Player Matchup

Hera
Hera
 
Hera
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Canelitaenrama90
Achilles
Level 109
God Stats
0W - 2L
1,318 SR
Queue Stats
141W - 151L
1,409 Elo+
Party 3
Hachiman
Hachiman
DarkAvalon76
Hachiman
Level 99
God Stats
4W - 9L
1,350 SR
Queue Stats
580W - 609L
1,423 Elo+
Solo
Awilix
Awilix
iAlonso03
Awilix
Level 63
God Stats
5W - 12L
1,459 SR
Queue Stats
220W - 248L
1,423 Elo+
Party 3
Xing Tian
Xing Tian
isaac-sanz
Xing Tian
Level 128
God Stats
0W - 3L
1,256 SR
Queue Stats
352W - 363L
1,450 Elo+
Party 3
Team Averages
Level 104
1,377 SR
1,441 Elo+

VS

Team Averages
Level 121
1,564 SR
1,386 Elo+
Nu Wa
Nu Wa
Raffyky
Nu Wa
Level 159
God Stats
4W - 2L
1,662 SR
Queue Stats
6W - 10L
1,216 Elo+
Party 1
Chaac
Chaac
Vodounet
Chaac
Level 123
God Stats
2W - 0L
1,655 SR
Queue Stats
66W - 64L
1,348 Elo+
Party 1
Ao Kuang
Ao Kuang
Z3phyx
Ao Kuang
Level 107
God Stats
109W - 80L
1,562 SR
Queue Stats
748W - 746L
1,479 Elo+
Solo
Ymir
Ymir
davidprados_18
Ymir
Level 109
God Stats
2W - 2L
1,496 SR
Queue Stats
119W - 118L
1,431 Elo+
Party 2
Izanami
Izanami
jon_mj23
Izanami
Level 107
God Stats
12W - 1L
1,442 SR
Queue Stats
80W - 64L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
1 / 5 / 4
11,067
481
12,857
14,699
5,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 2
10,846
472
12,455
25,705
15,849
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
DarkAvalon76
Hachiman
17
4 / 3 / 2
10,569
460
15,901
12,857
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
iAlonso03
Awilix
19
6 / 6 / 2
11,633
506
11,936
19,568
7,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
isaac-sanz
Xing Tian
15
1 / 3 / 3
9,676
421
10,876
28,746
34,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Raffyky
Nu Wa
18
4 / 5 / 6
11,551
502
20,153
15,885
5,410
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Vodounet
Chaac
19
4 / 2 / 5
12,398
539
15,509
19,918
20,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Z3phyx
Ao Kuang
20
11 / 4 / 4
13,235
575
19,685
22,828
11,359
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 1 / 8
9,899
430
6,550
17,539
20,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
jon_mj23
Izanami
17
2 / 2 / 5
10,569
460
15,270
13,113
4,046
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
14
Kills
22
22
Deaths
14
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
5
4
0.6
L
2
5
2
0.6
L
Hachiman
DarkAvalon76
Hachiman
4
3
2
1.67
W
Nu Wa
Raffyky
Nu Wa
4
5
6
1.4
W
Chaac
Vodounet
Chaac
4
2
5
3.25
W
Ao Kuang
Z3phyx
Ao Kuang
11
4
4
3.25
W
1
1
8
5
L
Awilix
iAlonso03
Awilix
6
6
2
1.17
L
Xing Tian
isaac-sanz
Xing Tian
1
3
3
0.83
W
Izanami
jon_mj23
Izanami
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,025
Damage
77,167
101,575
Taken
89,283
68,656
Mitigated
61,596
24,632
Healing
31,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
12,857
2,018
0
935
14,699
5,395
866
9,523
4,774
83,092
0
L
12,455
3,226
0
7,281
25,705
15,849
1,607
7,591
16,532
818
71,701
L
Hachiman
DarkAvalon76
Hachiman
15,901
7,814
0
3,151
12,857
4,950
68
5,429
7,256
0
83,284
W
Nu Wa
Raffyky
Nu Wa
20,153
4,126
518
4,097
15,885
5,410
273
4,836
10,799
81,713
0
W
Chaac
Vodounet
Chaac
15,509
1,375
0
8,650
19,918
20,372
815
5,443
14,253
8,575
74,889
W
Ao Kuang
Z3phyx
Ao Kuang
19,685
5,225
0
9,165
22,828
11,359
0
5,864
16,846
100,901
14,921
W
6,550
1,160
0
2,504
17,539
20,409
0
5,453
12,022
29,042
0
L
Awilix
iAlonso03
Awilix
11,936
4,508
0
5,168
19,568
7,616
0
10,819
8,167
0
88,363
L
Xing Tian
isaac-sanz
Xing Tian
10,876
795
750
7,347
28,746
34,846
26
11,437
16,941
41,287
0
W
Izanami
jon_mj23
Izanami
15,270
12,641
0
6,622
13,113
4,046
2,113
1,965
11,148
0
99,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,791
Gold Earned
57,652
640
Minions Killed
617
0
Camps Cleared
0
2,176,483
Distance Traveled
2,127,540
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,067
481
169
7
0
433,783
1
L
Achilles
10,846
472
143
6
0
440,564
2
L
Hachiman
10,569
460
148
6
0
404,019
12
W
Nu Wa
11,551
502
129
6
0
391,918
1
W
Chaac
12,398
539
151
7
0
444,420
4
W
Ao Kuang
13,235
575
136
6
0
457,306
2
W
Ymir
9,899
430
36
2
0
413,700
7
L
Awilix
11,633
506
126
5
0
457,635
4
L
Xing Tian
9,676
421
54
2
0
440,482
3
W
Izanami
10,569
460
165
7
0
420,196
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role