Player Matchup

Olorun
Olorun
Archervonkri
Olorun
Level 21
God Stats
3W - 4L
1,327 SR
Queue Stats
56W - 46L
1,460 Elo+
Solo
Heimdallr
Heimdallr
Harry McDonald4
Heimdallr
Level 5
God Stats
4W - 1L
1,818 SR
Queue Stats
4W - 7L
1,224 Elo+
Solo
Cerberus
Cerberus
ShadowsntheDeep
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Tx Demian
Amaterasu
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 52L
1,135 Elo+
Solo
Ratatoskr
Ratatoskr
razailt
Ratatoskr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,553 Elo+
Solo
Team Averages
Level 10
1,529 SR
1,375 Elo+

VS

Team Averages
Level 9
1,537 SR
1,363 Elo+
Cthulhu
Cthulhu
BLM977175
Cthulhu
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,357 Elo+
Solo
Thor
Thor
GunnerManOZ
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 151L
1,185 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
La_Dea_69
Morgan Le Fay
Level 15
God Stats
3W - 5L
1,807 SR
Queue Stats
54W - 69L
1,476 Elo+
Solo
Kukulkan
Kukulkan
gabg99
Kukulkan
Level 8
God Stats
4W - 8L
1,437 SR
Queue Stats
14W - 21L
1,373 Elo+
Solo
Baron Samedi
Baron Samedi
recteur-elu
Baron Samedi
Level 6
God Stats
3W - 6L
1,443 SR
Queue Stats
5W - 9L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
25 / 1 / 10
17,908
1,378
50,799
22,227
8,741
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
Harry McDonald4
Heimdallr
20
6 / 2 / 21
13,604
1,046
17,765
16,358
5,677
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
20
7 / 6 / 21
14,937
1,149
27,738
27,893
10,253
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
Tx Demian
Amaterasu
20
5 / 5 / 18
13,546
1,042
13,734
24,668
25,233
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ratatoskr
razailt
Ratatoskr
20
2 / 10 / 23
12,832
987
6,141
17,700
6,967
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BLM977175
Cthulhu
19
1 / 6 / 15
12,182
937
11,644
26,145
35,120
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 17 / 10
12,652
973
14,467
28,450
9,832
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
La_Dea_69
Morgan Le Fay
20
12 / 7 / 9
14,684
1,130
33,831
25,996
9,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
gabg99
Kukulkan
20
3 / 7 / 16
13,202
1,016
18,479
20,829
8,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
recteur-elu
Baron Samedi
20
4 / 8 / 13
12,828
987
18,904
25,451
11,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
87
45
Kills
24
24
Deaths
45
93
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Olorun
25
1
10
30
L
Cthulhu
BLM977175
Cthulhu
1
6
15
1.42
L
4
17
10
0.53
W
Heimdallr
Harry McDonald4
Heimdallr
6
2
21
8.25
L
Morgan Le Fay
La_Dea_69
Morgan Le Fay
12
7
9
2.36
W
Cerberus
7
6
21
2.92
W
Amaterasu
Tx Demian
Amaterasu
5
5
18
2.8
L
Kukulkan
gabg99
Kukulkan
3
7
16
1.57
W
Ratatoskr
razailt
Ratatoskr
2
10
23
1.35
L
Baron Samedi
recteur-elu
Baron Samedi
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,177
Damage
97,325
108,846
Taken
126,871
56,871
Mitigated
73,287
29,230
Healing
4,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
50,799
34,615
4,873
14,574
22,227
8,741
0
17,070
4,944
80,992
0
L
Cthulhu
BLM977175
Cthulhu
11,644
892
185
0
26,145
35,120
0
16,826
9,319
25,987
0
L
14,467
6,719
0
0
28,450
9,832
0
17,426
11,024
0
33,423
W
Heimdallr
Harry McDonald4
Heimdallr
17,765
9,429
0
291
16,358
5,677
0
13,571
2,480
0
38,525
L
Morgan Le Fay
La_Dea_69
Morgan Le Fay
33,831
8,034
0
273
25,996
9,079
0
15,648
10,348
67,716
0
W
Cerberus
27,738
1,349
139
5,550
27,893
10,253
0
21,269
6,311
57,437
0
W
Amaterasu
Tx Demian
Amaterasu
13,734
8,029
0
3,803
24,668
25,233
0
17,906
6,435
0
28,211
L
Kukulkan
gabg99
Kukulkan
18,479
4,884
0
726
20,829
8,041
0
12,501
8,328
32,543
0
W
Ratatoskr
razailt
Ratatoskr
6,141
1,527
0
0
17,700
6,967
0
11,660
5,818
0
19,925
L
Baron Samedi
recteur-elu
Baron Samedi
18,904
3,338
1,685
1,370
25,451
11,215
0
16,136
9,315
43,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,827
Gold Earned
65,548
249
Minions Killed
219
2
Camps Cleared
4
1,186,561
Distance Traveled
1,113,301
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
17,908
1,378
74
6
0
242,652
0
L
Cthulhu
12,182
937
27
2
1
243,725
0
L
Thor
12,652
973
50
4
1
208,381
2
W
Heimdallr
13,604
1,046
42
3
0
228,492
2
L
Morgan Le Fay
14,684
1,130
62
5
0
240,852
0
W
Cerberus
14,937
1,149
81
6
0
231,215
0
W
Amaterasu
13,546
1,042
26
2
2
237,602
3
L
Kukulkan
13,202
1,016
36
3
1
209,998
1
W
Ratatoskr
12,832
987
26
2
0
246,600
0
L
Baron Samedi
12,828
987
44
3
1
210,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role