Player Matchup

Charybdis
Charybdis
Batshaw1
Charybdis
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
34W - 54L
1,219 Elo+
Party 2
Scylla
Scylla
Derpixon
Scylla
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
cyclonepsychic
Yemoja
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 56
1,500 SR
1,406 Elo+

VS

Team Averages
Level 66
1,502 SR
1,389 Elo+
Sylvanus
Sylvanus
FittedHalfling
Sylvanus
Level 143
God Stats
71W - 51L
1,586 SR
Queue Stats
159W - 182L
1,431 Elo+
Party 1
Athena
Athena
ShunedSoldier
Athena
Level 27
God Stats
1W - 1L
1,224 SR
Queue Stats
65W - 72L
1,341 Elo+
Party 1
Izanami
Izanami
gingers42
Izanami
Level 27
God Stats
25W - 15L
1,697 SR
Queue Stats
260W - 283L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Batshaw1
Charybdis
9
0 / 7 / 2
6,318
574
3,322
8,728
2,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Derpixon
Scylla
9
1 / 5 / 1
6,903
628
4,953
5,972
1,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 5 / 1
7,258
660
4,763
12,258
8,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
5 / 1 / 11
8,277
752
8,099
10,589
6,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 0 / 15
7,269
661
2,686
10,980
10,573
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
gingers42
Izanami
13
12 / 1 / 5
9,349
850
12,431
9,149
3,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
17
17
Deaths
2
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Batshaw1
Charybdis
0
7
2
0.14
L
Scylla
Derpixon
Scylla
1
5
1
0.3
W
Sylvanus
5
1
11
10.5
W
0
0
15
7.5
L
1
5
1
0.3
W
Izanami
gingers42
Izanami
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,038
Damage
23,216
26,958
Taken
30,718
12,936
Mitigated
20,356
4,294
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Batshaw1
Charybdis
3,322
2,165
269
670
8,728
2,635
0
3,749
4,727
0
13,792
L
Scylla
Derpixon
Scylla
4,953
882
0
34
5,972
1,879
0
1,982
3,818
11,155
647
W
Sylvanus
8,099
1,293
4,148
4,190
10,589
6,051
604
3,450
7,139
17,125
0
W
2,686
826
0
0
10,980
10,573
853
2,989
7,991
9,958
0
L
4,763
910
1,600
1,721
12,258
8,422
0
4,655
7,240
15,347
0
W
Izanami
gingers42
Izanami
12,431
8,106
333
2,294
9,149
3,732
1,036
3,418
5,731
0
40,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,479
Gold Earned
24,895
70
Minions Killed
115
2
Camps Cleared
5
439,066
Distance Traveled
608,698
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,318
574
29
3
0
144,290
2
L
Scylla
6,903
628
16
1
0
132,488
3
W
Sylvanus
8,277
752
28
3
2
183,083
1
W
Athena
7,269
661
14
1
0
221,625
2
L
Yemoja
7,258
660
25
2
2
162,288
4
W
Izanami
9,349
850
73
7
3
203,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role