Player Matchup

Izanami
Izanami
LordDongusThe5th
Izanami
Level 69
God Stats
170W - 173L
1,454 SR
Queue Stats
264W - 338L
1,288 Elo+
Solo
Bakasura
Bakasura
Sleepy Riah
Bakasura
Level 67
God Stats
1W - 1L
1,848 SR
Queue Stats
176W - 84L
1,651 Elo+
Party 1
Ra
Ra
Slushy Mugger
Ra
Level 104
God Stats
7W - 1L
1,817 SR
Queue Stats
156W - 95L
1,602 Elo+
Party 1
Team Averages
Level 80
1,706 SR
1,514 Elo+

VS

Team Averages
Level 105
1,531 SR
1,440 Elo+
Ganesha
Ganesha
Jaylosky1
Ganesha
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,128 Elo+
Party 2
Horus
Horus
RogueiXiWizard
Horus
Level 126
God Stats
9W - 13L
1,581 SR
Queue Stats
334W - 311L
1,595 Elo+
Party 2
Ao Kuang
Ao Kuang
winter1cocoa
Ao Kuang
Level 144
God Stats
2W - 3L
1,512 SR
Queue Stats
173W - 145L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 8
10,463
747
9,205
8,804
2,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Sleepy Riah
Bakasura
14
6 / 4 / 10
11,075
791
11,030
16,062
12,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
7 / 3 / 9
11,247
803
11,945
10,543
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jaylosky1
Ganesha
13
1 / 7 / 7
8,960
640
5,247
17,149
17,041
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 4 / 8
9,220
659
7,396
16,671
9,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
winter1cocoa
Ao Kuang
13
9 / 7 / 1
10,283
735
13,508
16,265
5,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
18
Kills
11
11
Deaths
18
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Jaylosky1
Ganesha
1
7
7
0.64
W
5
4
8
2.25
L
1
4
8
1.25
W
Bakasura
Sleepy Riah
Bakasura
6
4
10
2.75
W
7
3
9
3.83
L
Ao Kuang
winter1cocoa
Ao Kuang
9
7
1
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,180
Damage
26,151
35,409
Taken
50,085
19,886
Mitigated
31,931
10,798
Healing
6,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Jaylosky1
Ganesha
5,247
425
93
245
17,149
17,041
44
3,399
12,226
25,608
0
W
9,205
7,965
0
858
8,804
2,581
2,075
3,111
5,438
0
35,339
L
7,396
3,094
795
2,171
16,671
9,011
40
4,500
11,054
341
35,963
W
Bakasura
Sleepy Riah
Bakasura
11,030
6,253
206
3,780
16,062
12,727
423
8,870
6,208
0
13,957
W
11,945
1,962
2,107
3,847
10,543
4,578
250
6,439
3,533
46,320
0
L
Ao Kuang
winter1cocoa
Ao Kuang
13,508
2,473
0
3,533
16,265
5,879
322
4,942
9,919
36,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,785
Gold Earned
28,463
149
Minions Killed
127
7
Camps Cleared
6
686,318
Distance Traveled
650,842
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,960
640
12
1
0
218,612
0
W
Izanami
10,463
747
50
4
3
201,054
0
L
Horus
9,220
659
54
4
0
212,789
0
W
Bakasura
11,075
791
24
2
3
229,272
1
W
Ra
11,247
803
75
5
1
255,992
1
L
Ao Kuang
10,283
735
61
4
6
219,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role