
L
18,060
2,253
0
4,708
31,192
43,374
0
10,401
19,859
160
35,124
L
Bakasura
Szvensz
Bakasura
8,601
5,157
0
2,570
23,387
12,804
1
6,511
16,400
0
22,733
L
Hou Yi
ThatsOkay_
Hou Yi
17,418
5,428
0
772
19,515
8,617
0
10,330
8,678
0
56,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,715
Gold Earned
66,722
332
Minions Killed
443
6
Camps Cleared
11
1,547,615
Distance Traveled
1,823,185
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,164
892
172
10
3
371,364
2
W
Xing Tian
12,793
753
10
1
0
370,693
1
L
Ao Kuang
9,993
588
44
3
1
296,678
5
L
Cerberus
10,788
635
61
4
0
372,906
5
W
Baron Samedi
11,884
699
61
4
3
346,214
1
W
Achilles
14,591
858
81
5
2
357,595
1
W
Janus
12,290
723
119
7
3
377,319
0
L
Tyr
11,112
654
41
2
2
292,598
0
L
Bakasura
10,365
610
71
4
3
307,187
1
L
Hou Yi
10,457
615
115
7
0
278,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role