Player Matchup

Chiron
Chiron
GrimReaper66960
Chiron
Level 13
God Stats
6W - 4L
1,678 SR
Queue Stats
14W - 16L
1,482 Elo+
Solo
Aphrodite
Aphrodite
Tanky__Boi
Aphrodite
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,642 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tensa_Zangettsu
Tsukuyomi
Level 11
God Stats
15W - 24L
1,469 SR
Queue Stats
107W - 167L
1,523 Elo+
Solo
Jing Wei
Jing Wei
bAnAnA_jOeEH
Jing Wei
Level 20
God Stats
2W - 1L
1,602 SR
Queue Stats
25W - 18L
1,535 Elo+
Solo
Ares
Ares
choppy80
Ares
Level 8
God Stats
2W - 1L
1,705 SR
Queue Stats
9W - 10L
1,389 Elo+
Solo
Team Averages
Level 14
1,591 SR
1,514 Elo+

VS

Team Averages
Level 21
1,463 SR
1,482 Elo+
Xing Tian
Xing Tian
Secqsi
Xing Tian
Level 27
God Stats
1W - 2L
1,314 SR
Queue Stats
37W - 44L
1,402 Elo+
Solo
Ra
Ra
SheerGem1544
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,623 Elo+
Solo
Fenrir
Fenrir
cocchione
Fenrir
Level 27
God Stats
33W - 34L
1,487 SR
Queue Stats
101W - 99L
1,379 Elo+
Solo
Kali
Kali
gl0viis
Kali
Level 27
God Stats
8W - 13L
1,456 SR
Queue Stats
83W - 76L
1,490 Elo+
Solo
Izanami
Izanami
rainb0wpanda593
Izanami
Level 18
God Stats
4W - 3L
1,560 SR
Queue Stats
12W - 11L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 1
10,899
474
8,039
16,072
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Tanky__Boi
Aphrodite
19
2 / 3 / 6
12,526
545
6,770
15,533
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Tensa_Zangettsu
Tsukuyomi
15
0 / 5 / 4
9,682
421
3,534
12,320
5,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
bAnAnA_jOeEH
Jing Wei
20
8 / 2 / 0
14,690
639
12,712
14,448
5,236
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
13
0 / 11 / 2
8,649
376
2,910
21,255
16,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Secqsi
Xing Tian
8
0 / 2 / 4
7,684
334
2,069
8,634
4,224
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 2 / 3
12,583
547
7,085
13,294
5,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
cocchione
Fenrir
7
0 / 2 / 0
7,262
316
438
3,135
1,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kali
gl0viis
Kali
20
7 / 3 / 4
13,352
581
9,378
16,273
9,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
16 / 5 / 4
13,806
600
25,751
18,756
7,669
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
14
Kills
25
25
Deaths
14
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
4
1
1.13
L
Xing Tian
Secqsi
Xing Tian
0
2
4
1
L
2
2
3
1.75
W
Aphrodite
Tanky__Boi
Aphrodite
2
3
6
1.67
W
Tsukuyomi
Tensa_Zangettsu
Tsukuyomi
0
5
4
0.4
W
Jing Wei
bAnAnA_jOeEH
Jing Wei
8
2
0
4
W
Ares
0
11
2
0.09
L
Fenrir
cocchione
Fenrir
0
2
0
0
L
Kali
gl0viis
Kali
7
3
4
3
L
16
5
4
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,965
Damage
44,721
79,628
Taken
60,092
38,731
Mitigated
28,260
31,153
Healing
20,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,039
2,527
698
7,187
16,072
5,456
0
1,268
14,803
0
94,345
L
Xing Tian
Secqsi
Xing Tian
2,069
333
0
0
8,634
4,224
38
1,742
6,892
12,508
0
L
7,085
741
1,317
6,358
13,294
5,981
43
4,207
9,087
117,220
0
W
Aphrodite
Tanky__Boi
Aphrodite
6,770
1,080
2,584
9,734
15,533
5,858
948
2,953
12,580
93,256
0
W
Tsukuyomi
Tensa_Zangettsu
Tsukuyomi
3,534
535
0
2,954
12,320
5,205
1,287
2,234
10,086
0
56,861
W
Jing Wei
bAnAnA_jOeEH
Jing Wei
12,712
10,801
0
6,997
14,448
5,236
347
418
14,030
0
117,163
W
Ares
2,910
723
0
999
21,255
16,976
925
2,281
18,974
33,735
0
L
Fenrir
cocchione
Fenrir
438
104
0
407
3,135
1,224
426
0
3,135
0
8,355
L
Kali
gl0viis
Kali
9,378
4,223
0
7,362
16,273
9,162
268
1,145
15,128
0
102,008
L
25,751
19,244
0
4,684
18,756
7,669
4,119
2,586
16,170
0
97,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,446
Gold Earned
54,687
654
Minions Killed
592
0
Camps Cleared
0
2,127,775
Distance Traveled
1,619,220
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,899
474
150
7
0
386,423
0
L
Xing Tian
7,684
334
21
1
0
207,108
2
L
Ra
12,583
547
210
9
0
429,526
3
W
Aphrodite
12,526
545
168
7
0
433,973
8
W
Tsukuyomi
9,682
421
80
3
0
516,226
0
W
Jing Wei
14,690
639
206
9
0
419,600
3
W
Ares
8,649
376
50
2
0
371,553
0
L
Fenrir
7,262
316
24
1
0
103,705
2
L
Kali
13,352
581
165
7
0
499,820
6
L
Izanami
13,806
600
172
7
0
379,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role