Player Matchup

Mercury
Mercury
 
Mercury
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Corbierac
Cu Chulainn
Level 106
God Stats
2W - 3L
1,184 SR
Queue Stats
392W - 405L
1,461 Elo+
Party 2
Neith
Neith
ItsYoHomieBB
Neith
Level 111
God Stats
4W - 2L
1,678 SR
Queue Stats
318W - 307L
1,537 Elo+
Solo
Yemoja
Yemoja
Looping142
Yemoja
Level 106
God Stats
6W - 5L
1,575 SR
Queue Stats
67W - 64L
1,397 Elo+
Solo
Hades
Hades
LynxEspace0
Hades
Level 89
God Stats
188W - 133L
1,623 SR
Queue Stats
360W - 349L
1,479 Elo+
Party 2
Team Averages
Level 106
1,512 SR
1,475 Elo+

VS

Team Averages
Level 72
1,470 SR
1,461 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
ADeimA
Hera
Level 87
God Stats
11W - 14L
1,486 SR
Queue Stats
476W - 473L
1,492 Elo+
Solo
Pele
Pele
Tsuyu Desu
Pele
Level 109
God Stats
16W - 13L
1,508 SR
Queue Stats
62W - 55L
1,519 Elo+
Solo
Amaterasu
Amaterasu
dusty223322
Amaterasu
Level 36
God Stats
2W - 3L
1,540 SR
Queue Stats
38W - 43L
1,443 Elo+
Party 1
Xing Tian
Xing Tian
xSpyder223
Xing Tian
Level 59
God Stats
2W - 6L
1,315 SR
Queue Stats
358W - 400L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 1 / 1
6,203
564
3,666
5,750
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Corbierac
Cu Chulainn
11
2 / 3 / 1
6,165
560
4,723
8,085
4,247
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 0 / 0
5,251
477
6,315
5,146
1,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Looping142
Yemoja
9
0 / 1 / 3
5,615
510
3,090
4,935
2,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
6 / 0 / 0
6,948
632
6,516
8,699
4,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 0 / 1
5,009
455
3,273
4,943
997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
ADeimA
Hera
9
0 / 6 / 1
5,235
476
4,347
7,662
2,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 0
5,779
525
5,384
8,658
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
dusty223322
Amaterasu
5
2 / 2 / 0
4,844
440
1,883
2,821
1,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
xSpyder223
Xing Tian
8
0 / 1 / 1
4,973
452
1,739
9,747
4,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
10
Kills
5
5
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
1
1
2.5
L
Jing Wei
 
Jing Wei
0
0
1
0.5
L
Hera
ADeimA
Hera
0
6
1
0.08
W
Cu Chulainn
Corbierac
Cu Chulainn
2
3
1
0.83
W
0
0
0
0
W
Yemoja
Looping142
Yemoja
0
1
3
1.5
W
6
0
0
6
L
3
1
0
3
L
Amaterasu
dusty223322
Amaterasu
2
2
0
1
L
Xing Tian
xSpyder223
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,310
Damage
16,626
32,615
Taken
33,831
14,402
Mitigated
12,634
14,679
Healing
8,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,666
1,974
0
1,172
5,750
2,270
0
52
5,698
0
36,818
L
Jing Wei
 
Jing Wei
3,273
1,902
0
1,500
4,943
997
0
700
4,243
0
30,502
L
Hera
ADeimA
Hera
4,347
1,666
0
1,202
7,662
2,785
0
5,575
2,087
30,232
0
W
Cu Chulainn
Corbierac
Cu Chulainn
4,723
1,030
0
2,105
8,085
4,247
820
0
8,085
3,891
30,990
W
6,315
3,450
0
2,344
5,146
1,266
208
757
4,389
0
41,047
W
Yemoja
Looping142
Yemoja
3,090
828
1,380
1,922
4,935
2,477
24
1,010
3,925
15,434
0
W
6,516
595
359
5,397
8,699
4,142
790
4,522
4,177
45,082
0
L
5,384
1,804
0
3,136
8,658
2,794
0
877
7,781
0
32,315
L
Amaterasu
dusty223322
Amaterasu
1,883
820
0
786
2,821
1,397
75
0
2,821
0
11,845
L
Xing Tian
xSpyder223
Xing Tian
1,739
372
0
2,307
9,747
4,661
0
2,757
6,990
12,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,182
Gold Earned
25,840
343
Minions Killed
244
0
Camps Cleared
0
986,021
Distance Traveled
897,636
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,203
564
70
6
0
240,371
3
L
Jing Wei
5,009
455
70
6
0
202,401
1
L
Hera
5,235
476
57
5
0
170,853
1
W
Cu Chulainn
6,165
560
75
7
0
189,950
3
W
Neith
5,251
477
73
7
0
178,919
1
W
Yemoja
5,615
510
35
3
0
168,071
3
W
Hades
6,948
632
90
8
0
208,710
2
L
Pele
5,779
525
71
6
0
229,177
0
L
Amaterasu
4,844
440
24
2
0
78,928
0
L
Xing Tian
4,973
452
22
2
0
216,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role