Player Matchup

Terra
Terra
AtroxN 89
Terra
Level 128
God Stats
2W - 1L
1,376 SR
Queue Stats
39W - 40L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
BlauerAffe
Kukulkan
Level 89
God Stats
3W - 0L
1,526 SR
Queue Stats
82W - 95L
1,460 Elo+
Party 1
Odin
Odin
Noor_jafra
Odin
Level 46
God Stats
12W - 8L
1,496 SR
Queue Stats
407W - 474L
1,421 Elo+
Solo
Chang'e
Chang'e
TRS x Officer
Chang'e
Level 84
God Stats
8W - 1L
1,561 SR
Queue Stats
114W - 128L
1,473 Elo+
Party 1
Loki
Loki
TRSxBanger
Loki
Level 135
God Stats
3W - 0L
1,656 SR
Queue Stats
151W - 88L
1,621 Elo+
Party 1
Team Averages
Level 96
1,523 SR
1,496 Elo+

VS

Team Averages
Level 87
1,472 SR
1,476 Elo+
Cerberus
Cerberus
AliceGrey18
Cerberus
Level 106
God Stats
11W - 17L
1,441 SR
Queue Stats
384W - 399L
1,545 Elo+
Solo
Raijin
Raijin
Conkeldurr39
Raijin
Level 127
God Stats
0W - 1L
1,446 SR
Queue Stats
325W - 354L
1,461 Elo+
Solo
Izanami
Izanami
INAT_DREAMFALL
Izanami
Level 45
God Stats
5W - 5L
1,474 SR
Queue Stats
20W - 26L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
Satania1648
Baron Samedi
Level 69
God Stats
1W - 1L
1,693 SR
Queue Stats
150W - 145L
1,493 Elo+
Solo
Ullr
Ullr
ripsentoPl
Ullr
Level 88
God Stats
0W - 2L
1,306 SR
Queue Stats
60W - 59L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AtroxN 89
Terra
17
3 / 0 / 23
9,674
1,075
7,366
8,478
8,059
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
BlauerAffe
Kukulkan
17
5 / 0 / 18
9,935
1,104
12,579
5,198
2,279
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 0 / 16
8,628
959
6,480
8,948
6,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
17
6 / 0 / 18
10,196
1,133
11,542
7,483
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
18 / 2 / 11
12,153
1,350
23,264
8,023
3,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Team 1 Tickets

317

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AliceGrey18
Cerberus
14
0 / 1 / 1
7,994
888
5,102
12,655
12,726
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Raijin
14
1 / 9 / 1
8,419
935
8,290
16,499
22,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 5 / 1
8,478
942
4,703
9,710
3,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Satania1648
Baron Samedi
14
1 / 9 / 1
8,846
983
6,922
13,808
5,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 8 / 1
7,702
856
7,637
14,229
4,621
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
7
32
Kills
2
2
Deaths
32
86
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AliceGrey18
Cerberus
0
1
1
0.5
W
Terra
AtroxN 89
Terra
3
0
23
14.5
W
Kukulkan
BlauerAffe
Kukulkan
5
0
18
14
L
Raijin
1
9
1
0.17
L
0
5
1
0.1
W
0
0
16
8
L
Baron Samedi
Satania1648
Baron Samedi
1
9
1
0.17
W
Chang'e
6
0
18
15
W
18
2
11
11.75
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,231
Damage
32,654
38,130
Taken
66,901
23,821
Mitigated
49,140
14,122
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AliceGrey18
Cerberus
5,102
314
0
3,168
12,655
12,726
0
5,161
7,359
29,954
0
W
Terra
AtroxN 89
Terra
7,366
353
1,800
1,310
8,478
8,059
0
4,442
4,036
13,773
0
W
Kukulkan
BlauerAffe
Kukulkan
12,579
1,877
435
586
5,198
2,279
0
3,615
1,583
42,427
0
L
Raijin
8,290
938
0
705
16,499
22,809
0
5,596
10,688
24,198
0
L
4,703
3,222
0
675
9,710
3,868
0
5,042
4,621
0
13,607
W
6,480
2,262
0
653
8,948
6,925
0
4,209
4,739
0
10,957
L
Baron Samedi
Satania1648
Baron Samedi
6,922
277
1,421
1,526
13,808
5,116
0
6,374
7,301
23,743
0
W
Chang'e
11,542
965
5,161
3,942
7,483
2,842
0
3,322
4,161
26,060
0
W
23,264
8,981
0
235
8,023
3,716
0
4,726
3,297
0
40,420
L
7,637
4,866
0
382
14,229
4,621
0
9,314
4,652
0
18,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,586
Gold Earned
41,439
167
Minions Killed
189
9
Camps Cleared
4
965,152
Distance Traveled
756,353
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,994
888
75
8
1
175,135
0
W
Terra
9,674
1,075
11
1
1
217,767
1
W
Kukulkan
9,935
1,104
87
10
0
195,783
0
L
Raijin
8,419
935
30
3
0
149,842
0
L
Izanami
8,478
942
18
2
1
135,067
2
W
Odin
8,628
959
12
1
1
180,463
0
L
Baron Samedi
8,846
983
36
4
1
148,533
2
W
Chang'e
10,196
1,133
35
4
1
194,513
0
W
Loki
12,153
1,350
22
2
6
176,626
1
L
Ullr
7,702
856
30
3
1
147,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role