Player Matchup

Tyr
Tyr
Kellgar
Tyr
Level 13
God Stats
0W - 6L
1,285 SR
Queue Stats
4W - 19L
1,131 Elo+
Party 1
Ra
Ra
OoalTyr96
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jestermau5
Tsukuyomi
Level 15
God Stats
1W - 8L
1,098 SR
Queue Stats
3W - 16L
1,131 Elo+
Party 1
Team Averages
Level 10
1,294 SR
1,254 Elo+

VS

Team Averages
Level 51
1,658 SR
1,435 Elo+
Artemis
Artemis
Aprotick
Artemis
Level 28
God Stats
2W - 1L
1,684 SR
Queue Stats
5W - 9L
1,431 Elo+
Solo
Chaac
Chaac
Lauckenberg
Chaac
Level 29
God Stats
16W - 14L
1,566 SR
Queue Stats
59W - 85L
1,412 Elo+
Solo
Anubis
Anubis
Oleg676
Anubis
Level 95
God Stats
1W - 0L
1,723 SR
Queue Stats
19W - 18L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
0 / 4 / 2
7,243
557
2,977
19,887
9,654
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 10 / 2
8,344
642
5,435
13,285
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
jestermau5
Tsukuyomi
11
2 / 8 / 1
8,392
646
6,342
12,437
3,491
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aprotick
Artemis
13
9 / 2 / 7
9,785
753
11,848
9,267
3,493
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
11 / 1 / 10
10,583
814
18,639
13,910
13,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Oleg676
Anubis
14
2 / 0 / 19
9,682
745
8,515
5,760
2,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
3
Kills
22
22
Deaths
3
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aprotick
Artemis
9
2
7
6.25
L
Tyr
0
4
2
0.25
W
11
1
10
16
W
Anubis
Oleg676
Anubis
2
0
19
11.5
L
1
10
2
0.2
L
Tsukuyomi
jestermau5
Tsukuyomi
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,754
Damage
39,002
45,609
Taken
28,937
16,670
Mitigated
19,363
8,368
Healing
13,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aprotick
Artemis
11,848
7,649
0
2,780
9,267
3,493
2,067
3,301
5,818
0
34,809
L
Tyr
2,977
536
0
5,647
19,887
9,654
0
4,047
15,251
0
13,009
W
18,639
3,528
0
7,845
13,910
13,131
144
1,607
12,142
0
40,228
W
Anubis
Oleg676
Anubis
8,515
525
608
2,502
5,760
2,739
580
808
4,864
34,070
0
L
5,435
674
734
988
13,285
3,525
0
2,521
10,279
26,921
0
L
Tsukuyomi
jestermau5
Tsukuyomi
6,342
1,634
202
797
12,437
3,491
0
2,190
10,075
0
18,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,979
Gold Earned
30,050
110
Minions Killed
148
3
Camps Cleared
7
635,544
Distance Traveled
639,659
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,785
753
34
3
3
187,177
0
L
Tyr
7,243
557
28
2
0
251,909
3
W
Chaac
10,583
814
55
4
2
259,629
2
W
Anubis
9,682
745
59
5
2
192,853
1
L
Ra
8,344
642
57
4
3
184,372
0
L
Tsukuyomi
8,392
646
25
2
0
199,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role